unrot macaw_cube_render_to_texture

This commit is contained in:
Zack Buhman 2024-07-31 13:24:10 -05:00
parent bf9a862a43
commit cf57f42c11

View File

@ -235,7 +235,7 @@ void main()
// The address of `ta_parameter_buf` must be a multiple of 32 bytes. // The address of `ta_parameter_buf` must be a multiple of 32 bytes.
// This is mandatory for ch2-dma to the ta fifo polygon converter. // This is mandatory for ch2-dma to the ta fifo polygon converter.
//uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf); uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
holly.SOFTRESET = softreset::pipeline_soft_reset holly.SOFTRESET = softreset::pipeline_soft_reset
| softreset::ta_soft_reset; | softreset::ta_soft_reset;
@ -245,41 +245,41 @@ void main()
uint32_t frame_ix = 0; uint32_t frame_ix = 0;
constexpr uint32_t texture_size = 256; constexpr uint32_t texture_buffer_size = 256;
background_parameter(0xff220000);
while (1) { while (1) {
region_array2(texture_size / 32, // width background_parameter(0xff2288aa);
texture_size / 32, // height region_array2(texture_buffer_size / 32, // width
texture_buffer_size / 32, // height
opb_size opb_size
); );
/* constexpr uint32_t macaw = texture_memory_alloc::texture.start;
render(texture_size, texture_size, constexpr uint32_t texture_buffer = texture_memory_alloc::texture.start + 128 * 128 * 2;
(offsetof (struct texture_memory_alloc, texture)),
render(texture_buffer_size, texture_buffer_size,
macaw,
128, 128,
ta_parameter_buf); ta_parameter_buf);
core_start_render(0x1000000 | (offsetof (struct texture_memory_alloc, texturebuffer)), // 64-bit area core_start_render(0x100'0000 | texture_buffer, // 64-bit area
texture_size, // linestride texture_buffer_size // frame_width
0, // framesize (dontcare) );
0, 0);
core_wait_end_of_render_video(); core_wait_end_of_render_video();
background_parameter(0xff220000);
region_array2(640 / 32, // width region_array2(640 / 32, // width
480 / 32, // height 480 / 32, // height
opb_size opb_size
); );
render(640, 480, render(640, 480,
(offsetof (struct texture_memory_alloc, texturebuffer)), texture_buffer,
texture_size, texture_buffer_size,
ta_parameter_buf); ta_parameter_buf);
core_start_render(0x0000000 + (offsetof (struct texture_memory_alloc, framebuffer)), // 32-bit area core_start_render(texture_memory_alloc::framebuffer[frame_ix].start, // 32-bit area
640, // linestride 640 // frame_width
0x00096000, // framesize );
frame_ix, num_frames);
core_wait_end_of_render_video(); core_wait_end_of_render_video();
*/
while (!spg_status::vsync(holly.SPG_STATUS)); while (!spg_status::vsync(holly.SPG_STATUS));
core_flip(frame_ix); core_flip(frame_ix);