example: add translucency example
The macaw_multipass example does not work on real hardware.
This commit is contained in:
parent
95a30b5164
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@ -2,7 +2,7 @@ MAKEFILE_PATH := $(abspath $(lastword $(MAKEFILE_LIST)))
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DIR := $(dir $(MAKEFILE_PATH))
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LIB ?= .
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OPT ?= -Os
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OPT ?= -O0
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DEBUG ?= -g -gdwarf-4
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GENERATED ?=
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@ -101,7 +101,7 @@ audio.pcm:
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synth 1 sin 440 vol -10dB
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mv $@.raw $@
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1ST_READ.BIN: main.bin
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1ST_READ.BIN: example/macaw_multipass.bin
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./scramble $< $@
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%.iso: 1ST_READ.BIN ip.bin
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@ -33,6 +33,18 @@ MACAW_MULTIPASS_OBJ = \
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example/macaw_multipass.elf: LDSCRIPT = $(LIB)/alt.lds
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example/macaw_multipass.elf: $(START_OBJ) $(MACAW_MULTIPASS_OBJ)
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TRANSLUCENCY_OBJ = \
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example/translucency.o \
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vga.o \
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holly/core.o \
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holly/region_array.o \
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holly/background.o \
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holly/ta_fifo_polygon_converter.o \
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macaw.data.o
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example/translucency.elf: LDSCRIPT = $(LIB)/alt.lds
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example/translucency.elf: $(START_OBJ) $(TRANSLUCENCY_OBJ)
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CUBE_OBJ = \
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example/cube.o \
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vga.o \
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@ -9,6 +9,7 @@
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "memorymap.hpp"
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@ -71,21 +72,20 @@ uint32_t transform(uint32_t * ta_parameter_buf,
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parameter.append<global_end_of_list>() = global_end_of_list();
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theta += half_degree;
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return parameter.offset;
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}
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void init_texture_memory()
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void init_texture_memory(const struct opb_size& opb_size)
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{
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volatile texture_memory_alloc * mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory);
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background_parameter(mem->background);
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region_array(mem->region_array,
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region_array2(mem->region_array,
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(offsetof (struct texture_memory_alloc, object_list)),
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640 / 32, // width
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480 / 32 // height
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480 / 32, // height
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opb_size
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);
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}
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@ -107,31 +107,48 @@ void main()
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mem->texture[px] = rgb565;
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}
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::_16x4byte
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory();
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init_texture_memory(opb_size);
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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constexpr uint32_t opb_total_size = tiles * 16 * 4;
