#include #include "memorymap.hpp" #include "sh7091.hpp" #include "sh7091_bits.hpp" #include "holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "systembus.hpp" #include "maple/maple.hpp" #include "maple/maple_bits.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" #include "holly/texture_memory_alloc.hpp" #include "cache.hpp" #include "load.hpp" #include "vga.hpp" #include "rgb.hpp" #include "string.hpp" #include "scene.hpp" #include "macaw.hpp" /* must be aligned to 32-bytes for DMA transfer */ // the aligned(32) attribute does not actually align to 32 bytes; gcc is the best compiler. // `+ 32` to allow for repositioning _scene to an actual 32-byte alignment. // __attribute__((aligned(32))) uint32_t _scene[((32 * 6) + 32) / 4]; uint32_t _receive_address[(256 + 32) / 4] = {0}; uint32_t _command_buf[(256 + 32) / 4] = {0}; bool maple_test() { v_sync_out(); uint32_t * command_buf = align_32byte(_command_buf); uint32_t * receive_address = align_32byte(_receive_address); if ((((uint32_t)command_buf) & 31) != 0) serial_string("misaligned\n"); if ((((uint32_t)receive_address) & 31) != 0) serial_string("misaligned\n"); //maple_init_device_request(command_buf, receive_address); //maple_init_get_condition(command_buf, receive_address); serial_int32(command_buf[0]); serial_char('\n'); maple_dma_start(command_buf); v_sync_in(); for (int i = 0; i < 32; i++) { serial_int32(receive_address[i]); } /* for (int i = 0; i < (4 + 4 + 8); i++) { serial_int8(reinterpret_cast(receive_address)[i]); } */ // the data format for a FT0 (controller) data read auto data_format = reinterpret_cast *>(&receive_address[1]); return !(data_format->data.digital_button & ft0::data_transfer::digital_button::a); } void main() { //serial(); vga(); maple_test(); //((void(*)(void))0xac010000)(); /* volatile uint16_t * framebuffer = reinterpret_cast(&texture_memory[0]); for (int y = 0; y < 480; y++) { for (int x = 0; x < 640; x++) { struct hsv hsv = {(y * 255) / 480, 255, 255}; struct rgb rgb = hsv_to_rgb(hsv); framebuffer[y * 640 + x] = ((rgb.r >> 3) << 11) | ((rgb.g >> 2) << 5) | ((rgb.b >> 3) << 0); } } */ /* volatile texture_memory_alloc * mem = reinterpret_cast(0xa400'0000); volatile uint8_t * macaw = reinterpret_cast(&_binary_macaw_data_start); uint32_t macaw_size = reinterpret_cast(&_binary_macaw_data_size); for (uint32_t px = 0; px < macaw_size / 3; px++) { uint8_t r = macaw[px * 3 + 0]; uint8_t g = macaw[px * 3 + 1]; uint8_t b = macaw[px * 3 + 2]; uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0); mem->texture[px] = rgb565; } */ holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; //system.LMMODE0 = 1; // texture memory through TA FIFO //system.LMMODE1 = 1; // texture memory through TA FIFO (mirror) v_sync_out(); v_sync_in(); core_init(); core_init_texture_memory(); // the address of `scene` must be a multiple of 32 bytes // this is mandatory for ch2-dma to the ta fifo polygon converter uint32_t * scene = align_32byte(_scene); if ((reinterpret_cast(scene) & 31) != 0) { serial_string("unaligned\n"); while(1); } int frame = 0; bool a_pressed = 0; uint32_t color; while (true) { v_sync_out(); v_sync_in(); ta_polygon_converter_init(); if (a_pressed) { color = 0xffffffff; } else { color = 0xffff7f00; } uint32_t ta_parameter_size = scene_transform_quad(scene, color); ta_polygon_converter_transfer(scene, ta_parameter_size); ta_wait_opaque_list(); core_start_render(frame); //a_pressed = maple_test(); frame = !frame; } }