4 Commits

Author SHA1 Message Date
37af2993cf model.h: add line 2025-04-20 10:49:43 -05:00
900f931e30 model.h: make usable by saturn 2025-04-11 14:36:50 -05:00
87f468e83a example/testscene: add converted textures 2025-01-31 17:24:59 -06:00
8cead9614f add pipelined rendering examples
This adds a new texture memory allocation header,
texture_memory_alloc2.hpp, with two of each memory area.

This also adds two new examples, "cube_textured" and "cube_vq" that
demonstrate using the new texture_memory_alloc2 to perform CORE
rendering, geometry transformation, and tile acceleration
concurrently.
2024-09-09 04:20:40 -05:00