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uint32_t frame_ix = 0;
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constexpr uint32_t num_frames = 1;
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while (true) {
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v_sync_out();
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v_sync_in();
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ta_polygon_converter_init(opb_total_size);
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ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc);
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uint32_t ta_parameter_size = transform(ta_parameter_buf, strip_vertices, strip_length);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
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ta_wait_opaque_list();
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constexpr int frame_ix = 0;
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constexpr int num_frames = 0;
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core_start_render(frame_ix, num_frames);
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v_sync_out();
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v_sync_in();
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core_wait_end_of_render_video(frame_ix, num_frames);
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theta += half_degree;
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frame_ix += 1;
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}
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}
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@ -9,6 +9,7 @@
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/background.hpp"
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#include "holly/region_array.hpp"
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#include "memorymap.hpp"
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@ -26,10 +27,10 @@ struct vertex {
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const struct vertex strip_vertices[4] = {
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// [ position ] [ uv coordinates ] [color ]
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{ -0.5f, 0.5f, 0.f, 0.f , 127.f/128.f, 0x7fff0000}, // the first two base colors in a
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{ -0.5f, -0.5f, 0.f, 0.f , 0.f , 0x7f00ff00}, // non-Gouraud triangle strip are ignored
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{ 0.5f, 0.5f, 0.f, 127.f/128.f, 127.f/128.f, 0x7f0000ff},
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{ 0.5f, -0.5f, 0.f, 127.f/128.f, 0.f , 0x7fff00ff},
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{ -0.5f, 0.5f, 0.f, 0.f , 127.f/128.f, 0xa0ff0000}, // the first two base colors in a
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{ -0.5f, -0.5f, 0.f, 0.f , 0.f , 0xa000ff00}, // non-Gouraud triangle strip are ignored
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{ 0.5f, 0.5f, 0.f, 127.f/128.f, 127.f/128.f, 0xa00000ff},
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{ 0.5f, -0.5f, 0.f, 127.f/128.f, 0.f , 0xa0ff00ff},
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};
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constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
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@ -62,8 +63,8 @@ uint32_t transform(uint32_t * ta_parameter_buf,
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x1 = x * __builtin_cosf(theta) - z * __builtin_sinf(theta);
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z = x * __builtin_sinf(theta) + z * __builtin_cosf(theta);
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x = x1;
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x *= 240.f;
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y *= 240.f;
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x *= 256.f;
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y *= 256.f;
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x += 320.f;
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y += 240.f;
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z = 1.f / (z + 10.f);
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@ -81,7 +82,7 @@ uint32_t transform(uint32_t * ta_parameter_buf,
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return parameter.offset;
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}
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void init_texture_memory()
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void init_texture_memory(uint32_t render_passes)
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{
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volatile texture_memory_alloc * mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory);
