57 lines
984 B
C
57 lines
984 B
C
#pragma once
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struct md5_mesh_joint {
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const char * bone_name;
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const int parent_index;
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const vec3 pos;
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const vec4 orient;
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};
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struct md5_mesh_vert {
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const int vert_index;
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const vec2 tex;
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const int weight_index;
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const int weight_elem;
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};
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struct md5_mesh_tri {
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const int tri_index;
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struct {
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const int a;
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const int b;
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const int c;
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} vert_index;
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};
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struct md5_mesh_weight {
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const int weight_index;
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const int joint_index;
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const float weight_value;
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const vec3 pos;
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};
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struct md5_shader {
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const void * start;
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const int size;
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const int width;
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const int height;
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const int offset;
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};
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struct md5_mesh_mesh {
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const md5_shader * shader;
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const int num_verts;
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const md5_mesh_vert * verts;
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const int num_tris;
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const md5_mesh_tri * tris;
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const int num_weights;
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const md5_mesh_weight * weights;
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};
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struct md5_mesh {
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const int num_joints;
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const int num_meshes;
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const md5_mesh_joint * joints;
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const md5_mesh_mesh * meshes;
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};
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