#include #include #include "align.hpp" #include "holly/video_output.hpp" #include "holly/texture_memory_alloc.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_bits.hpp" #include "holly/region_array.hpp" #include "holly/background.hpp" #include "holly/isp_tsp.hpp" #include "memorymap.hpp" #include "geometry/plane.hpp" #include "geometry/cube.hpp" #include "math/vec3.hpp" #include "math/vec4.hpp" #include "maple/maple.hpp" #include "maple/maple_host_command_writer.hpp" #include "maple/maple_bus_bits.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" #include "texture/macaw/macaw.data.h" #include "texture/wolf/wolf.data.h" #include "twiddle.hpp" static ft0::data_transfer::data_format data[4]; void do_get_condition() { uint8_t send_buf[1024] __attribute__((aligned(32))); uint8_t recv_buf[1024] __attribute__((aligned(32))); auto writer = maple::host_command_writer(send_buf, recv_buf); using command_type = maple::get_condition; using response_type = maple::data_transfer; auto [host_command, host_response] = writer.append_command_all_ports(); host_command->bus_data.data_fields.function_type = std::byteswap(function_type::controller); maple::dma_start(send_buf, writer.send_offset, recv_buf, writer.recv_offset); maple::dma_wait_complete(); for (uint8_t port = 0; port < 4; port++) { auto& bus_data = host_response[port].bus_data; if (bus_data.command_code != response_type::command_code) { return; } auto& data_fields = bus_data.data_fields; if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0) { return; } data[port].analog_coordinate_axis[0] = data_fields.data.analog_coordinate_axis[0]; data[port].analog_coordinate_axis[1] = data_fields.data.analog_coordinate_axis[1]; data[port].analog_coordinate_axis[2] = data_fields.data.analog_coordinate_axis[2]; data[port].analog_coordinate_axis[3] = data_fields.data.analog_coordinate_axis[3]; } } struct rot_pos { float theta; float x; float y; }; vec3 _transform(const vec3& point, const uint32_t scale, const struct rot_pos& rot_pos) { float x = point.x; float y = -point.z; float z = 1.0; //float t; // object transform /* t = z * cos(rot_pos.theta) - x * sin(rot_pos.theta); x = z * sin(rot_pos.theta) + x * cos(rot_pos.theta); z = t; */ x += rot_pos.x; y += rot_pos.y; x *= scale; y *= scale; //z *= scale; // world transform y += 0.0f; x *= 0.8; y *= 0.8; //z *= 0.8; // camera transform z += 2; // perspective x = x / z; y = y / z; // screen space transform x *= 240.f; y *= 240.f; x += 320.f; y += 240.f; //serial::integer((int)z); z = 1 / z; return {x, y, z}; } uint32_t argb8888(const vec4& color) { return ((static_cast(255.f * color.a) & 0xff) << 24) | ((static_cast(255.f * color.r) & 0xff) << 16) | ((static_cast(255.f * color.g) & 0xff) << 8) | ((static_cast(255.f * color.b) & 0xff) << 0) ; } void transform_polygon(ta_parameter_writer& writer, uint32_t list, uint32_t _tsp_instruction_word, uint32_t texture_ix, const vec3 * vertices, const vec2 * texture, const face_vtn& face, const float scale, const vec4& color0, const struct rot_pos& rot_pos) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | list | obj_control::col_type::packed_color | obj_control::texture; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::always | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = _tsp_instruction_word | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(128) | tsp_instruction_word::texture_v_size::from_int(128); const uint32_t texture_address = texture_memory_alloc::texture.start + 128 * 128 * 2 * texture_ix; const uint32_t texture_control_word = texture_control_word::pixel_format::_565 | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); constexpr uint32_t strip_length = 3; for (uint32_t i = 0; i < strip_length; i++) { // world transform uint32_t vertex_ix = face[i].vertex; auto& vertex = vertices[vertex_ix]; auto point = _transform(vertex, scale, rot_pos); uint32_t texture_ix = face[i].texture; auto& uv = texture[texture_ix]; bool end_of_strip = i == strip_length - 1; writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(end_of_strip), point.x, point.y, point.z, uv.u, uv.v, argb8888(color0), // base_color_0 