incomplete 1bpp font experiment

This commit is contained in:
Zack Buhman 2023-12-23 18:30:21 +08:00
parent 8f0afc2868
commit ffbfcd9fd5
7 changed files with 360 additions and 36 deletions

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dejavusansmono_mono.data Normal file

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5
dejavusansmono_mono.hpp Normal file
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@ -0,0 +1,5 @@
#include <cstdint>
extern uint32_t _binary_dejavusansmono_mono_data_start __asm("_binary_dejavusansmono_mono_data_start");
extern uint32_t _binary_dejavusansmono_mono_data_end __asm("_binary_dejavusansmono_mono_data_end");
extern uint32_t _binary_dejavusansmono_mono_data_size __asm("_binary_dejavusansmono_mono_data_size");

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@ -59,6 +59,19 @@ FONT_OUTLINE_OBJ = \
example/font_outline.elf: LDSCRIPT = $(LIB)/alt.lds
example/font_outline.elf: $(START_OBJ) $(FONT_OUTLINE_OBJ)
FONT_OUTLINE_PUNCH_THROUGH_OBJ = \
example/font_outline_punch_through.o \
vga.o \
holly/core.o \
holly/region_array.o \
holly/background.o \
holly/ta_fifo_polygon_converter.o \
serial.o \
dejavusansmono_mono.data.o
example/font_outline_punch_through.elf: LDSCRIPT = $(LIB)/alt.lds
example/font_outline_punch_through.elf: $(START_OBJ) $(FONT_OUTLINE_PUNCH_THROUGH_OBJ)
MACAW_MULTIPASS_OBJ = \
example/macaw_multipass.o \
vga.o \

