#pragma once #include #include "model/material.h" enum material { body, eyes, }; struct material_descriptor material[] = { [body] = { .pixel = { .start = (uint8_t *)&_binary_model_sheik_sheik_00_data_start, .size = (int)&_binary_model_sheik_sheik_00_data_size, .vram_offset = 0, .width = 128, .height = 256, }, }, [eyes] = { .pixel = { .start = (uint8_t *)&_binary_model_sheik_xc_eye01_data_start, .size = (int)&_binary_model_sheik_xc_eye01_data_size, .vram_offset = 65536, .width = 32, .height = 32, }, }, };