#include #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc6.hpp" #include "holly/video_output.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "maple/maple.hpp" #include "maple/maple_host_command_writer.hpp" #include "maple/maple_bus_bits.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" #include "memorymap.hpp" #include "sh7091/sh7091.hpp" #include "sh7091/sh7091_bits.hpp" #include "sh7091/serial.hpp" #include "printf/printf.h" #include "font/font_bitmap.hpp" #include "font/verite_8x16/verite_8x16.data.h" #include "palette.hpp" #include "math/float_types.hpp" #include "math/transform.hpp" #include "interrupt.hpp" #include "assert.h" static ft0::data_transfer::data_format data[4]; uint8_t send_buf[1024] __attribute__((aligned(32))); uint8_t recv_buf[1024] __attribute__((aligned(32))); void do_get_condition() { auto writer = maple::host_command_writer(send_buf, recv_buf); using command_type = maple::get_condition; using response_type = maple::data_transfer; auto [host_command, host_response] = writer.append_command_all_ports(); for (int port = 0; port < 4; port++) { auto& data_fields = host_command[port].bus_data.data_fields; data_fields.function_type = std::byteswap(function_type::controller); } maple::dma_start(send_buf, writer.send_offset, recv_buf, writer.recv_offset); for (uint8_t port = 0; port < 4; port++) { auto& bus_data = host_response[port].bus_data; if (bus_data.command_code != response_type::command_code) { return; } auto& data_fields = bus_data.data_fields; if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0) { return; } data[port].digital_button = data_fields.data.digital_button; for (int i = 0; i < 6; i++) { data[port].analog_coordinate_axis[i] = data_fields.data.analog_coordinate_axis[i]; } } } void vbr100() { serial::string("vbr100\n"); interrupt_exception(); } void vbr400() { serial::string("vbr400\n"); interrupt_exception(); } const int framebuffer_width = 640; const int framebuffer_height = 480; const int tile_width = framebuffer_width / 32; const int tile_height = framebuffer_height / 32; constexpr uint32_t ta_alloc = 0 | ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_32x4byte ; constexpr int ta_cont_count = 1; constexpr struct opb_size opb_size[ta_cont_count] = { { .opaque = 32 * 4, .opaque_modifier = 0, .translucent = 0, .translucent_modifier = 0, .punch_through = 0 } }; static volatile int next_frame = 0; static volatile int framebuffer_ix = 0; static volatile int next_frame_ix = 0; static volatile int ta_ix = 0; static inline void render() { int core_ix = !ta_ix; uint32_t region_array_start = texture_memory_alloc.region_array[core_ix].start; uint32_t isp_tsp_parameters_start = texture_memory_alloc.isp_tsp_parameters[core_ix].start; uint32_t background_start = texture_memory_alloc.background[core_ix].start; uint32_t background_offset = background_start - isp_tsp_parameters_start; uint32_t bytes_per_pixel = 2; holly.REGION_BASE = region_array_start; holly.PARAM_BASE = isp_tsp_parameters_start; holly.ISP_BACKGND_T = isp_backgnd_t::tag_address(background_offset / 4) | isp_backgnd_t::tag_offset(0) | isp_backgnd_t::skip(1); holly.ISP_BACKGND_D = _i(1.f/100000.f); holly.FB_W_CTRL = fb_w_ctrl::fb_packmode::_565_rgb_16bit; holly.FB_W_LINESTRIDE = (framebuffer_width * bytes_per_pixel) / 8; holly.FB_R_CTRL = fb_r_ctrl::vclk_div::pclk_vclk_2 | fb_r_ctrl::fb_strip_buf_en | fb_r_ctrl::fb_stripsize(0x02) // 64 lines | fb_r_ctrl::fb_depth::_565_rgb_16bit | fb_r_ctrl::fb_enable; holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[0].start; holly.FB_W_SOF1 = texture_memory_alloc.framebuffer[0].start; holly.FB_R_SOF2 = texture_memory_alloc.framebuffer[1].start; holly.FB_W_SOF2 = texture_memory_alloc.framebuffer[1].start; holly.STARTRENDER = 1; } static inline void pump_events(uint32_t istnrm) { if (istnrm & istnrm::v_blank_in) { system.ISTNRM = istnrm::v_blank_in; next_frame = 1; render(); } if (istnrm & istnrm::end_of_render_tsp) { system.ISTNRM = istnrm::end_of_render_tsp | istnrm::end_of_render_isp | istnrm::end_of_render_video; } if (istnrm & istnrm::end_of_transferring_opaque_list) { system.ISTNRM = istnrm::end_of_transferring_opaque_list; ta_ix = !ta_ix; } } void vbr600() { uint32_t sr; asm volatile ("stc sr,%0" : "=r" (sr)); sr |= sh::sr::imask(15); asm volatile ("ldc %0,sr" : : "r" (sr)); if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) { uint32_t istnrm = system.ISTNRM; uint32_t isterr = system.ISTERR; if (isterr) { serial::string("isterr: "); serial::integer(isterr); if (isterr & 1) { system.ISTERR = 1; } if (isterr & 2) { system.ISTERR = 2; } /* holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; */ } pump_events(istnrm); sr &= ~sh::sr::imask(15); asm volatile ("ldc %0,sr" : : "r" (sr)); return; } serial::string("vbr600\n"); interrupt_exception(); } void opaque_string(ta_parameter_writer& writer, int x, int y, char * s, int length) { font_bitmap::transform_string(writer, texture_memory_alloc.texture.start, 8, 16, // texture 8, 16, // glyph 16 + x * 8, // position x 16 + y * 16, // position y s, length, para_control::list_type::opaque); } static inline vec3 screen_transform(vec3 v) { float dim = 480 / 2; // * 2.0; return { v.x / (1.f * v.z) * dim + 640 / 2.0f, v.y / (1.f * v.z) * dim + 480 / 2.0f, 1 / v.z, }; } void global_polygon_type_0(ta_parameter_writer& writer, uint32_t para_control_obj_control ) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | obj_control::col_type::floating_color | obj_control::gouraud | para_control_obj_control ; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater_or_equal | isp_tsp_instruction_word::culling_mode::no_culling | tsp_instruction_word::filter_mode::point_sampled ; uint32_t tsp_instruction_word = tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::texture_shading_instruction::decal ; uint32_t texture_control_word = 0; writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, 0); } #define fsrra(n) (1.0f / (sqrt(n))) static inline void render_quad(ta_parameter_writer& writer, vec3 ap, vec3 bp, vec3 cp, vec3 dp, vec3 ac, vec3 bc, vec3 cc, vec3 dc) { if (ap.z < 0 || bp.z < 0 || cp.z < 0 || dp.z < 0) return; writer.append() = ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false), ap.x, ap.y, ap.z, 1, ac.r, ac.g, ac.b); writer.append() = ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false), bp.x, bp.y, bp.z, 1, bc.r, bc.g, bc.b); writer.append() = ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false), dp.x, dp.y, dp.z, 1, dc.r, dc.g, dc.b); writer.append() = ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(true), cp.x, cp.y, cp.z, 1, cc.r, cc.g, cc.b); } void transfer_line(ta_parameter_writer& writer, vec3 p1, vec3 p2, vec3 color) { float dy = p2.y - p1.y; float dx = p2.x - p1.x; float d = fsrra(dx * dx + dy * dy) * 0.7f; float dy1 = dy * d; float dx1 = dx * d; vec3 ap = { p1.x + dy1, p1.y + -dx1, p1.z }; // -> ^ vec3 bp = { p1.x + -dy1, p1.y + dx1, p1.z }; // <- v vec3 cp = { p2.x + -dy1, p2.y + dx1, p2.z }; // <- v vec3 dp = { p2.x + dy1, p2.y + -dx1, p2.z }; // -> ^ render_quad(writer, ap, bp, cp, dp, color, color, color, color); } void