0 // offset_color_0 ); } } void init_texture_memory(const struct opb_size& opb_size) { region_array2(640 / 32, // width 480 / 32, // height opb_size ); background_parameter(0xff220000); } void load_texture(const uint8_t * src, const uint32_t size, const uint32_t ix) { auto texture = reinterpret_cast(&texture_memory64[texture_memory_alloc::texture.start / 4]); uint16_t temp[size / 3]; for (uint32_t px = 0; px < size / 3; px++) { uint8_t r = src[px * 3 + 0]; uint8_t g = src[px * 3 + 1]; uint8_t b = src[px * 3 + 2]; uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0); temp[px] = rgb565; } twiddle::texture(&texture[(128 * 128 * 2 * ix) / 2], temp, 128, 128); } void update_rot_pos(struct rot_pos& rot_pos) { const float l_pos = static_cast(data[0].analog_coordinate_axis[0]) * (1.f / 255.f); const float r_pos = static_cast(data[0].analog_coordinate_axis[1]) * (1.f / 255.f); const float x_pos = static_cast(data[0].analog_coordinate_axis[2] - 0x80) * (0.5f / 127.f); const float y_pos = static_cast(data[0].analog_coordinate_axis[3] - 0x80) * (0.5f / 127.f); const float rotation = (l_pos > r_pos) ? (l_pos) : (-r_pos); constexpr float half_degree = 0.01745329f / 2; rot_pos.x += x_pos / 10.f; rot_pos.y += y_pos / 10.f; rot_pos.theta += rotation * half_degree * 10.f; } uint8_t __attribute__((aligned(32))) ta_parameter_buf[((32 * 8192) + 32) / 4]; void main() { serial::init(0); video_output::set_mode_vga(); auto src0 = reinterpret_cast(&_binary_texture_macaw_macaw_data_start); auto size0 = reinterpret_cast(&_binary_texture_macaw_macaw_data_size); auto src1 = reinterpret_cast(&_binary_texture_wolf_wolf_data_start); auto size1 = reinterpret_cast(&_binary_texture_wolf_wolf_data_size); load_texture(src0, size0, 0); load_texture(src1, size1, 1); constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::_16x4byte | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; constexpr struct opb_size opb_size = { .opaque = 16 * 4 , .opaque_modifier = 0 , .translucent = 0 , .translucent_modifier = 0 , .punch_through = 16 * 4, }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); holly.FPU_SHAD_SCALE = fpu_shad_scale::simple_shadow_enable::parameter_selection_volume_mode; init_texture_memory(opb_size); uint32_t frame_ix = 0; struct rot_pos rot_pos1 = { 0.0f, -0.6f, 0.0f }; struct rot_pos rot_pos2 = { 0.f, 0.f, 0.0f }; while (true) { do_get_condition(); update_rot_pos(rot_pos1); ta_polygon_converter_init(opb_size.total(), ta_alloc, 640 / 32, 480 / 32); auto writer = ta_parameter_writer(ta_parameter_buf, (sizeof (ta_parameter_buf))); { // plane1 vec4 color0 = {1.0, 0.9, 0.9, 0.9}; float scale = 3.f; for (uint32_t i = 0; i < plane::num_faces; i++) { uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::other_color | tsp_instruction_word::dst_alpha_instr::zero ; transform_polygon(writer, para_control::list_type::punch_through, tsp_instruction_word, 0, plane::vertices, plane::texture, plane::faces[i], scale, color0, rot_pos1); } /* for (uint32_t i = 0; i < cube::num_faces; i++) { transform_polygon(parameter, cube::vertices, cube::faces[i], 1.f, {1.0f, 0.0f, 1.0f, 0.0f}); } */ } // end of opaque list writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); if (1) { // plane2 vec4 color0 = {1.0, 0.9, 0.9, 0.9}; float scale = 2.5f; for (uint32_t i = 0; i < plane::num_faces; i++) { uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero ; transform_polygon(writer, para_control::list_type::opaque, tsp_instruction_word, 1, plane::vertices, plane::texture, plane::faces[i], scale, color0, rot_pos2); } } // end of punch_through list writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); ta_polygon_converter_writeback(writer.buf, writer.offset); ta_polygon_converter_transfer(writer.buf, writer.offset); ta_wait_opaque_list(); ta_wait_punch_through_list(); core_start_render(frame_ix); core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); core_flip(frame_ix); while (spg_status::vsync(holly.SPG_STATUS)); if (frame_ix == 1) break; frame_ix = (frame_ix + 1) & 1; } serial::string("return\n"); serial::string("return\n"); serial::string("return\n"); }