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@ -0,0 +1,260 @@
#include <cstdint>
#include "align.hpp"
#include "vga.hpp"
#include "holly.hpp"
#include "holly/core.hpp"
#include "holly/core_bits.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/texture_memory_alloc.hpp"
#include "memorymap.hpp"
#include "holly/background.hpp"
#include "holly/region_array.hpp"
#include "holly/ta_bits.hpp"
#include "twiddle.hpp"
#include "serial.hpp"
#include "font/font.hpp"
#include "dejavusansmono_mono.hpp"
#include "sperrypc.hpp"
struct vertex {
float x;
float y;
float z;
float u;
float v;
};
const struct vertex strip_vertices[4] = {
// [ position ] [ uv coordinates ]
{ 0.f, 1.f, 0.f, 0.f, 1.f, },
{ 0.f, 0.f, 0.f, 0.f, 0.f, },
{ 1.f, 1.f, 0.f, 1.f, 1.f, },
{ 1.f, 0.f, 0.f, 1.f, 0.f, },
};
constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
uint32_t transform(ta_parameter_writer& parameter,
const uint32_t first_char_code,
const uint32_t texture_width, uint32_t texture_height,
const glyph * glyphs,
const char * s, const uint32_t len,
const uint32_t y_offset)
{
uint32_t texture_address = (offsetof (struct texture_memory_alloc, texture));
uint32_t advance = 0; // in 26.6 fixed-point
for (uint32_t string_ix = 0; string_ix < len; string_ix++) {
char c = s[string_ix];
auto& glyph = glyphs[c - first_char_code];
if (glyph.bitmap.width == 0 || glyph.bitmap.height == 0) {
advance += glyph.metrics.horiAdvance;
continue;
}
auto polygon = global_polygon_type_0(texture_address);
polygon.parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| para_control::list_type::opaque
| obj_control::col_type::packed_color
| obj_control::texture;
polygon.tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
| tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::fog_control::no_fog
| tsp_instruction_word::texture_u_size::from_int(texture_width)
| tsp_instruction_word::texture_v_size::from_int(texture_height);
polygon.texture_control_word = texture_control_word::pixel_format::_4bpp_palette
| texture_control_word::scan_order::twiddled
| texture_control_word::texture_address(texture_address / 8);
parameter.append<global_polygon_type_0>() = polygon;
for (uint32_t i = 0; i < strip_length; i++) {
bool end_of_strip = i == strip_length - 1;
float x = strip_vertices[i].x;
float y = strip_vertices[i].y;
float z = strip_vertices[i].z;
x *= glyph.bitmap.width;
y *= glyph.bitmap.height;
x += 100.f + ((advance + glyph.metrics.horiBearingX) >> 6);
y += 200.f - ((glyph.metrics.horiBearingY) >> 6);
y += y_offset >> 6;
z = 1.f / (z + 10.f);
float u = strip_vertices[i].u;
float v = strip_vertices[i].v;
u *= glyph.bitmap.width;
v *= glyph.bitmap.height;
u += glyph.bitmap.x;
v += glyph.bitmap.y;
u = u / static_cast<float>(texture_width);
v = v / static_cast<float>(texture_height);
parameter.append<vertex_polygon_type_3>() =
vertex_polygon_type_3(x, y, z,
u, v,
0x00000000, // base_color
end_of_strip);
}
advance += glyph.metrics.horiAdvance;
}
return parameter.offset;
}
void init_texture_memory(const struct opb_size& opb_size)
{
auto mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory32);
background_parameter(mem->background, 0xff0000ff);
region_array2(mem->region_array,
(offsetof (struct texture_memory_alloc, object_list)),
640 / 32, // width
480 / 32, // height
opb_size
);
}
constexpr inline uint32_t b(uint32_t v, uint32_t n)
{
return ((v >> n) & 1) << (4 * n);
}
void inflate_font(const uint32_t * src, const uint32_t size)
{
auto mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory64);
auto texture = reinterpret_cast<volatile uint32_t *>(mem->texture);
for (uint32_t i = 0; i < (size / 4); i++) {
uint32_t v = src[i];
texture[(i * 4) + 0] = b(v, 7 ) | b(v, 6 ) | b(v, 5 ) | b(v, 4 ) | b(v, 3 ) | b(v, 2 ) | b(v, 1 ) | b(v, 0 );
texture[(i * 4) + 1] = b(v, 15) | b(v, 14) | b(v, 13) | b(v, 12) | b(v, 11) | b(v, 10) | b(v, 9 ) | b(v, 8 );
texture[(i * 4) + 2] = b(v, 23) | b(v, 22) | b(v, 21) | b(v, 20) | b(v, 19) | b(v, 18) | b(v, 17) | b(v, 16);
texture[(i * 4) + 3] = b(v, 31) | b(v, 30) | b(v, 29) | b(v, 28) | b(v, 27) | b(v, 26) | b(v, 25) | b(v, 24);
}
}
template <int C>
void palette_data()
{
static_assert(C >= 2);
constexpr int increment = 256 / C;
holly.PAL_RAM_CTRL = pal_ram_ctrl::pixel_format::rgb565;
// generate a palette with `C` shades of grey,
// ranging in intensity from rgb565(0, 0, 0) to rgb565(31, 63, 31)
for (int i = 0; i < 256; i += increment) {
holly.PALETTE_RAM[i / increment] = ((i >> 3) << 11)
| ((i >> 2) << 5)
| ((i >> 3) << 0);
}
}
void palette_data_mono()
{
holly.PALETTE_RAM[0] = 0;
holly.PALETTE_RAM[1] = 0xffff;
}
uint32_t _ta_parameter_buf[((32 * 10 * 17) + 32) / 4];
void main()
{
vga();
auto font = reinterpret_cast<const struct font *>(&_binary_dejavusansmono_mono_data_start);
auto glyphs = reinterpret_cast<const struct glyph *>(&font[1]);
auto texture = reinterpret_cast<const uint32_t *>(&glyphs[font->glyph_count]);
/*
serial::integer<uint32_t>(font->first_char_code);
serial::integer<uint32_t>(font->glyph_count);
serial::integer<uint32_t>(font->glyph_height);
serial::integer<uint32_t>(font->texture_width);
serial::integer<uint32_t>(font->texture_height);
serial::character('\n');
serial::integer<uint32_t>(((uint32_t)glyphs) - ((uint32_t)font));
serial::integer<uint32_t>(((uint32_t)texture) - ((uint32_t)font));
*/
uint32_t texture_size = font->max_z_curve_ix + 1;
inflate_font(texture, texture_size);
palette_data_mono();
// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
// This is mandatory for ch2-dma to the ta fifo polygon converter.
uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
| ta_alloc_ctrl::tm_opb::no_list
| ta_alloc_ctrl::t_opb::no_list
| ta_alloc_ctrl::om_opb::no_list
| ta_alloc_ctrl::o_opb::_16x4byte;
constexpr struct opb_size opb_size = { .opaque = 16 * 4
, .opaque_modifier = 0
, .translucent = 0
, .translucent_modifier = 0
, .punch_through = 0
};
constexpr uint32_t tiles = (640 / 32) * (320 / 32);
holly.SOFTRESET = softreset::pipeline_soft_reset
| softreset::ta_soft_reset;
holly.SOFTRESET = 0;
core_init();
init_texture_memory(opb_size);
uint32_t frame_ix = 0;
constexpr uint32_t num_frames = 1;
const char ana[18] = "A from ana i know";
const char cabal[27] = "where is this secret cabal";
while (true) {
ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc,
640, 480);
auto parameter = ta_parameter_writer(ta_parameter_buf);
transform(parameter,
font->first_char_code,
font->texture_width, font->texture_height,
glyphs,
ana, 17,
font->glyph_height * 0);
transform(parameter,
font->first_char_code,
font->texture_width, font->texture_height,
glyphs,
cabal, 26,
font->glyph_height * 1);
parameter.append<global_end_of_list>() = global_end_of_list();
ta_polygon_converter_transfer(ta_parameter_buf, parameter.offset);
ta_wait_opaque_list();
core_start_render(frame_ix, num_frames);
v_sync_out();
v_sync_in();
core_wait_end_of_render_video(frame_ix, num_frames);
frame_ix++;
}
}

