#pragma once #include #include "vec4.hpp" template struct mat; // // mat4x4 // template struct mat<4, 4, T> { typedef vec<4, T> row_type; typedef vec<4, T> col_type; private: row_type value[4]; public: inline constexpr mat(); inline constexpr mat ( T const& a00, T const& a01, T const& a02, T const& a03, T const& a10, T const& a11, T const& a12, T const& a13, T const& a20, T const& a21, T const& a22, T const& a23, T const& a30, T const& a31, T const& a32, T const& a33 ); inline static constexpr int length() { return 4; } inline constexpr typename mat<4, 4, T>::row_type const & operator[](int i) const; void operator=(const mat<4, 4, T>&) = delete; }; template inline constexpr mat<4, 4, T>::mat() : value{std::move(row_type(1, 0, 0, 0)), std::move(row_type(0, 1, 0, 0)), std::move(row_type(0, 0, 1, 0)), std::move(row_type(0, 0, 0, 1))} { } template inline constexpr mat<4, 4, T>::mat ( T const& a00, T const& a01, T const& a02, T const& a03, T const& a10, T const& a11, T const& a12, T const& a13, T const& a20, T const& a21, T const& a22, T const& a23, T const& a30, T const& a31, T const& a32, T const& a33 ) : value{std::move(row_type(a00, a01, a02, a03)), std::move(row_type(a10, a11, a12, a13)), std::move(row_type(a20, a21, a22, a23)), std::move(row_type(a30, a31, a32, a33))} { } template inline constexpr typename mat<4, 4, T>::row_type const & mat<4, 4, T>::operator[](int i) const { switch (i) { default: [[fallthrough]]; case 0: return value[0]; case 1: return value[1]; case 2: return value[2]; case 3: return value[3]; } } template inline constexpr mat<4, 4, T> operator*(mat<4, 4, T> const& m1, mat<4, 4, T> const& m2) { #define c(i, j) ( \ m1[i][0] * m2[0][j] \ + m1[i][1] * m2[1][j] \ + m1[i][2] * m2[2][j] \ + m1[i][3] * m2[3][j] ) return mat<4, 4, T>(c(0,0), c(0,1), c(0,2), c(0,3), c(1,0), c(1,1), c(1,2), c(1,3), c(2,0), c(2,1), c(2,2), c(2,3), c(3,0), c(3,1), c(3,2), c(3,3)); #undef c } template inline constexpr typename mat<4, 4, T>::row_type operator* ( mat<4, 4, T> const& m, typename mat<4, 4, T>::col_type const& v ) { #define c(i) ( \ m[i][0] * v[0] \ + m[i][1] * v[1] \ + m[i][2] * v[2] \ + m[i][3] * v[3] ) return typename mat<4, 4, T>::row_type(c(0), c(1), c(2), c(3)); #undef c } template inline constexpr mat<4, 4, T> transpose(mat<4, 4, T> const& m) { return mat<4, 4, T>( m[0][0], m[1][0], m[2][0], m[3][0], m[0][1], m[1][1], m[2][1], m[3][1], m[0][2], m[1][2], m[2][2], m[3][2], m[0][3], m[1][3], m[2][3], m[3][3] ); }