#include #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc2.hpp" #include "holly/video_output.hpp" #include "sh7091/store_queue.hpp" #include "sh7091/serial.hpp" #include "systembus.hpp" #include "memorymap.hpp" struct vertex { float x; float y; float z; unsigned int base_color; }; // screen space coordinates const struct vertex quad_vertices[] = { { 100.607f, 50.f, 0.1f, 0xff0000ff }, { 539.393f, 50.f, 0.1f, 0xff00ff00 }, { 539.393f, 430.f, 0.1f, 0xff00ff00 }, { 100.607f, 430.f, 0.1f, 0xff0000ff }, }; void transfer_triangle() { const uint32_t parameter_control_word = para_control::para_type::sprite | para_control::list_type::opaque | obj_control::col_type::packed_color; //| obj_control::gouraud; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog; const uint32_t texture_control_word = 0; const uint32_t base_color = 0xffff0000; *reinterpret_cast(store_queue) = ta_global_parameter::sprite(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, base_color, 0, // offset_color 0, // data_size_for_sort_dma 0); // next_address_for_sort_dma sq_transfer_32byte(ta_fifo_polygon_converter); *reinterpret_cast(store_queue) = ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter, quad_vertices[0].x, quad_vertices[0].y, quad_vertices[0].z, quad_vertices[1].x, quad_vertices[1].y, quad_vertices[1].z, quad_vertices[2].x, quad_vertices[2].y, quad_vertices[2].z, quad_vertices[3].x, quad_vertices[3].y); sq_transfer_64byte(ta_fifo_polygon_converter); *reinterpret_cast(store_queue) = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); sq_transfer_32byte(ta_fifo_polygon_converter); } void main() { const uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; const int render_passes = 1; const struct opb_size opb_size[render_passes] = { { .opaque = 16 * 4, .opaque_modifier = 0, .translucent = 0, .translucent_modifier = 0, .punch_through = 0 } }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); video_output::set_mode_vga(); const int framebuffer_width = 640; const int framebuffer_height = 480; const int tile_width = framebuffer_width / 32; const int tile_height = framebuffer_height / 32; region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[0].start, texture_memory_alloc::object_list[0].start); background_parameter2(texture_memory_alloc::background[0].start, 0xff220033); while (1) { ta_polygon_converter_init2(texture_memory_alloc::isp_tsp_parameters[0].start, texture_memory_alloc::isp_tsp_parameters[0].end, texture_memory_alloc::object_list[0].start, texture_memory_alloc::object_list[0].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); transfer_triangle(); ta_wait_opaque_list(); //0x80400000 volatile uint32_t * param_base = &texture_memory32[texture_memory_alloc::isp_tsp_parameters[0].start / 4]; param_base[0] |= isp_tsp_instruction_word::gouraud_shading; //param_base[1]; // tsp //param_base[2]; // texture //param_base[3]; // x //param_base[4]; // y //param_base[5]; // z param_base[6] = quad_vertices[0].base_color; // base_color //param_base[7]; // x //param_base[8]; // y //param_base[9]; // z param_base[10] = quad_vertices[1].base_color; // base_color //param_base[11]; // x //param_base[12]; // y //param_base[13]; // z //param_base[14] = quad_vertices[2].base_color; // base_color //param_base[15]; // x //param_base[16]; // y //param_base[17]; // z //param_base[18] = quad_vertices[3].base_color; // base_color core_start_render2(texture_memory_alloc::region_array[0].start, texture_memory_alloc::isp_tsp_parameters[0].start, texture_memory_alloc::background[0].start, texture_memory_alloc::framebuffer[0].start, framebuffer_width); core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[0].start; while (spg_status::vsync(holly.SPG_STATUS)); break; } serial::integer(system.ISTNRM); serial::integer(system.ISTERR); serial::string("return\nreturn\nreturn\n"); }