6 Commits

Author SHA1 Message Date
4d5205a8a0 add testground 2025-01-31 10:03:59 -06:00
216501d2b0 add testscene 2025-01-31 06:22:38 -06:00
9f90e5e3f6 example: add sheik_vq 2024-09-13 13:33:31 -05:00
32b8f85a4f example: add cube_vq_rectangular 2024-09-13 05:35:43 -05:00
03403c95aa example: add sheik 2024-09-13 03:55:02 -05:00
8cead9614f add pipelined rendering examples
This adds a new texture memory allocation header,
texture_memory_alloc2.hpp, with two of each memory area.

This also adds two new examples, "cube_textured" and "cube_vq" that
demonstrate using the new texture_memory_alloc2 to perform CORE
rendering, geometry transformation, and tile acceleration
concurrently.
2024-09-09 04:20:40 -05:00