#pragma once #include #include "holly/ta_parameter.hpp" #include "font/font.h" void transform_sprite(ta_parameter_writer& parameter, const float origin_x, const float origin_y, const float width, const float height); void transform_glyph(ta_parameter_writer& parameter, const uint32_t texture_width, uint32_t texture_height, const glyph& glyph, const float origin_x, const float origin_y);