#include "float_uint32.hpp" #include "memorymap.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "sh7091/serial.hpp" #include "texture_memory_alloc.hpp" #include "holly.hpp" #include "core.hpp" #include "core_bits.hpp" #include "background.hpp" #include "region_array.hpp" void core_init() { holly.ISP_FEED_CFG = isp_feed_cfg::cache_size_for_translucency(0x200) | isp_feed_cfg::punch_through_chunk_size(0x040) ; holly.FPU_SHAD_SCALE = fpu_shad_scale::simple_shadow_enable::intensity_volume_mode | fpu_shad_scale::scale_factor_for_shadows(127); holly.FPU_CULL_VAL = _i(1.f); holly.FPU_PERP_VAL = _i(0.f); holly.SPAN_SORT_CFG = span_sort_cfg::span_sort_enable | span_sort_cfg::offset_sort_enable; holly.FOG_COL_RAM = fog_col_ram::red(127) | fog_col_ram::green(127) | fog_col_ram::blue(127); holly.FOG_COL_VERT = fog_col_vert::red(127) | fog_col_vert::green(127) | fog_col_vert::blue(127); holly.FOG_CLAMP_MIN = fog_clamp_min::alpha(0) | fog_clamp_min::red(0) | fog_clamp_min::green(0) | fog_clamp_min::blue(0); holly.FOG_CLAMP_MAX = fog_clamp_max::alpha(255) | fog_clamp_max::red(255) | fog_clamp_max::green(255) | fog_clamp_max::blue(255); holly.HALF_OFFSET = half_offset::tsp_texel_sampling_position::center | half_offset::tsp_pixel_sampling_position::center | half_offset::fpu_pixel_sampling_position::center; holly.FPU_PARAM_CFG = fpu_param_cfg::region_header_type::type_2 | fpu_param_cfg::tsp_parameter_burst_threshold(31) | fpu_param_cfg::isp_parameter_burst_threshold(31) | fpu_param_cfg::pointer_burst_size(15) // must be less than opb size | fpu_param_cfg::pointer_first_burst_size(7); // half of pointer burst size(?) } void core_start_render(uint32_t frame_address, uint32_t frame_width // in pixels ) { holly.REGION_BASE = texture_memory_alloc::region_array.start; holly.PARAM_BASE = texture_memory_alloc::isp_tsp_parameters.start; constexpr int32_t background_offset = (texture_memory_alloc::background.start - texture_memory_alloc::isp_tsp_parameters.start); static_assert(background_offset >= 0); holly.ISP_BACKGND_T = isp_backgnd_t::tag_address(background_offset / 4) | isp_backgnd_t::tag_offset(0) | isp_backgnd_t::skip(1); holly.ISP_BACKGND_D = _i(1.f/100000.f); holly.FB_W_CTRL = 0 //| fb_w_ctrl::fb_dither | fb_w_ctrl::fb_packmode::_565_rgb_16bit; constexpr uint32_t bytes_per_pixel = 2; holly.FB_W_LINESTRIDE = (frame_width * bytes_per_pixel) / 8; holly.FB_W_SOF1 = frame_address; holly.STARTRENDER = 1; } void core_start_render(uint32_t frame_ix) { core_start_render(texture_memory_alloc::framebuffer[frame_ix].start, 640 ); } void core_start_render2(uint32_t region_array_start, uint32_t isp_tsp_parameters_start, uint32_t background_start, uint32_t frame_address, uint32_t frame_width // in pixels ) { holly.REGION_BASE = region_array_start; holly.PARAM_BASE = isp_tsp_parameters_start; uint32_t background_offset = background_start - isp_tsp_parameters_start; holly.ISP_BACKGND_T = isp_backgnd_t::tag_address(background_offset / 4) | isp_backgnd_t::tag_offset(0) | isp_backgnd_t::skip(1); holly.ISP_BACKGND_D = _i(1.f/100000.f); holly.FB_W_CTRL = fb_w_ctrl::fb_dither | fb_w_ctrl::fb_packmode::_565_rgb_16bit; constexpr uint32_t bytes_per_pixel = 2; holly.FB_W_LINESTRIDE = (frame_width * bytes_per_pixel) / 8; holly.FB_W_SOF1 = frame_address; holly.STARTRENDER = 1; } void core_start_render3(uint32_t region_array_start, uint32_t isp_tsp_parameters_start, uint32_t background_start, uint32_t frame_address, uint32_t frame_width, // in pixels uint32_t bytes_per_pixel ) { holly.REGION_BASE = region_array_start; holly.PARAM_BASE = isp_tsp_parameters_start; uint32_t background_offset = background_start - isp_tsp_parameters_start; holly.ISP_BACKGND_T = isp_backgnd_t::tag_address(background_offset / 4) | isp_backgnd_t::tag_offset(0) | isp_backgnd_t::skip(1); holly.ISP_BACKGND_D = _i(1.f/100000.f); holly.FB_W_LINESTRIDE = (frame_width * bytes_per_pixel) / 8; holly.FB_W_SOF1 = frame_address; holly.STARTRENDER = 1; } void core_wait_end_of_render_video() { /* "Furthermore, it is strongly recommended that the End of ISP and End of Video interrupts be cleared at the same time in order to make debugging easier when an error occurs." */ while ((system.ISTNRM & istnrm::end_of_render_tsp) == 0) { if (system.ISTERR) { //serial::string("core "); //serial::integer(system.ISTERR); holly.SOFTRESET = softreset::pipeline_soft_reset; holly.SOFTRESET = 0; break; } }; system.ISTNRM = istnrm::end_of_render_tsp | istnrm::end_of_render_isp | istnrm::end_of_render_video; } void core_flip(uint32_t frame_ix) { holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[frame_ix].start; }