dreamcast/main.lds

54 lines
797 B
Plaintext

OUTPUT_FORMAT("elf32-shl", "elf32-shl", "elf32-shl")
MEMORY
{
ram : ORIGIN = 0x8c010000, LENGTH = 1M
}
SECTIONS
{
. = 0x8c010000;
.text ALIGN(4) : SUBALIGN(4)
{
KEEP(*(.text.start))
*(.text)
*(.text.*)
} > ram
.data ALIGN(4) : SUBALIGN(4)
{
*(.data)
*(.data.*)
} > ram
.rodata ALIGN(4) : SUBALIGN(4)
{
*(.rodata)
*(.rodata.*)
} > ram
.ctors ALIGN(4) : SUBALIGN(4)
{
KEEP(*(.ctors))
KEEP(*(.ctors.*))
} > ram
.bss ALIGN(4) (NOLOAD) : SUBALIGN(4)
{
*(.bss)
*(.bss.*)
} > ram
/DISCARD/ :
{
*(.debug*)
*(.comment*)
*(.rela*)
}
__bss_link_start = ADDR(.bss);
__bss_link_end = ADDR(.bss) + SIZEOF(.bss);
__ctors_link_start = ADDR(.ctors);
__ctors_link_end = ADDR(.ctors) + SIZEOF(.ctors);
}