#include #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc3.hpp" #include "holly/video_output.hpp" #include "sh7091/sh7091.hpp" #include "sh7091/sh7091_bits.hpp" #include "sh7091/serial.hpp" #include "sh7091/vbr.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "memorymap.hpp" #include "math/vec2.hpp" #include "math/vec3.hpp" #include "math/vec4.hpp" #include "math/mat4x4.hpp" using vec2 = vec<2, float>; using vec3 = vec<3, float>; using vec4 = vec<4, float>; using mat4x4 = mat<4, 4, float>; void vbr100() { serial::string("vbr100\n"); serial::string("expevt "); serial::integer(sh7091.CCN.EXPEVT); serial::string("intevt "); serial::integer(sh7091.CCN.INTEVT); serial::string("tra "); serial::integer(sh7091.CCN.TRA); uint32_t spc; uint32_t ssr; asm volatile ("stc spc,%0" : "=r" (spc)); asm volatile ("stc ssr,%0" : "=r" (ssr)); serial::string("spc "); serial::integer(spc); serial::string("ssr "); serial::integer(ssr); while (1); } void vbr400() { serial::string("vbr400\n"); serial::string("expevt "); serial::integer(sh7091.CCN.EXPEVT); serial::string("intevt "); serial::integer(sh7091.CCN.INTEVT); serial::string("tra "); serial::integer(sh7091.CCN.TRA); uint32_t spc; uint32_t ssr; asm volatile ("stc spc,%0" : "=r" (spc)); asm volatile ("stc ssr,%0" : "=r" (ssr)); serial::string("spc "); serial::integer(spc); serial::string("ssr "); serial::integer(ssr); while (1); } static int render_done = 0; void vbr600() { if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) { uint32_t istnrm = system.ISTNRM; uint32_t isterr = system.ISTERR; if (isterr) { serial::string("isterr: "); serial::integer(system.ISTERR); } if (istnrm & istnrm::end_of_render_tsp) { system.ISTNRM = istnrm::end_of_render_tsp | istnrm::end_of_render_isp | istnrm::end_of_render_video; render_done = 1; return; } } serial::string("vbr600\n"); serial::string("expevt "); serial::integer(sh7091.CCN.EXPEVT); serial::string("intevt "); serial::integer(sh7091.CCN.INTEVT); serial::string("tra "); serial::integer(sh7091.CCN.TRA); serial::string("istnrm: "); serial::integer(system.ISTNRM); serial::string("isterr: "); serial::integer(system.ISTERR); uint32_t spc; uint32_t ssr; asm volatile ("stc spc,%0" : "=r" (spc)); asm volatile ("stc ssr,%0" : "=r" (ssr)); serial::string("spc "); serial::integer(spc); serial::string("ssr "); serial::integer(ssr); while (1); } void interrupt_init() { system.IML2NRM = 0; system.IML2ERR = 0; system.IML2EXT = 0; system.IML4NRM = 0; system.IML4ERR = 0; system.IML4EXT = 0; system.IML6NRM = 0; system.IML6ERR = 0; system.IML6EXT = 0; system.ISTERR = 0xffffffff; system.ISTNRM = 0xffffffff; sh7091.CCN.INTEVT = 0; sh7091.CCN.EXPEVT = 0; uint32_t vbr = reinterpret_cast(&__vbr_link_start) - 0x100; serial::string("vbr "); serial::integer(vbr); serial::string("vbr100 "); serial::integer(reinterpret_cast(&vbr100)); asm volatile ("ldc %0,vbr" : : "r" (vbr)); uint32_t sr; asm volatile ("stc sr,%0" : "=r" (sr)); serial::string("sr "); serial::integer(sr); sr &= ~sh::sr::bl; // BL sr &= ~sh::sr::imask(15); // imask serial::string("sr "); serial::integer(sr); asm volatile ("ldc %0,sr" : : "r" (sr)); } vec3 square[] = { {0 + 50, 0 + 50, 0.00392156862745098}, {640 - 50, 0 + 50, 0.9725490196078431}, {640 - 50, 480 - 50, 0.9725490196078431}, {0 + 50, 480 - 50, 0.00392156862745098}, }; vec2 texcoord[] = { {0, 0}, {1, 0}, {1, 1}, {0, 1}, }; uint32_t offset[] = { 0, 0xffUL << 24, 0xffUL << 24, 0 }; void global_polygon_type_0(ta_parameter_writer& writer, uint32_t list, uint32_t cull) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | list | obj_control::col_type::packed_color | obj_control::gouraud | obj_control::offset | obj_control::texture ; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | cull; const uint32_t tsp_instruction_word = 0 //| tsp_instruction_word::fog_control::per_vertex | tsp_instruction_word::fog_control::look_up_table | tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::texture_shading_instruction::modulate | tsp_instruction_word::texture_u_size::from_int(8) | tsp_instruction_word::texture_v_size::from_int(8) ; const