example/sprite: update

This commit is contained in:
Zack Buhman 2024-03-09 18:16:44 +08:00
parent f8dc9f1250
commit ae7f35191d

View File

@ -1,18 +1,20 @@
#include <cstdint>
#include "align.hpp"
#include "holly/video_output.hpp"
#include "holly.hpp"
#include "memorymap.hpp"
#include "holly/holly.hpp"
#include "holly/core.hpp"
#include "holly/core_bits.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/video_output.hpp"
#include "holly/ta_bits.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/ta_global_parameter.hpp"
#include "holly/ta_vertex_parameter.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/isp_tsp.hpp"
#include "holly/texture_memory_alloc.hpp"
#include "holly/background.hpp"
#include "holly/region_array.hpp"
#include "holly/texture_memory_alloc.hpp"
#include "memorymap.hpp"
struct vertex {
float x;
@ -32,10 +34,32 @@ uint32_t transform(uint32_t * ta_parameter_buf)
{
auto parameter = ta_parameter_writer(ta_parameter_buf);
const uint32_t parameter_control_word = para_control::para_type::sprite
| para_control::list_type::opaque
| obj_control::col_type::packed_color;
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
| isp_tsp_instruction_word::culling_mode::no_culling;
const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
| tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::fog_control::no_fog;
const uint32_t texture_control_word = 0;
constexpr uint32_t base_color = 0xffff0000;
parameter.append<global_sprite>() = global_sprite(base_color);
parameter.append<vertex_sprite_type_0>() =
vertex_sprite_type_0(quad_vertices[0].x,
parameter.append<ta_global_parameter::sprite>() =
ta_global_parameter::sprite(parameter_control_word,
isp_tsp_instruction_word,
tsp_instruction_word,
texture_control_word,
base_color,
0, // offset_color
0, // data_size_for_sort_dma
0); // next_address_for_sort_dma
parameter.append<ta_vertex_parameter::sprite_type_0>() =
ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter,
quad_vertices[0].x,
quad_vertices[0].y,
quad_vertices[0].z,
quad_vertices[1].x,
@ -48,7 +72,7 @@ uint32_t transform(uint32_t * ta_parameter_buf)
quad_vertices[3].y);
// curiously, there is no quad_veritices[3].z in vertex_sprite_type_0
parameter.append<global_end_of_list>() = global_end_of_list();
parameter.append<ta_global_parameter::end_of_list>() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
return parameter.offset;
}
@ -57,7 +81,7 @@ void init_texture_memory(const struct opb_size& opb_size)
{
auto mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory32);
background_parameter(mem->background);
background_parameter(mem->background, 0xff220000);
region_array2(mem->region_array,
(offsetof (struct texture_memory_alloc, object_list)),
@ -103,7 +127,10 @@ void main()
constexpr uint32_t num_frames = 1;
while (true) {
ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc);
ta_polygon_converter_init(opb_size.total(),
ta_alloc,
640 / 32,
480 / 32);
uint32_t ta_parameter_size = transform(ta_parameter_buf);
ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
ta_wait_opaque_list();