dreamcast/texture/strawberry/strawberry.data.h

6 lines
398 B
C++

#pragma once
#include <cstdint>
extern uint32_t _binary_texture_strawberry_strawberry_data_start __asm("_binary_texture_strawberry_strawberry_data_start");
extern uint32_t _binary_texture_strawberry_strawberry_data_end __asm("_binary_texture_strawberry_strawberry_data_end");
extern uint32_t _binary_texture_strawberry_strawberry_data_size __asm("_binary_texture_strawberry_strawberry_data_size");