#include #include "align.hpp" #include "vga.hpp" #include "holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_fifo_polygon_converter.hpp" struct vertex { float x; float y; float z; }; // screen space coordinates const struct vertex quad_verticies[4] = { { 200.f, 360.f, 0.1f }, { 200.f, 120.f, 0.1f }, { 440.f, 120.f, 0.1f }, { 440.f, 360.f, 0.1f }, }; uint32_t transform(uint32_t * ta_parameter_buf) { auto parameter = ta_parameter_writer(ta_parameter_buf); constexpr uint32_t base_color = 0xffff0000; parameter.append() = global_sprite(base_color); parameter.append() = vertex_sprite_type_0(quad_verticies[0].x, quad_verticies[0].y, quad_verticies[0].z, quad_verticies[1].x, quad_verticies[1].y, quad_verticies[1].z, quad_verticies[2].x, quad_verticies[2].y, quad_verticies[2].z, quad_verticies[3].x, quad_verticies[3].y); // curiously, there is no quad_veritices[3].z in vertex_sprite_type_0 parameter.append() = global_end_of_list(); return parameter.offset; } uint32_t _ta_parameter_buf[((32 + 64 + 32) + 32) / 4]; void main() { vga(); holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); core_init_texture_memory(); // The address of `ta_parameter_buf` must be a multiple of 32 bytes. // This is mandatory for ch2-dma to the ta fifo polygon converter. uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf); while (true) { v_sync_out(); v_sync_in(); ta_polygon_converter_init(); uint32_t ta_parameter_size = transform(ta_parameter_buf); ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size); ta_wait_opaque_list(); constexpr int frame_ix = 0; constexpr int num_frames = 0; core_start_render(frame_ix, num_frames); } }