#include #include "align.hpp" #include "memorymap.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/video_output.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/isp_tsp.hpp" #include "holly/texture_memory_alloc.hpp" #include "holly/background.hpp" #include "holly/region_array.hpp" struct vertex { float x; float y; float z; }; // screen space coordinates const struct vertex quad_vertices[4] = { { 200.f, 360.f, 0.1f }, { 200.f, 120.f, 0.1f }, { 440.f, 120.f, 0.1f }, { 440.f, 360.f, 0.1f }, }; uint32_t transform(uint32_t * ta_parameter_buf) { auto parameter = ta_parameter_writer(ta_parameter_buf); const uint32_t parameter_control_word = para_control::para_type::sprite | para_control::list_type::opaque | obj_control::col_type::packed_color; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog; const uint32_t texture_control_word = 0; constexpr uint32_t base_color = 0xffff0000; parameter.append() = ta_global_parameter::sprite(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, base_color, 0, // offset_color 0, // data_size_for_sort_dma 0); // next_address_for_sort_dma parameter.append() = ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter, quad_vertices[0].x, quad_vertices[0].y, quad_vertices[0].z, quad_vertices[1].x, quad_vertices[1].y, quad_vertices[1].z, quad_vertices[2].x, quad_vertices[2].y, quad_vertices[2].z, quad_vertices[3].x, quad_vertices[3].y); // curiously, there is no quad_veritices[3].z in vertex_sprite_type_0 parameter.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); return parameter.offset; } void init_texture_memory(const struct opb_size& opb_size) { region_array2(640 / 32, // width 480 / 32, // height opb_size ); background_parameter(0xff220000); } uint32_t _ta_parameter_buf[((32 + 64 + 32) + 32) / 4]; void main() { video_output::set_mode_vga(); // The address of `ta_parameter_buf` must be a multiple of 32 bytes. // This is mandatory for ch2-dma to the ta fifo polygon converter. uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf); constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; constexpr struct opb_size opb_size = { .opaque = 16 * 4 , .opaque_modifier = 0 , .translucent = 0 , .translucent_modifier = 0 , .punch_through = 0 }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); init_texture_memory(opb_size); uint32_t frame_ix = 0; while (true) { ta_polygon_converter_init(opb_size.total(), ta_alloc, 640 / 32, 480 / 32); uint32_t ta_parameter_size = transform(ta_parameter_buf); ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size); ta_wait_opaque_list(); core_start_render(frame_ix); core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); core_flip(frame_ix); while (spg_status::vsync(holly.SPG_STATUS)); frame_ix = (frame_ix + 1) & 1;; } }