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@ -91,7 +92,7 @@ void init_texture_memory()
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(offsetof (struct texture_memory_alloc, object_list)),
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640 / 32, // width
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480 / 32, // height
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2 // num_render_passes
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render_passes // num_render_passes
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);
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}
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@ -118,36 +119,68 @@ void main()
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory();
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constexpr uint32_t render_passes = 2;
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init_texture_memory(render_passes);
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc[2] =
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{ ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte
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, ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::_16x4byte
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::no_list
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};
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constexpr struct opb_size opb_size[2] = {
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{ .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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},
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{ .opaque = 0
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, .opaque_modifier = 0
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, .translucent = 16 * 4
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, .translucent_modifier = 0
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, .punch_through = 0
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}
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};
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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constexpr uint32_t opb_per_pass_size = tiles * 16 * 4;
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constexpr uint32_t opb_total_size = opb_per_pass_size * 2;
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uint32_t frame_ix = 0;
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constexpr uint32_t num_frames = 1;
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uint32_t ta_parameter_size[2];
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while (true) {
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v_sync_out();
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v_sync_in();
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// first render pass
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ta_polygon_converter_init(opb_total_size);
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uint32_t ta_parameter_size_pass_1 = transform(ta_parameter_buf, strip_vertices, strip_length, 0);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size_pass_1);
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ta_polygon_converter_init((opb_size[0].total() + opb_size[1].total()) * tiles, ta_alloc[0]);
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ta_parameter_size[0] = transform(ta_parameter_buf, strip_vertices, strip_length, 0);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size[0]);
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ta_wait_opaque_list();
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// second render pass
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ta_polygon_converter_cont(opb_per_pass_size);
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uint32_t ta_parameter_size_pass_2 = transform(ta_parameter_buf, strip_vertices, strip_length, 1);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size_pass_2);
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ta_polygon_converter_cont(opb_size[0].total() * tiles, ta_alloc[1]);
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ta_parameter_size[1] = transform(ta_parameter_buf, strip_vertices, strip_length, 1);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size[1]);
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ta_wait_translucent_list();
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constexpr int frame_ix = 0;
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constexpr int num_frames = 0;
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core_start_render(frame_ix, num_frames);
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v_sync_out();
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v_sync_in();
