#include #include "align.hpp" #include "holly/video_output.hpp" #include "holly/texture_memory_alloc.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_bits.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/background.hpp" #include "memorymap.hpp" #include "texture/macaw/macaw.data.h" struct vertex { float x; float y; float z; float u; float v; }; vertex cube_faces[][4] = { { // front { -1.0f, -1.0f, 1.0f, 0.f, 0.f}, { -1.0f, 1.0f, 1.0f, 0.f, 1.f}, { 1.0f, -1.0f, 1.0f, 1.f, 0.f}, { 1.0f, 1.0f, 1.0f, 1.f, 1.f}, }, { // back { -1.0f, -1.0f, -1.0f, 1.f, 0.f}, { -1.0f, 1.0f, -1.0f, 1.f, 1.f}, { 1.0f, -1.0f, -1.0f, 0.f, 0.f}, { 1.0f, 1.0f, -1.0f, 0.f, 1.f}, }, { // right side { 1.0f, -1.0f, 1.0f, 0.f, 0.f}, { 1.0f, 1.0f, 1.0f, 0.f, 1.f}, { 1.0f, -1.0f, -1.0f, 1.f, 0.f}, { 1.0f, 1.0f, -1.0f, 1.f, 1.f}, }, { // left side { -1.0f, -1.0f, 1.0f, 1.f, 0.f}, { -1.0f, 1.0f, 1.0f, 1.f, 1.f}, { -1.0f, -1.0f, -1.0f, 0.f, 0.f}, { -1.0f, 1.0f, -1.0f, 0.f, 1.f}, }, }; constexpr uint32_t num_faces = (sizeof (cube_faces)) / (sizeof (cube_faces[0])); constexpr uint32_t color = 0xffff00ff; static float theta = 0; constexpr float half_degree = 0.01745329f / 2.f; void transform(ta_parameter_writer& parameter, const vertex * strip_vertices, const uint32_t strip_length, const uint32_t screen_width, const uint32_t screen_height, const uint32_t texture_address, const uint32_t texture_width) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | para_control::list_type::opaque | obj_control::col_type::packed_color | obj_control::texture; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t texture_control_word = texture_control_word::pixel_format::_565 | texture_control_word::scan_order::non_twiddled | texture_control_word::texture_address(texture_address / 8); uint32_t tsp_instruction_word = 0; switch (texture_width) { case 32: tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(32) | tsp_instruction_word::texture_v_size::from_int(32) | tsp_instruction_word::use_alpha; break; case 64: tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(64) | tsp_instruction_word::texture_v_size::from_int(64) | tsp_instruction_word::use_alpha; break; case 128: tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(128) | tsp_instruction_word::texture_v_size::from_int(128) | tsp_instruction_word::use_alpha; break; case 256: tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(256) | tsp_instruction_word::texture_v_size::from_int(256) | tsp_instruction_word::use_alpha; break; case 512: tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(512) | tsp_instruction_word::texture_v_size::from_int(512) | tsp_instruction_word::use_alpha; break; default: break; } parameter.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); for (uint32_t i = 0; i < strip_length; i++) { bool end_of_strip = i == strip_length - 1; float x = strip_vertices[i].x; float y = strip_vertices[i].y; float z = strip_vertices[i].z; float t; t = y * __builtin_cosf(theta) - z * __builtin_sinf(theta); z = y * __builtin_sinf(theta) + z * __builtin_cosf(theta); y = t; float theta2 = 3.14 * __builtin_sinf(theta / 2); t = x * __builtin_cosf(theta2) - z * __builtin_sinf(theta2); z = x * __builtin_sinf(theta2) + z * __builtin_cosf(theta2); x = t; z += 3; // perspective x = x / z; y = y / z; x *= static_cast(screen_height) * 0.7; y *= static_cast(screen_height) * 0.7; x += static_cast(screen_width / 2); y += static_cast(screen_height / 2); z = 1 / z; parameter.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(end_of_strip), x, y, z, strip_vertices[i].u, strip_vertices[i].v, 0, // base_color 0 // offset_color ); } } void copy_macaw_texture() { auto src = reinterpret_cast(&_binary_texture_macaw_macaw_data_start); auto size = reinterpret_cast(&_binary_texture_macaw_macaw_data_size); auto texture = reinterpret_cast(&texture_memory64[texture_memory_alloc::texture.start / 4]); for (uint32_t px = 0; px < size / 3; px++) { uint8_t r = src[px * 3 + 0]; uint8_t g = src[px * 3 + 1]; uint8_t b = src[px * 3 + 2]; uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0); texture[px] = rgb565; } } constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; constexpr struct opb_size opb_size = { .opaque = 16 * 4 , .opaque_modifier = 0 , .translucent = 0 , .translucent_modifier = 0 , .punch_through = 0 }; void render(const uint32_t width, const uint32_t height, const uint32_t texture_address, const uint32_t texture_width, uint32_t * ta_parameter_buf) { ta_polygon_converter_init(opb_size.total(), ta_alloc, width / 32, height / 32); auto parameter = ta_parameter_writer(ta_parameter_buf); for (uint32_t i = 0; i < num_faces; i++) { transform(parameter, cube_faces[i], 4, width, height, texture_address, texture_width); } parameter.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); ta_polygon_converter_transfer(ta_parameter_buf, parameter.offset); ta_wait_opaque_list(); } uint32_t _ta_parameter_buf[((32 * (5 * 6 + 1)) + 32) / 4]; void main() { video_output::set_mode_vga(); copy_macaw_texture(); // The address of `ta_parameter_buf` must be a multiple of 32 bytes. // This is mandatory for ch2-dma to the ta fifo polygon converter. uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf); holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); uint32_t frame_ix = 0; constexpr uint32_t texture_buffer_size = 256; while (1) { background_parameter(0xff2288aa); region_array2(texture_buffer_size / 32, // width texture_buffer_size / 32, // height opb_size ); constexpr uint32_t macaw = texture_memory_alloc::texture.start; constexpr uint32_t texture_buffer = texture_memory_alloc::texture.start + 128 * 128 * 2; render(texture_buffer_size, texture_buffer_size, macaw, 128, ta_parameter_buf); core_start_render(0x100'0000 | texture_buffer, // 64-bit area texture_buffer_size // frame_width ); core_wait_end_of_render_video(); background_parameter(0xff220000); region_array2(640 / 32, // width 480 / 32, // height opb_size ); render(640, 480, texture_buffer, texture_buffer_size, ta_parameter_buf); core_start_render(texture_memory_alloc::framebuffer[frame_ix].start, // 32-bit area 640 // frame_width ); core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); core_flip(frame_ix); while (spg_status::vsync(holly.SPG_STATUS)); theta += half_degree; frame_ix = (frame_ix + 1) & 1; } }