#include #include "sh7091/serial.hpp" #include "memorymap.hpp" void main() { serial::init(0); serial::string("start\n"); for (int i = 0; i < 8388608 / 4; i++) { texture_memory64[i] = (1 << 31) | i; } serial::string("done\n"); serial::string("done\n"); serial::string("done\n"); serial::string("done\n"); }