#include #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc5.hpp" #include "holly/video_output.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "maple/maple.hpp" #include "maple/maple_host_command_writer.hpp" #include "maple/maple_bus_bits.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" #include "memorymap.hpp" #include "sh7091/sh7091.hpp" #include "sh7091/sh7091_bits.hpp" #include "sh7091/serial.hpp" #include "printf/printf.h" #include "math/vec2.hpp" #include "math/vec3.hpp" #include "math/vec4.hpp" #include "math/mat2x2.hpp" #include "math/mat3x3.hpp" #include "math/mat4x4.hpp" #include "math/geometry.hpp" #include "interrupt.hpp" #include "font/font_bitmap.hpp" #include "font/verite_8x16/verite_8x16.data.h" #include "palette.hpp" #include "printf/unparse.h" #include "texture/bump/bump.data.h" #include "assert.h" constexpr int font_base = 64 + (((0x7f - 0x20) + 1) * 8 * 16 / 2); using vec2 = vec<2, float>; using vec3 = vec<3, float>; using vec4 = vec<4, float>; using mat4x4 = mat<4, 4, float>; static ft0::data_transfer::data_format data[4]; static int k1 = 0; static int k2 = 0; static int k3 = 0; static int q = 0; static int pcw_offset = 0; uint8_t send_buf[1024] __attribute__((aligned(32))); uint8_t recv_buf[1024] __attribute__((aligned(32))); void do_get_condition() { auto writer = maple::host_command_writer(send_buf, recv_buf); using command_type = maple::get_condition; using response_type = maple::data_transfer; auto [host_command, host_response] = writer.append_command_all_ports(); for (int port = 0; port < 4; port++) { auto& data_fields = host_command[port].bus_data.data_fields; data_fields.function_type = std::byteswap(function_type::controller); } maple::dma_start(send_buf, writer.send_offset, recv_buf, writer.recv_offset); for (uint8_t port = 0; port < 4; port++) { auto& bus_data = host_response[port].bus_data; if (bus_data.command_code != response_type::command_code) { return; } auto& data_fields = bus_data.data_fields; if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0) { return; } data[port].digital_button = data_fields.data.digital_button; for (int i = 0; i < 6; i++) { data[port].analog_coordinate_axis[i] = data_fields.data.analog_coordinate_axis[i]; } } } void vbr100() { serial::string("vbr100\n"); interrupt_exception(); } void vbr400() { serial::string("vbr400\n"); interrupt_exception(); } const int framebuffer_width = 640; const int framebuffer_height = 480; const int tile_width = framebuffer_width / 32; const int tile_height = framebuffer_height / 32; constexpr uint32_t ta_alloc = 0 | ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::_32x4byte | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_32x4byte ; constexpr int ta_cont_count = 1; constexpr struct opb_size opb_size[ta_cont_count] = { { .opaque = 32 * 4, .opaque_modifier = 0, .translucent = 32 * 4, .translucent_modifier = 0, .punch_through = 0 } }; static volatile int ta_in_use = 0; static volatile int core_in_use = 0; static volatile int next_frame = 0; static volatile int framebuffer_ix = 0; static volatile int next_frame_ix = 0; static inline void pump_events(uint32_t istnrm) { if (istnrm & istnrm::v_blank_in) { system.ISTNRM = istnrm::v_blank_in; next_frame = 1; holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start; } if (istnrm & istnrm::end_of_render_tsp) { system.ISTNRM = istnrm::end_of_render_tsp | istnrm::end_of_render_isp | istnrm::end_of_render_video; next_frame_ix = framebuffer_ix; framebuffer_ix += 1; if (framebuffer_ix >= 3) framebuffer_ix = 0; core_in_use = 0; } if (istnrm & istnrm::end_of_transferring_translucent_list) { system.ISTNRM = istnrm::end_of_transferring_translucent_list; core_in_use = 1; core_start_render2(texture_memory_alloc.region_array.start, texture_memory_alloc.isp_tsp_parameters.start, texture_memory_alloc.background[0].start, texture_memory_alloc.framebuffer[framebuffer_ix].start, framebuffer_width); ta_in_use = 0; } } void vbr600() { uint32_t sr; asm volatile ("stc sr,%0" : "=r" (sr)); sr |= sh::sr::imask(15); asm volatile ("ldc %0,sr" : : "r" (sr)); //serial::string("imask\n"); //check_pipeline(); if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) { uint32_t istnrm = system.ISTNRM; uint32_t isterr = system.ISTERR; if (isterr) { serial::string("isterr: "); serial::integer(system.ISTERR); } pump_events(istnrm); sr &= ~sh::sr::imask(15); asm volatile ("ldc %0,sr" : : "r" (sr)); return; } serial::string("vbr600\n"); interrupt_exception(); } const