#include #include "align.hpp" #include "vga.hpp" #include "holly/texture_memory_alloc.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_bits.hpp" #include "holly/region_array.hpp" #include "holly/background.hpp" #include "holly/isp_tsp.hpp" #include "memorymap.hpp" #include "geometry/geometry.hpp" #include "geometry/suzanne2.hpp" #include "geometry/plane2.hpp" #include "viewing_system/view_space.hpp" #include "viewing_system/screen_space.hpp" uint32_t _ta_parameter_buf[((32 * 8192) + 32) / 4]; struct viewer { vec3 position; vec3 orientation; float azimuth; float colatitude; }; void ta_upload(ta_parameter_writer& parameter, const position__color * vertices, const face_vtn * faces, const uint32_t num_faces, const mat4x4 world_transform, const mat4x4 screen_transform ) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | para_control::list_type::opaque | obj_control::col_type::floating_color | obj_control::gouraud; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog; for (uint32_t face_ix = 0; face_ix < num_faces; face_ix++) { parameter.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, 0, // texture_control_word 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); auto& face = faces[face_ix]; constexpr uint32_t strip_length = 3; mat4x4 transform = screen_transform * world_transform; for (uint32_t i = 0; i < strip_length; i++) { const uint32_t vertex_ix = face[i].vertex; auto& position = vertices[vertex_ix].position; auto& color = vertices[vertex_ix].color; vec4 vertex = { position.x, position.y, position.z, 1.0f }; // in three-dimensional screen space vec4 v = transform * vertex; float x = v.x / v.w; float y = -v.y / v.w; float z = v.w / v.z; x = x * 240.f + 320.f; y = y * 240.f + 240.f; // perspective divide bool end_of_strip = i == strip_length - 1; parameter.append() = ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(end_of_strip), x, y, z, 1.0f, // alpha color.r, // red color.g, // green color.b // blue ); } } } void init_texture_memory(const struct opb_size& opb_size) { auto mem = reinterpret_cast(texture_memory32); background_parameter(mem->background, 0xff220000); holly.VO_BORDER_COL = 0x00220000; region_array2(mem->region_array, (offsetof (struct texture_memory_alloc, object_list)), 640 / 32, // width 480 / 32, // height opb_size ); } void main() { vga(); // The address of `ta_parameter_buf` must be a multiple of 32 bytes. // This is mandatory for ch2-dma to the ta fifo polygon converter. uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf); constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; constexpr struct opb_size opb_size = { .opaque = 16 * 4 , .opaque_modifier = 0 , .translucent = 0 , .translucent_modifier = 0 , .punch_through = 0 }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); init_texture_memory(opb_size); float delta = 0; uint32_t frame_ix = 0; constexpr uint32_t num_frames = 1; while (true) { viewer viewer { .position = {0.f, -1.f, -2.f}, .orientation = {0.f, -1.f, 0.f}, // approximate "up" orientation .azimuth = 0, .colatitude = pi / 4.f * sin(delta) * 0.9f, }; const vec3 plane_normal = view_space::viewing_direction(viewer.azimuth, viewer.colatitude); const vec3 up_vector = view_space::project_vector_to_plane(plane_normal, viewer.orientation); const mat4x4 view_space_transform = view_space::transformation_matrix(viewer.position, plane_normal, up_vector); const mat4x4 perspective_transform = screen_space::transformation_matrix(1.f, // the z-coordinate of the view window 100.f, // the z-coordinate of the far clip plane 1.f // the dimension of the square view window ); const mat4x4 screen_transform = perspective_transform * view_space_transform; ta_polygon_converter_init(opb_size.total(), ta_alloc, 640 / 32, 480 / 32); auto parameter = ta_parameter_writer(ta_parameter_buf); { constexpr mat4x4 world_transform = { 1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 3.f, 0.f, 0.f, 0.f, 1.f }; ta_upload(parameter, suzanne::vertices, suzanne::faces, suzanne::num_faces, world_transform, screen_transform ); } { constexpr mat4x4 world_transform = { 0.1f, 0.f, 0.f, 0.f, 0.f, 0.1f, 0.f, 1.2f, 0.f, 0.f, 0.1f, 3.f, 0.f, 0.f, 0.f, 1.f }; ta_upload(parameter, plane::vertices, plane::faces, plane::num_faces, world_transform, screen_transform ); } // end of opaque list parameter.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); ta_polygon_converter_transfer(ta_parameter_buf, parameter.offset); ta_wait_opaque_list(); core_start_render(frame_ix, num_frames); v_sync_out(); core_wait_end_of_render_video(frame_ix, num_frames); frame_ix += 1; delta += pi * 2 / 360; } }