dreamcast/maple/maple.hpp
Zack Buhman 4bb04a0362 example: add maple_analog
Also adds the incomplete modifier_volume example.

This also adds vec2 for UV coordinates, and obj_to_cpp has been
modified to parse vertex texture coordinates from obj files.
2023-12-30 10:53:39 +08:00

58 lines
1.6 KiB
C++

#pragma once
#include <cstdint>
#include "align.hpp"
namespace maple {
template <typename T>
struct host_command {
uint32_t host_instruction;
uint32_t receive_data_storage_address;
struct bus_data {
uint8_t command_code;
uint8_t destination_ap;
uint8_t source_ap;
uint8_t data_size;
T data_fields;
} bus_data;
};
template <typename T>
struct command_response {
struct bus_data {
uint8_t command_code;
uint8_t destination_ap;
uint8_t source_ap;
uint8_t data_size;
T data_fields;
} bus_data;
uint8_t _pad[align_32byte((sizeof (bus_data))) - (sizeof (bus_data))];
};
static_assert((sizeof (command_response<uint8_t[0]>)) == align_32byte((sizeof (command_response<uint8_t[0]>))));
void init_host_command(uint32_t * buf, uint32_t * receive_buf,
uint32_t destination_port,
uint8_t destination_ap, uint8_t command_code, uint8_t data_size,
bool end_flag);
void init_device_request(uint32_t * buf, uint32_t * receive_buf,
uint32_t destination_port,
uint8_t destination_ap);
void init_get_condition(uint32_t * buf, uint32_t * receive_buf,
uint32_t destination_port,
uint8_t destination_ap,
uint32_t function_type);
void init_block_write(uint32_t * buf, uint32_t * receive_buf,
uint32_t destination_port,
uint8_t destination_ap,
uint32_t * data,
uint32_t data_size);
void dma_start(uint32_t * command_buf);
}