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core_wait_end_of_render_video(frame_ix, num_frames);
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theta += half_degree;
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frame_ix += 1;
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}
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}
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164
example/translucency.cpp
Normal file
164
example/translucency.cpp
Normal file
@ -0,0 +1,164 @@
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#include <cstdint>
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#include "align.hpp"
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#include "vga.hpp"
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#include "holly/texture_memory_alloc.hpp"
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#include "holly.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "memorymap.hpp"
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#include "macaw.hpp"
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struct vertex {
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float x;
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float y;
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float z;
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float u;
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float v;
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uint32_t color;
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};
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const struct vertex strip_vertices[4] = {
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// [ position ] [ uv coordinates ] [color ]
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{ -0.5f, 0.5f, 0.f, 0.f , 127.f/128.f, 0xa0ff0000}, // the first two base colors in a
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{ -0.5f, -0.5f, 0.f, 0.f , 0.f , 0xa000ff00}, // non-Gouraud triangle strip are ignored
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{ 0.5f, 0.5f, 0.f, 127.f/128.f, 127.f/128.f, 0xa00000ff},
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{ 0.5f, -0.5f, 0.f, 127.f/128.f, 0.f , 0xa0ff00ff},
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};
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constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
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static float theta = 0;
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constexpr float half_degree = 0.01745329f / 2.f;
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uint32_t transform(uint32_t * ta_parameter_buf,
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const vertex * strip_vertices,
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const uint32_t strip_length,
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bool translucent)
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{
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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uint32_t texture_address = (offsetof (struct texture_memory_alloc, texture));
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if (translucent) {
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// translucent untextured
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parameter.append<global_polygon_type_0>() = global_polygon_type_0();
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} else {
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// opaque textured
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parameter.append<global_polygon_type_0>() = global_polygon_type_0(texture_address);
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}
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for (uint32_t i = 0; i < strip_length; i++) {
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bool end_of_strip = i == strip_length - 1;
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float x = strip_vertices[i].x;
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float y = strip_vertices[i].y;
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float z = strip_vertices[i].z;
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float x1;
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x1 = x * __builtin_cosf(theta) - z * __builtin_sinf(theta);
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z = x * __builtin_sinf(theta) + z * __builtin_cosf(theta);
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x = x1;
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x *= 240.f;
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y *= 240.f;
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x += 320.f;
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y += 240.f;
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z = 1.f / (z + 10.f);
