dreamcast/bsp/20kdm2/scripts/common.shader

12 lines
246 B
GLSL

textures/common/clip
{
qer_trans 0.40
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nodraw
surfaceparm nonsolid
//surfaceparm nolightmap //proto_addition 11/08/99
surfaceparm playerclip
surfaceparm noimpact
}