transfer_line2(ta_parameter_writer& writer, vec2 p1, vec2 p2, vec3 color) { transfer_line(writer, {p1.x, p1.y, 0.1}, {p2.x, p2.y, 0.1}, color); } static int tick = 0; void transfer_scene(ta_parameter_writer& writer) { global_polygon_type_0(writer, para_control::list_type::opaque); transfer_line2(writer, { 1, 1}, {639, 1}, {1, 0, 0}); transfer_line2(writer, {639, 1}, {639, 479}, {1, 0, 0}); transfer_line2(writer, {639, 479}, { 1, 479}, {1, 0, 0}); transfer_line2(writer, { 1, 479}, { 1, 1}, {1, 0, 0}); vec3 a = {-128, -128, 0.1}; vec3 b = { 128, -128, 0.1}; vec3 c = { 128, 128, 0.1}; vec3 d = {-128, 128, 0.1}; mat4x4 r = translate((vec3){320, 240, 0}) * rotate_z(((float)tick) * 0.01f); render_quad(writer, r * a, r * b, r * c, r * d, {0, 1, 1}, {1, 0, 1}, {1, 1, 0}, {0, 0, 0}); opaque_string(writer, 0, 0, (char *)"hello", 5); writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } void transfer_font() { const uint8_t * src = reinterpret_cast(&_binary_font_verite_8x16_verite_8x16_data_start); const uint32_t texture_address = texture_memory_alloc.texture.start; font_bitmap::inflate(1, // pitch 8, // width 16, // height texture_address, 8, // texture_width 16, // texture_height src); } uint8_t __attribute__((aligned(32))) ta_parameter_buf1[1024 * 1024]; int main() { sh7091.TMU.TSTR = 0; // stop all timers sh7091.TMU.TOCR = tmu::tocr::tcoe::tclk_is_external_clock_or_input_capture; sh7091.TMU.TCR0 = tmu::tcr0::tpsc::p_phi_256; // 256 / 50MHz = 5.12 μs ; underflows in ~1 hour sh7091.TMU.TCOR0 = 0xffff'ffff; sh7091.TMU.TCNT0 = 0xffff'ffff; sh7091.TMU.TSTR = tmu::tstr::str0::counter_start; serial::init(0); holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); transfer_font(); palette_data<3>(); region_array_multipass(tile_width, tile_height, opb_size, ta_cont_count, texture_memory_alloc.region_array[0].start, texture_memory_alloc.object_list[0].start); region_array_multipass(tile_width, tile_height, opb_size, ta_cont_count, texture_memory_alloc.region_array[1].start, texture_memory_alloc.object_list[1].start); background_parameter2(texture_memory_alloc.background[0].start, 0xff202040); background_parameter2(texture_memory_alloc.background[1].start, 0xff202040); ta_parameter_writer op_writer = ta_parameter_writer(ta_parameter_buf1, (sizeof (ta_parameter_buf1))); video_output::set_mode_vga(); op_writer.offset = 0; transfer_scene(op_writer); for (int i = 0; i < 2; i++) { ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters[i].start, texture_memory_alloc.isp_tsp_parameters[i].end, texture_memory_alloc.object_list[i].start, texture_memory_alloc.object_list[i].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); ta_polygon_converter_writeback(op_writer.buf, op_writer.offset); ta_polygon_converter_transfer(op_writer.buf, op_writer.offset); ta_wait_opaque_list(); } interrupt_init(); system.IML6NRM = istnrm::end_of_render_tsp | istnrm::v_blank_in | istnrm::end_of_transferring_opaque_list; do_get_condition(); while (1) { maple::dma_wait_complete(); do_get_condition(); op_writer.offset = 0; transfer_scene(op_writer); ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters[ta_ix].start, texture_memory_alloc.isp_tsp_parameters[ta_ix].end, texture_memory_alloc.object_list[ta_ix].start, texture_memory_alloc.object_list[ta_ix].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); ta_polygon_converter_writeback(op_writer.buf, op_writer.offset); ta_polygon_converter_transfer(op_writer.buf, op_writer.offset); while (next_frame == 0); next_frame = 0; tick += 1; } }