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parameter.append<vertex_polygon_type_3>() =
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vertex_polygon_type_3(x, y, z,
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strip_vertices[i].u,
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strip_vertices[i].v,
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strip_vertices[i].color,
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end_of_strip);
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}
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parameter.append<global_end_of_list>() = global_end_of_list();
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return parameter.offset;
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}
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void init_texture_memory(const struct opb_size& opb_size)
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{
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volatile texture_memory_alloc * mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory);
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background_parameter(mem->background);
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region_array2(mem->region_array,
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(offsetof (struct texture_memory_alloc, object_list)),
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640 / 32, // width
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480 / 32, // height
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opb_size
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);
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}
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uint32_t _ta_parameter_buf[((32 * (strip_length + 2)) * 2 + 32) / 4];
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void main()
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{
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vga();
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auto src = reinterpret_cast<const uint8_t *>(&_binary_macaw_data_start);
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auto size = reinterpret_cast<const uint32_t>(&_binary_macaw_data_size);
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auto mem = reinterpret_cast<texture_memory_alloc *>(0xa400'0000);
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for (uint32_t px = 0; px < size / 3; px++) {
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uint8_t r = src[px * 3 + 0];
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uint8_t g = src[px * 3 + 1];
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uint8_t b = src[px * 3 + 2];
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uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0);
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mem->texture[px] = rgb565;
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}
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::_16x4byte
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 16 * 4
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory(opb_size);
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uint32_t frame_ix = 0;
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constexpr uint32_t num_frames = 1;
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while (true) {
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ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc);
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uint32_t ta_parameter_size = 0;
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ta_parameter_size += transform(&ta_parameter_buf[ta_parameter_size / 4], strip_vertices, strip_length, 0);
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ta_parameter_size += transform(&ta_parameter_buf[ta_parameter_size / 4], strip_vertices, strip_length, 1);
|
||||
ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
|
||||
ta_wait_translucent_list();
|
||||
|
||||
core_start_render(frame_ix, num_frames);
|
||||
|
||||
v_sync_out();
|
||||
v_sync_in();
|
||||
core_wait_end_of_render_video(frame_ix, num_frames);
|
||||
|
||||
theta += half_degree;
|
||||
frame_ix += 1;
|
||||
}
|
||||
}
|
@ -2,6 +2,8 @@
|
||||
#include "core_bits.hpp"
|
||||
#include "../holly.hpp"
|
||||
#include "../memorymap.hpp"
|
||||
#include "../systembus.hpp"
|
||||
#include "../systembus_bits.hpp"
|
||||
|
||||
#include "texture_memory_alloc.hpp"
|
||||
|
||||
@ -11,7 +13,8 @@
|
||||
|
||||
void core_init()
|
||||
{
|
||||
holly.ISP_FEED_CFG = isp_feed_cfg::cache_size_for_translucency(0x200);
|
||||
holly.ISP_FEED_CFG = isp_feed_cfg::cache_size_for_translucency(0x200)
|
||||
| isp_feed_cfg::pre_sort_mode;
|
||||
|
||||
holly.FPU_SHAD_SCALE = fpu_shad_scale::scale_factor_for_shadows(1);