vec3 position[] = { { -0.5f, -0.5f, 0.1f}, { -0.5f, 0.5f, 0.1f}, { 0.5f, 0.5f, 0.1f}, { 0.5f, -0.5f, 0.1f}, }; const vec2 texture[] = { {0.f, 0.f}, {0.f, 1.f}, {1.f, 1.f}, {1.f, 0.f}, }; void global_polygon_type_0(ta_parameter_writer& writer, uint32_t para_control_obj_control, uint32_t tsp_instruction, uint32_t texture_control_word, const float a = 1.0f, const float r = 1.0f, const float g = 1.0f, const float b = 1.0f ) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | obj_control::col_type::packed_color | para_control_obj_control ; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling ; const uint32_t tsp_instruction_word = tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_shading_instruction::decal | tsp_instruction ; writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, 0 ); } static inline void render_quad(ta_parameter_writer& writer, vec3 ap, vec3 bp, vec3 cp, vec3 dp, vec2 at, vec2 bt, vec2 ct, vec2 dt, uint32_t base_color, uint32_t offset_color) { if (ap.z < 0 || bp.z < 0 || cp.z < 0 || dp.z < 0) return; writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), ap.x, ap.y, ap.z, at.x, at.y, base_color, offset_color); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), bp.x, bp.y, bp.z, bt.x, bt.y, base_color, offset_color); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), dp.x, dp.y, dp.z, dt.x, dt.y, base_color, offset_color); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(true), cp.x, cp.y, cp.z, ct.x, ct.y, base_color, offset_color); } vec3 transform(vec3 v) { return { v.x * 300 + 320, v.y * 300 + 240, v.z }; } void transfer_mesh(ta_parameter_writer& writer) { uint32_t control = para_control::list_type::translucent | obj_control::texture | (pcw_offset ? obj_control::offset : 0) ; uint32_t tsp_instruction_word = 0 | tsp_instruction_word::src_alpha_instr::zero | tsp_instruction_word::dst_alpha_instr::src_alpha | tsp_instruction_word::texture_u_size::from_int(512) | tsp_instruction_word::texture_v_size::from_int(512) ; uint32_t texture_address = texture_memory_alloc.texture.start + font_base; uint32_t texture_control_word = texture_control_word::pixel_format::bump_map | texture_control_word::scan_order::non_twiddled | texture_control_word::texture_address(texture_address / 8); global_polygon_type_0(writer, control, tsp_instruction_word, texture_control_word); uint32_t base_color = 0; uint32_t offset_color = 0 | (k1 << 24) | (k2 << 16) | (k3 << 8) | (q << 0); render_quad(writer, transform(position[0]), transform(position[1]), transform(position[2]), transform(position[3]), texture[0], texture[1], texture[2], texture[3], base_color, offset_color); } void opaque_string(ta_parameter_writer& writer, int x, int y, char * s, int length) { font_bitmap::transform_string(writer, texture_memory_alloc.texture.start + 64, 8, 16, // texture 8, 16, // glyph 16 + x * 8, // position x 16 + y * 16, // position y s, length, para_control::list_type::opaque); } void render_k1k2k3q(ta_parameter_writer& writer) { char __attribute__((aligned(4))) s[64]; for (uint32_t i = 0; i < (sizeof (s)) / 4; i++) reinterpret_cast(s)[i] = 0x20202020; int offset; offset = unparse_base10(s, k1, 7, ' '); s[0] = 'k'; s[1] = '1'; s[2] = ':'; opaque_string(writer, 1, 1, s, offset); offset = unparse_base10(s, k2, 7, ' '); s[0] = 'k'; s[1] = '2'; s[2] = ':'; opaque_string(writer, 1, 2, s, offset); offset = unparse_base10(s, k3, 7, ' '); s[0] = 'k'; s[1] = '3'; s[2] = ':'; opaque_string(writer, 1, 3, s, offset); offset = unparse_base10(s, q, 7, ' '); s[0] = ' '; s[1] = 'q'; s[2] = ':'; opaque_string(writer, 1, 4, s, offset); offset = unparse_base10(&s[1], pcw_offset, 7, ' '); s[0] = 'o'; s[1] = 'f'; s[2] = 'f'; s[3] = ':'; opaque_string(writer, 0, 5, s, offset + 1); } void transfer_scene(ta_parameter_writer& writer, const mat4x4& trans, int animation_tick) { // opaque list if (1) { render_k1k2k3q(writer); writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } // translucent list if (1) { transfer_mesh(writer); writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } } void update_analog(mat4x4& screen) { int ra = ft0::data_transfer::digital_button::ra(data[0].digital_button) == 0; int la = ft0::data_transfer::digital_button::la(data[0].digital_button) == 0; int da = ft0::data_transfer::digital_button::da(data[0].digital_button) == 0; int ua = ft0::data_transfer::digital_button::ua(data[0].digital_button) == 0; int db_x = ft0::data_transfer::digital_button::x(data[0].digital_button) == 0; int db_y = ft0::data_transfer::digital_button::y(data[0].digital_button) == 0; int db_a = ft0::data_transfer::digital_button::a(data[0].digital_button) == 0; int db_b = ft0::data_transfer::digital_button::b(data[0].digital_button) == 0; int start = ft0::data_transfer::digital_button::start(data[0].digital_button) == 0; static int last_start = 0; if (db_x) { k1 -= 1; if (k1 < 0) k1 = 0; } if (db_y) { k1 += 1; if (k1 > 255) k1 = 255; } if (db_a) { k2 -= 1; if (k2 < 0) k2 = 0; } if (db_b) { k2 += 1; if (k2 > 255) k2 = 255; } if (da) { k3 -= 1; if (k3 < 0) k3 = 0; } if (ua) { k3 += 1; if (k3 > 255) k3 = 255; } if (la) { q -= 1; if (q < 0) q = 0; } if (ra) { q += 1; if (q > 255) q = 255; } if (start && (start != last_start)) { pcw_offset = !pcw_offset; } last_start = start; } void transfer_ta_fifo_texture_memory_32byte(void * dst, void * src, int length) { assert((((int)dst) & 31) == 0); assert((((int)length) & 31) == 0); uint32_t out_addr = (uint32_t)dst; sh7091.CCN.QACR0 = ((reinterpret_cast(out_addr) >> 24) & 0b11100); sh7091.CCN.QACR1 = ((reinterpret_cast(out_addr) >> 24) & 0b11100); volatile uint32_t * base = &store_queue[(out_addr & 0x03ffffe0) / 4]; uint32_t * src32 = reinterpret_cast(src); length = (length + 31) & ~31; // round up to nearest multiple of 32 while (length > 0) { base[0] = src32[0]; base[1] = src32[1]; base[2] = src32[2]; base[3] = src32[3]; base[4] = src32[4]; base[5] = src32[5]; base[6] = src32[6]; base[7] = src32[7]; asm volatile ("pref @%0" : // output : "r" (&base[0]) // input : "memory"); length -= 32; base += 8; src32 += 8; } } void transfer_font() { const uint8_t * src = reinterpret_cast(&_binary_font_verite_8x16_verite_8x16_data_start); const uint32_t texture_address = texture_memory_alloc.texture.start + 64; font_bitmap::inflate(1, // pitch 8, // width 16, // height texture_address, 8, // texture_width 16, // texture_height src); } void transfer_bump_texture() { uint32_t offset = texture_memory_alloc.texture.start + font_base; void * dst = reinterpret_cast(&ta_fifo_texture_memory[offset / 4]); void * src = reinterpret_cast(&_binary_texture_bump_bump_data_start); uint32_t size = reinterpret_cast(&_binary_texture_bump_bump_data_size); printf("src %x dst %x size %x\n", (uint32_t)src, (uint32_t)dst, (uint32_t)size); transfer_ta_fifo_texture_memory_32byte(dst, src, size); } void transfer_textures() { system.LMMODE0 = 0; // 64-bit address space system.LMMODE1 = 0; // 64-bit address space transfer_font(); transfer_bump_texture(); } uint8_t __attribute__((aligned(32))) ta_parameter_buf[1024 * 1024 * 3]; int main() { sh7091.TMU.TSTR = 0; // stop all timers sh7091.TMU.TOCR = tmu::tocr::tcoe::tclk_is_external_clock_or_input_capture; sh7091.TMU.TCR0 = tmu::tcr0::tpsc::p_phi_256; // 256 / 50MHz = 5.12 μs ; underflows in ~1 hour sh7091.TMU.TCOR0 = 0xffff'ffff; sh7091.TMU.TCNT0 = 0xffff'ffff; sh7091.TMU.TSTR = tmu::tstr::str0::counter_start; serial::init(0); interrupt_init(); transfer_textures(); palette_data<3>(); holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); holly.FPU_SHAD_SCALE = fpu_shad_scale::simple_shadow_enable::parameter_selection_volume_mode; region_array_multipass(tile_width, tile_height, opb_size, ta_cont_count, texture_memory_alloc.region_array.start, texture_memory_alloc.object_list.start); background_parameter2(texture_memory_alloc.background[0].start, 0xffffffff); ta_parameter_writer writer = ta_parameter_writer(ta_parameter_buf, (sizeof (ta_parameter_buf))); video_output::set_mode_vga(); mat4x4 screen_trans = { 1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 7, 0, 0, 0, 1, }; mat4x4 model_trans = { 0.805, -0.577, 0.136, 0, 0.592, 0.773, -0.224, 0, 0.024, 0.262, 0.964, 0, 0, 0, 0, 1, }; do_get_condition(); int animation_tick = 0; system.IML6NRM = istnrm::end_of_render_tsp | istnrm::v_blank_in | istnrm::end_of_transferring_translucent_list; while (1) { maple::dma_wait_complete(); do_get_condition(); writer.offset = 0; update_analog(screen_trans); transfer_scene(writer, screen_trans * model_trans, animation_tick); while (ta_in_use); while (core_in_use); ta_in_use = 1; ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start, texture_memory_alloc.isp_tsp_parameters.end, texture_memory_alloc.object_list.start, texture_memory_alloc.object_list.end, opb_size[0].total(), ta_alloc, tile_width, tile_height); ta_polygon_converter_writeback(writer.buf, writer.offset); ta_polygon_converter_transfer(writer.buf, writer.offset); while (next_frame == 0); next_frame = 0; } }