uint32_t texture_address = texture_memory_alloc.texture.start; const uint32_t texture_control_word = texture_control_word::pixel_format::_565 | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data size for sort dma 0 // next address for sort dma ); } static inline void render_quad_type_3(ta_parameter_writer& writer, vec3 ap, vec3 bp, vec3 cp, vec3 dp, vec2 at, vec2 bt, vec2 ct, vec2 dt, uint32_t base_color, uint32_t aoc, uint32_t boc, uint32_t coc, uint32_t doc) { writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), ap.x, ap.y, ap.z, at.x, at.y, base_color, aoc); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), bp.x, bp.y, bp.z, bt.x, bt.y, base_color, boc); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), dp.x, dp.y, dp.z, dt.x, dt.y, base_color, doc); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(true), cp.x, cp.y, cp.z, ct.x, ct.y, base_color, coc); } void transfer_scene(ta_parameter_writer& writer) { global_polygon_type_0(writer, para_control::list_type::opaque, isp_tsp_instruction_word::culling_mode::no_culling); render_quad_type_3(writer, square[0], square[1], square[2], square[3], texcoord[0], texcoord[1], texcoord[2], texcoord[3], 0xff00ff00, offset[0], offset[1], offset[2], offset[3]); writer.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } void fog_init() { // for look-up table mode // 2 ** 0 * 128 = 1.0 /* holly.FOG_DENSITY = 0 | fog_density::fog_scale_mantissa(128) | fog_density::fog_scale_exponent(0) ; */ holly.FOG_DENSITY = 0 | fog_density::fog_scale_mantissa(255) | fog_density::fog_scale_exponent(7) ; holly.FOG_CLAMP_MIN = 0x0; holly.FOG_CLAMP_MAX = 0xffffffff; holly.FOG_COL_RAM = 0xff0000; // for look-up table mode holly.FOG_COL_VERT = 0xff0000; // red for (int i = 0; i < 128; i++) { holly.FOG_TABLE[i] = ((i * 2) << 8) | ((i + 1) * 2); } } void texture_init() { volatile uint32_t * base = &texture_memory64[texture_memory_alloc.texture.start / 4]; for (int i = 0; i < 8 * 8 / 2; i++) { base[i] = 0xffffffff; } } uint8_t __attribute__((aligned(32))) ta_parameter_buf[1024 * 1024]; void main() { serial::init(0); interrupt_init(); constexpr uint32_t ta_alloc = 0 | ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::no_list | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::_16x4byte; constexpr int render_passes = 1; constexpr struct opb_size opb_size[render_passes] = { { .opaque = 16 * 4, .opaque_modifier = 0, .translucent = 0, .translucent_modifier = 0, .punch_through = 0 } }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); fog_init(); texture_init(); system.IML6NRM = istnrm::end_of_render_tsp; const int framebuffer_width = 640; const int framebuffer_height = 480; const int tile_width = framebuffer_width / 32; const int tile_height = framebuffer_height / 32; for (int i = 0; i < 2; i++) { region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc.region_array[i].start, texture_memory_alloc.object_list[i].start); background_parameter2(texture_memory_alloc.background[i].start, 0xff202040); } int ta = 0; int core = 0; ta_parameter_writer writer = ta_parameter_writer(ta_parameter_buf); video_output::set_mode_vga(); while (1) { ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters[ta].start, texture_memory_alloc.isp_tsp_parameters[ta].end, texture_memory_alloc.object_list[ta].start, texture_memory_alloc.object_list[ta].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); writer.offset = 0; transfer_scene(writer); ta_polygon_converter_writeback(writer.buf, writer.offset); ta_polygon_converter_transfer(writer.buf, writer.offset); ta_wait_opaque_list(); render_done = 0; core_start_render2(texture_memory_alloc.region_array[core].start, texture_memory_alloc.isp_tsp_parameters[core].start, texture_memory_alloc.background[core].start, texture_memory_alloc.framebuffer[core].start, framebuffer_width); while (render_done == 0) { asm volatile ("nop"); }; while (!spg_status::vsync(holly.SPG_STATUS)); holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[ta].start; while (spg_status::vsync(holly.SPG_STATUS)); } }