|
||||
holly.FPU_CULL_VAL = _i(1.f);
|
||||
@ -44,11 +47,11 @@ void core_init()
|
||||
holly.FPU_PARAM_CFG = fpu_param_cfg::region_header_type::type_2
|
||||
| fpu_param_cfg::tsp_parameter_burst_threshold(31)
|
||||
| fpu_param_cfg::isp_parameter_burst_threshold(31)
|
||||
| fpu_param_cfg::pointer_burst_size(7) // must be less than opb size
|
||||
| fpu_param_cfg::pointer_burst_size(0x15) // must be less than opb size
|
||||
| fpu_param_cfg::pointer_first_burst_size(7); // half of pointer burst size(?)
|
||||
}
|
||||
|
||||
void core_start_render(int frame_ix, int num_frames)
|
||||
void core_start_render(uint32_t frame_ix, uint32_t num_frames)
|
||||
{
|
||||
holly.REGION_BASE = (offsetof (struct texture_memory_alloc, region_array));
|
||||
holly.PARAM_BASE = (offsetof (struct texture_memory_alloc, isp_tsp_parameters));
|
||||
@ -56,15 +59,28 @@ void core_start_render(int frame_ix, int num_frames)
|
||||
holly.ISP_BACKGND_T = isp_backgnd_t::tag_address((offsetof (struct texture_memory_alloc, background)) / 4)
|
||||
| isp_backgnd_t::tag_offset(0)
|
||||
| isp_backgnd_t::skip(1);
|
||||
holly.ISP_BACKGND_D = _i(1.f/100000);
|
||||
holly.ISP_BACKGND_D = _i(1.f/100000.f);
|
||||
|
||||
holly.FB_W_CTRL = 1 << 3 | fb_w_ctrl::fb_packmode::_565_rgb_16bit;
|
||||
holly.FB_W_LINESTRIDE = (640 * 2) / 8;
|
||||
|
||||
int w_fb = ((frame_ix + 0) & num_frames) * 0x00096000;
|
||||
int r_fb = ((frame_ix + 1) & num_frames) * 0x00096000;
|
||||
uint32_t w_fb = ((frame_ix + 0) & num_frames) * 0x00096000;
|
||||
holly.FB_W_SOF1 = (offsetof (struct texture_memory_alloc, framebuffer)) + w_fb;
|
||||
holly.FB_R_SOF1 = (offsetof (struct texture_memory_alloc, framebuffer)) + r_fb;
|
||||
|
||||
holly.STARTRENDER = 1;
|
||||
}
|
||||
|
||||
static bool flycast_is_dumb = 0;
|
||||
|
||||
void core_wait_end_of_render_video(uint32_t frame_ix, uint32_t num_frames)
|
||||
{
|
||||
uint32_t r_fb = ((frame_ix + 1) & num_frames) * 0x00096000;
|
||||
holly.FB_R_SOF1 = (offsetof (struct texture_memory_alloc, framebuffer)) + r_fb;
|
||||
|
||||
if (!flycast_is_dumb) {
|
||||
flycast_is_dumb = 1;
|
||||
} else {
|
||||
while ((system.ISTNRM & ISTNRM__END_OF_RENDER_VIDEO) == 0);
|
||||
system.ISTNRM = ISTNRM__END_OF_RENDER_VIDEO;
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
void core_init();
|
||||
void core_start_render(int frame_ix, int num_frames);
|
||||
void core_start_render(uint32_t frame_ix, uint32_t num_frames);
|
||||
void core_wait_end_of_render_video(uint32_t frame_ix, uint32_t num_frames);
|
||||
|
@ -35,14 +35,15 @@ void region_array(volatile uint32_t * buf,
|
||||
|
||||
// create a "dummy region array [item]" for CORE & TA-related bug #21:
|
||||
// "Misshapen tiles or missing tiles occur"
|
||||
/*
|
||||
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
|
||||
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
|
||||
ix += 1;
|
||||
*/
|
||||
|
||||
for (uint32_t y = 0; y < height; y++) {
|
||||
for (uint32_t x = 0; x < width; x++) {
|
||||
@ -65,6 +66,74 @@ void region_array(volatile uint32_t * buf,
|
||||
}
|
||||
}
|
||||
|
||||
void region_array2(volatile uint32_t * buf,
|
||||
const uint32_t ol_base,
|
||||
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
|
||||
const uint32_t height, // in tile units (1 tile unit = 32 pixels)
|
||||
const struct opb_size& opb_size)
|
||||
{
|
||||
volatile region_array_entry * region_array = reinterpret_cast<volatile region_array_entry *>(buf);
|
||||
const uint32_t num_tiles = width * height;
|
||||
uint32_t ix = 0;
|
||||
|
||||
/*
|
||||
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
|
||||
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
ix += 1;
|
||||
*/
|
||||
|
||||
for (uint32_t y = 0; y < height; y++) {
|
||||
for (uint32_t x = 0; x < width; x++) {
|
||||
region_array[ix].tile = REGION_ARRAY__TILE_Y_POSITION(y)
|
||||
| REGION_ARRAY__TILE_X_POSITION(x);
|
||||
|
||||
if (y == (height - 1) && x == (width - 1))
|
||||
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
|
||||
|
||||
uint32_t tile_index = y * width + x;
|
||||
constexpr uint32_t opaque_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
|
||||
constexpr uint32_t translucent_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
|
||||
region_array[ix].opaque_list_pointer = (opb_size.opaque == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
|
||||
(ol_base + (opb_size.opaque * tile_index)
|
||||
);
|
||||
|
||||
region_array[ix].opaque_modifier_volume_list_pointer = (opb_size.opaque_modifier == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
|
||||
(ol_base + num_tiles * ( opb_size.opaque
|
||||
)
|
||||
+ (opb_size.opaque_modifier * tile_index)
|
||||
);
|
||||
|
||||
region_array[ix].translucent_list_pointer = (opb_size.translucent == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
|
||||