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@ -106,7 +106,7 @@ pack_all(struct rect * rects, const uint32_t num_rects)
max_z_curve_ix = z_curve_ix;
}
std::cerr << "window size: " << window.width << ' ' << window.height << '\n';
//std::cerr << "window size: " << window.width << ' ' << window.height << '\n';
std::cerr << "max_z_curve_ix: " << max_z_curve_ix << '\n';
return {window.width, window.height, max_z_curve_ix};
}

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@ -29,13 +29,14 @@ uint32_t byteswap(const uint32_t n)
int32_t
load_outline_char_bitmap_rect(const FT_Face face,
const FT_Int32 load_flags,
const FT_ULong char_code,
struct rect& rect)
{
FT_Error error;
FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT);
error = FT_Load_Glyph(face, glyph_index, load_flags);
if (error) {
std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
return -1;
@ -52,6 +53,8 @@ load_outline_char_bitmap_rect(const FT_Face face,
int32_t
load_outline_char(const FT_Face face,
const FT_Int32 load_flags,
const FT_Render_Mode render_mode,
const FT_ULong char_code,
glyph * glyph,
uint8_t * texture,
@ -60,7 +63,7 @@ load_outline_char(const FT_Face face,
FT_Error error;
FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT);
error = FT_Load_Glyph(face, glyph_index, load_flags);
if (error) {
std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
return -1;
@ -70,7 +73,7 @@ load_outline_char(const FT_Face face,
//assert(face->glyph->format == FT_GLYPH_FORMAT_OUTLINE);
error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
error = FT_Render_Glyph(face->glyph, render_mode);
if (error) {
std::cerr << "FT_Render_Glyph " << FT_Error_String(error) << '\n';
return -1;
@ -84,26 +87,34 @@ load_outline_char(const FT_Face face,
assert(face->glyph->bitmap.width == rect.width);
assert(face->glyph->bitmap.rows == rect.height);
//std::cerr << "num_grays " << face->glyph->bitmap.num_grays << '\n';
switch (face->glyph->bitmap.num_grays) {
case 2:
assert(false);
break;
case 256:
//std::cerr << "rxy " << rect.x << ' ' << rect.y << '\n';
//std::cerr << "rwh " << rect.width << ' ' << rect.height << '\n';
for (uint32_t y = 0; y < rect.height; y++) {
for (uint32_t x = 0; x < rect.width; x++) {
uint32_t texture_ix = (rect.y + y) * max_texture_dim + (rect.x + x);
assert(texture_ix < max_texture_size);
for (uint32_t y = 0; y < rect.height; y++) {
for (uint32_t x = 0; x < rect.width; x++) {
uint32_t texture_ix = (rect.y + y) * max_texture_dim + (rect.x + x);
assert(texture_ix < max_texture_size);
texture[texture_ix] = face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + x];
uint8_t level;
//std::cerr << "rxy " << rect.x << ' ' << rect.y << '\n';
//std::cerr << "rwh " << rect.width << ' ' << rect.height << '\n';
//std::cerr << "pixel_mode " << (int)face->glyph->bitmap.pixel_mode << '\n';
switch (face->glyph->bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO:
// [num_grays] is only used with FT_PIXEL_MODE_GRAY; it gives the number
// of gray levels used in the bitmap.
level = (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + (x / 8)] >> (7 - (x % 8))) & 1;
break;
case FT_PIXEL_MODE_GRAY:
assert(face->glyph->bitmap.num_grays == 256);
//std::cerr << "num_grays " << face->glyph->bitmap.num_grays << '\n';
level = face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + x];
break;
default:
assert(false);
break;
}
texture[texture_ix] = level;
}
break;
default:
assert(face->glyph->bitmap.num_grays == -1);
}
glyph_bitmap& bitmap = glyph->bitmap;
@ -124,14 +135,16 @@ enum {
start_hex = 1,
end_hex = 2,
pixel_size = 3,
target_endian = 4,
font_file_path = 5,
output_file_path = 6,
argv_length = 7
monochrome_out = 4,
target_endian = 5,
font_file_path = 6,
output_file_path = 7,
argv_length = 8
};
struct window_curve_ix
