#pragma once #include "maple/maple.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" #include "maple/maple_bus_ft9.hpp" namespace input { struct port_state { uint32_t function_type; uint32_t next_function_type; maple::host_response::data_fields> * host_response_data_transfer_ft0; maple::host_response::data_fields> * host_response_data_transfer_ft9; }; struct input_state { port_state port[4]; }; extern input_state state; void state_update(uint32_t * send_buf, uint32_t * recv_buf); void state_init(); }