#include #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc2.hpp" #include "holly/video_output.hpp" #include "sh7091/store_queue.hpp" #include "sh7091/serial.hpp" #include "memorymap.hpp" struct vertex { float x; float y; float z; unsigned int base_color; }; // screen space coordinates const struct vertex triangle_vertices[] = { { 320.000f, 50.f, 0.1f, 0xffff0000 }, { 539.393f, 430.f, 0.1f, 0xff00ff00 }, { 100.607f, 430.f, 0.1f, 0xff0000ff }, }; void transfer_triangle() { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | para_control::list_type::opaque | obj_control::col_type::packed_color | obj_control::gouraud; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog; *reinterpret_cast(store_queue) = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, 0, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); sq_transfer_32byte(ta_fifo_polygon_converter); for (int i = 0; i < 3; i++) { float x = triangle_vertices[i].x; float y = triangle_vertices[i].y; float z = triangle_vertices[i].z; int base_color = triangle_vertices[i].base_color; bool end_of_strip = i == 2; *reinterpret_cast(store_queue) = ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(end_of_strip), x, y, z, base_color); sq_transfer_32byte(ta_fifo_polygon_converter); } *reinterpret_cast(store_queue) = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); sq_transfer_32byte(ta_fifo_polygon_converter); } void main() { const uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; const int render_passes = 1; const struct opb_size opb_size[render_passes] = { { .opaque = 16 * 4, .opaque_modifier = 0, .translucent = 0, .translucent_modifier = 0, .punch_through = 0 } }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); video_output::set_mode_vga(); const int framebuffer_width = 640; const int framebuffer_height = 480; const int tile_width = framebuffer_width / 32; const int tile_height = framebuffer_height / 32; region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[0].start, texture_memory_alloc::object_list[0].start); background_parameter2(texture_memory_alloc::background[0].start, 0xff220033); while (1) { ta_polygon_converter_init2(texture_memory_alloc::isp_tsp_parameters[0].start, texture_memory_alloc::isp_tsp_parameters[0].end, texture_memory_alloc::object_list[0].start, texture_memory_alloc::object_list[0].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); transfer_triangle(); ta_wait_opaque_list(); core_start_render2(texture_memory_alloc::region_array[0].start, texture_memory_alloc::isp_tsp_parameters[0].start, texture_memory_alloc::background[0].start, texture_memory_alloc::framebuffer[0].start, framebuffer_width); core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[0].start; while (spg_status::vsync(holly.SPG_STATUS)); break; } serial::string("return\nreturn\nreturn\n"); }