(ol_base + num_tiles * ( opb_size.opaque
|
||||
+ opb_size.opaque_modifier
|
||||
)
|
||||
+ (opb_size.translucent * tile_index)
|
||||
);
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = (opb_size.translucent_modifier == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
|
||||
(ol_base + num_tiles * ( opb_size.opaque
|
||||
+ opb_size.opaque_modifier
|
||||
+ opb_size.translucent
|
||||
)
|
||||
+ (opb_size.translucent_modifier * tile_index)
|
||||
);
|
||||
region_array[ix].punch_through_list_pointer = (opb_size.punch_through == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
|
||||
(ol_base + num_tiles * ( opb_size.opaque
|
||||
+ opb_size.opaque_modifier
|
||||
+ opb_size.translucent
|
||||
+ opb_size.translucent_modifier
|
||||
)
|
||||
+ (opb_size.punch_through * tile_index)
|
||||
);
|
||||
|
||||
ix += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void region_array_multipass(volatile uint32_t * buf,
|
||||
const uint32_t ol_base,
|
||||
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
|
||||
@ -74,6 +143,7 @@ void region_array_multipass(volatile uint32_t * buf,
|
||||
volatile region_array_entry * region_array = reinterpret_cast<volatile region_array_entry *>(buf);
|
||||
uint32_t ix = 0;
|
||||
|
||||
/*
|
||||
// create a "dummy region array [item]" for CORE & TA-related bug #21:
|
||||
// "Misshapen tiles or missing tiles occur"
|
||||
region_array[ix].tile = REGION_ARRAY__FLUSH_ACCUMULATE;
|
||||
@ -82,38 +152,51 @@ void region_array_multipass(volatile uint32_t * buf,
|
||||
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
|
||||
ix += 1;
|
||||
*/
|
||||
|
||||
constexpr uint32_t opaque_list_opb_size = 16 * 4; // for a single OPB in bytes; this must match O_OPB in TA_ALLOC_CTRL
|
||||
const uint32_t opaque_opb_render_pass_size = width * height * opaque_list_opb_size; // the sum of the size of all OPB for a single pass
|
||||
constexpr uint32_t list_opb_size = 16 * 4; // for a single OPB in bytes; this must match O_OPB in TA_ALLOC_CTRL
|
||||
const uint32_t opb_render_pass_size = width * height * list_opb_size; // the sum of the size of all OPB for a single pass
|
||||
|
||||
for (uint32_t y = 0; y < height; y++) {
|
||||
for (uint32_t x = 0; x < width; x++) {
|
||||
for (uint32_t render_pass = 0; render_pass < num_render_passes; render_pass++) {
|
||||
|
||||
region_array[ix].tile = REGION_ARRAY__TILE_Y_POSITION(y)
|
||||
| REGION_ARRAY__TILE_X_POSITION(x);
|
||||
|
||||
/* 0x10 = FLUSH_ACCUMULATE
|
||||
0x50 = FLUSH_ACCUMULATE | Z_CLEAR
|
||||
0x40 = Z_CLEAR
|
||||
*/
|
||||
|
||||
for (uint32_t render_pass = 0; render_pass < num_render_passes; render_pass++) {
|
||||
if (render_pass != (num_render_passes - 1))
|
||||
region_array[ix].tile |= REGION_ARRAY__FLUSH_ACCUMULATE;
|
||||
|
||||
if (render_pass > 0)
|
||||
region_array[ix].tile |= REGION_ARRAY__Z_CLEAR;
|
||||
|
||||
if (render_pass == (num_render_passes - 1) &&
|
||||
y == (height - 1) && x == (width - 1))
|
||||
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
|
||||
|
||||
uint32_t tile_index = y * width + x;
|
||||
uint32_t pass_ol_base = ol_base + (opaque_opb_render_pass_size * render_pass);
|
||||
region_array[ix].opaque_list_pointer = pass_ol_base + (opaque_list_opb_size * tile_index);
|
||||
uint32_t pass_ol_base = ol_base + (opb_render_pass_size * render_pass);
|
||||
if (render_pass == 0) {
|
||||
region_array[ix].opaque_list_pointer = pass_ol_base + (list_opb_size * tile_index);
|
||||
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
} else {
|
||||
// (list_opb_size * width * height) +
|
||||
region_array[ix].opaque_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].opaque_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].translucent_list_pointer = pass_ol_base + (list_opb_size * tile_index);
|
||||
region_array[ix].translucent_modifier_volume_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
region_array[ix].punch_through_list_pointer = REGION_ARRAY__LIST_POINTER__EMPTY;
|
||||
}
|
||||
|
||||
ix++;
|
||||
if (y == (height - 1) && x == (width - 1))
|
||||
region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
|
||||
|
||||
ix += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,11 +2,34 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
struct opb_size {
|
||||
uint32_t opaque;
|
||||
uint32_t opaque_modifier;
|
||||
uint32_t translucent;
|
||||
uint32_t translucent_modifier;
|
||||
uint32_t punch_through;
|
||||
|
||||
uint32_t total() const
|
||||
{
|
||||
return opaque
|
||||
+ opaque_modifier
|
||||
+ translucent
|
||||
+ translucent_modifier
|
||||
+ punch_through;
|
||||
}
|
||||
};
|
||||
|
||||
void region_array(volatile uint32_t * buf,
|
||||
const uint32_t ol_base,
|
||||
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
|
||||
const uint32_t height); // in tile units (1 tile unit = 32 pixels)
|
||||
|
||||
