dreamcast/tools/2d-pack.hpp
Zack Buhman 3b7e1eaef8 example: implement font_outline
This still needs to be cleaned up, particularly to properly pass the
texture size around--there are a few unnecessary '128x256' magic
numbers scattered in the code.
2023-12-22 00:03:52 +08:00

6 lines
100 B
C++

#pragma once
#include <cstdint>
uint32_t pack_all(struct rect * rects, const uint32_t num_rects);