load_all_positions(const FT_Face face,
bool monochrome,
const uint32_t start,
const uint32_t end,
glyph * glyphs,
@ -143,18 +156,33 @@ load_all_positions(const FT_Face face,
uint8_t temp[max_texture_size];
FT_Int32 load_flags;
FT_Render_Mode render_mode;
if (monochrome) {
load_flags = FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
render_mode = FT_RENDER_MODE_MONO;
} else {
load_flags = FT_LOAD_DEFAULT;
render_mode = FT_RENDER_MODE_NORMAL;
}
// first, load all rectangles
for (uint32_t char_code = start; char_code <= end; char_code++) {
load_outline_char_bitmap_rect(face, char_code, rects[char_code - start]);
load_outline_char_bitmap_rect(face,
load_flags,
char_code,
rects[char_code - start]);
}
// calculate a 2-dimensional packing for the rectangles
auto window_curve_ix = pack_all(rects, num_glyphs);
// asdf
// render all of the glyps to a temporary buffer;
for (uint32_t i = 0; i < num_glyphs; i++) {
const uint32_t char_code = rects[i].char_code;
int32_t err = load_outline_char(face,
load_flags,
render_mode,
char_code,
&glyphs[char_code - start],
temp,
@ -162,10 +190,22 @@ load_all_positions(const FT_Face face,
if (err < 0) assert(false);
}
twiddle::texture2<8>(texture, temp,
window_curve_ix.window.width,
window_curve_ix.window.height,
max_texture_dim);
// twiddle the temporary buffer to become the final texture
if (monochrome) {
twiddle::texture2<1>(texture, temp,
window_curve_ix.window.width,
window_curve_ix.window.height,
max_texture_dim);
} else {
twiddle::texture2<8>(texture, temp,
window_curve_ix.window.width,
window_curve_ix.window.height,
max_texture_dim);
}
if (monochrome) {
window_curve_ix.max_z_curve_ix = window_curve_ix.max_z_curve_ix / 8;
}
return window_curve_ix;
}
@ -177,9 +217,9 @@ int main(int argc, char *argv[])
FT_Error error;
if (argc != argv_length) {
std::cerr << "usage: " << argv[0] << " [start-hex] [end-hex] [pixel-size] [target-endian] [font-file-path] [output-file-path]\n\n";
std::cerr << "ex. 1: " << argv[0] << " 3000 30ff 30 little ipagp.ttf font.bin\n";
std::cerr << "ex. 2: " << argv[0] << " 20 7f 30 big DejaVuSans.ttf font.bin\n";
std::cerr << "usage: " << argv[0] << " [start-hex] [end-hex] [pixel-size] [monochrome-out] [target-endian] [font-file-path] [output-file-path]\n\n";
std::cerr << "ex. 1: " << argv[0] << " 3000 30ff 30 0 little ipagp.ttf font.bin\n";
std::cerr << "ex. 2: " << argv[0] << " 20 7f 30 1 big DejaVuSans.ttf font.bin\n";
return -1;
}
@ -200,6 +240,12 @@ int main(int argc, char *argv[])
ss3 << std::dec << argv[pixel_size];
ss3 >> font_size;
std::cerr << "font_size: " << font_size << '\n';
std::stringstream ss4;
int monochrome;
ss4 << std::dec << argv[monochrome_out];
ss4 >> monochrome;
assert(monochrome == 0 || monochrome == 1);
std::cerr << "monochrome: " << monochrome << '\n';
error = FT_Set_Pixel_Sizes(face, 0, font_size);
if (error) {
@ -232,7 +278,7 @@ int main(int argc, char *argv[])
uint32_t texture[max_texture_size / 4];
memset(texture, 0x00, max_texture_size);
auto window_curve_ix = load_all_positions(face, start, end, glyphs, texture);
auto window_curve_ix = load_all_positions(face, monochrome, start, end, glyphs, texture);
font font;
font.first_char_code = byteswap(start);

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@ -147,7 +147,7 @@ void texture2(volatile T * dst, const U * src,
static_assert(t_bits >= bits_per_pixel);
static_assert((t_bits / bits_per_pixel) * bits_per_pixel == t_bits);
constexpr uint32_t pixels_per_t = t_bits / bits_per_pixel;
static_assert(pixels_per_t == 1 || pixels_per_t == 2 || pixels_per_t == 4 || pixels_per_t == 8);
static_assert(pixels_per_t == 1 || pixels_per_t == 2 || pixels_per_t == 4 || pixels_per_t == 8 || pixels_per_t == 16 || pixels_per_t == 32);
T dst_val = 0;
const uint32_t end_ix = from_xy(width - 1, height - 1);