void region_array2(volatile uint32_t * buf,
|
||||
const uint32_t ol_base,
|
||||
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
|
||||
const uint32_t height, // in tile units (1 tile unit = 32 pixels)
|
||||
const struct opb_size& opb_size);
|
||||
|
||||
void region_array_multipass(volatile uint32_t * buf,
|
||||
const uint32_t ol_base,
|
||||
const uint32_t width, // in tile units (1 tile unit = 32 pixels)
|
||||
|
@ -12,7 +12,8 @@
|
||||
|
||||
#include "ta_fifo_polygon_converter.hpp"
|
||||
|
||||
void ta_polygon_converter_init(uint32_t opb_total_size) // for all render passes
|
||||
void ta_polygon_converter_init(uint32_t opb_total_size, // for all render passes
|
||||
uint32_t ta_alloc)
|
||||
{
|
||||
holly.SOFTRESET = softreset::ta_soft_reset;
|
||||
holly.SOFTRESET = 0;
|
||||
@ -21,11 +22,7 @@ void ta_polygon_converter_init(uint32_t opb_total_size) // for all render passes
|
||||
| ta_glob_tile_clip::tile_x_num((640 / 32) - 1);
|
||||
|
||||
holly.TA_ALLOC_CTRL = ta_alloc_ctrl::opb_mode::increasing_addresses
|
||||
| ta_alloc_ctrl::pt_opb::no_list
|
||||
| ta_alloc_ctrl::tm_opb::no_list
|
||||
| ta_alloc_ctrl::t_opb::no_list
|
||||
| ta_alloc_ctrl::om_opb::no_list
|
||||
| ta_alloc_ctrl::o_opb::_16x4byte;
|
||||
| ta_alloc;
|
||||
|
||||
holly.TA_ISP_BASE = (offsetof (struct texture_memory_alloc, isp_tsp_parameters));
|
||||
holly.TA_ISP_LIMIT = (offsetof (struct texture_memory_alloc, object_list)); // the end of isp_tsp_parameters
|
||||
@ -40,15 +37,11 @@ void ta_polygon_converter_init(uint32_t opb_total_size) // for all render passes
|
||||
(void)_dummy_read;
|
||||
}
|
||||
|
||||
void ta_polygon_converter_cont(uint32_t ol_base_offset)
|
||||
void ta_polygon_converter_cont(uint32_t ol_base_offset,
|
||||
uint32_t ta_alloc)
|
||||
{
|
||||
holly.TA_ALLOC_CTRL = ta_alloc_ctrl::opb_mode::increasing_addresses
|
||||
| ta_alloc_ctrl::pt_opb::no_list
|
||||
| ta_alloc_ctrl::tm_opb::no_list
|
||||
| ta_alloc_ctrl::t_opb::_16x4byte
|
||||
| ta_alloc_ctrl::om_opb::no_list
|
||||
| ta_alloc_ctrl::o_opb::no_list;
|
||||
|
||||
| ta_alloc;
|
||||
holly.TA_OL_BASE = (offsetof (struct texture_memory_alloc, object_list))
|
||||
+ ol_base_offset;
|
||||
|
||||
@ -58,7 +51,6 @@ void ta_polygon_converter_cont(uint32_t ol_base_offset)
|
||||
(void)_dummy_read;
|
||||
}
|
||||
|
||||
|
||||
void ta_polygon_converter_transfer(volatile uint32_t * buf, uint32_t size)
|
||||
{
|
||||
/* wait for previous transfer to complete (if any) */
|
||||
|
@ -2,8 +2,10 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
void ta_polygon_converter_init(uint32_t opb_total_size); // total OPB size for all render passes
|
||||
void ta_polygon_converter_cont(uint32_t ol_base_offset);
|
||||
void ta_polygon_converter_init(uint32_t opb_total_size, // total OPB size for all render passes
|
||||
uint32_t ta_alloc);
|
||||
void ta_polygon_converter_cont(uint32_t ol_base_offset,
|
||||
uint32_t ta_alloc);
|
||||
void ta_polygon_converter_transfer(volatile uint32_t * buf, uint32_t size);
|
||||
void ta_wait_opaque_list();
|
||||
void ta_wait_translucent_list();
|
||||
|
@ -151,8 +151,8 @@ struct global_polygon_type_0 {
|
||||
, isp_tsp_instruction_word( isp_tsp_instruction_word::depth_compare_mode::always
|
||||
| isp_tsp_instruction_word::culling_mode::no_culling )
|
||||
|
||||
, tsp_instruction_word( tsp_instruction_word::src_alpha_instr::one
|
||||
| tsp_instruction_word::dst_alpha_instr::src_alpha
|
||||
, tsp_instruction_word( tsp_instruction_word::src_alpha_instr::src_alpha
|
||||
| tsp_instruction_word::dst_alpha_instr::inverse_src_alpha
|
||||
| tsp_instruction_word::fog_control::no_fog
|
||||
| tsp_instruction_word::use_alpha )
|
||||
|
||||
|
@ -8,15 +8,19 @@
|
||||
|
||||
(that is, it is significantly more space than required for trivial
|
||||
TA/CORE drawings)
|
||||
|
||||
region-array[0x00004000 / 4] is enough space for 2 render passes.
|
||||
*/
|
||||
|
||||
struct texture_memory_alloc {
|
||||
uint32_t isp_tsp_parameters[0x00100000 / 4]; // TA_ISP_BASE / PARAM_BASE (the actual objects)
|
||||
uint32_t object_list[0x00100000 / 4]; // TA_OL_BASE (contains object pointer blocks)
|
||||
uint32_t _res0[ 0x20 / 4]; // (the TA may clobber 4 bytes starting at TA_OL_LIMIT)
|
||||
uint32_t region_array[0x00002000 / 4]; // REGION_BASE
|
||||
uint32_t region_array[0x00004000 / 4]; // REGION_BASE
|
||||
uint32_t background[0x00000040 / 4]; // ISP_BACKGND_T
|
||||
uint32_t framebuffer[2][0x00096000 / 4]; // FB_R_SOF1 / FB_W_SOF1
|
||||
uint32_t _res1[ 0x20 / 4]; // (re-align texture to a 64-byte boundary)
|
||||
uint16_t texture[128 * 128 * 2 / 2]; // texture_control_word::texture_address
|
||||
};
|
||||
|
||||
static_assert((sizeof (texture_memory_alloc)) < 0x1000000);
|
||||
|
Loading…
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Reference in New Issue
Block a user