#pragma once #include #ifdef __cplusplus extern "C" { #endif extern uint32_t _binary_texture_game_of_life_live2_data_start __asm("_binary_texture_game_of_life_live2_data_start"); extern uint32_t _binary_texture_game_of_life_live2_data_end __asm("_binary_texture_game_of_life_live2_data_end"); extern uint32_t _binary_texture_game_of_life_live2_data_size __asm("_binary_texture_game_of_life_live2_data_size"); #ifdef __cplusplus } #endif