icosphere: increase the size of ta_parameter_buf
This might accidentally work, but the number of ta parameters far exceeded the previous value.
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@ -21,7 +21,7 @@
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constexpr float half_degree = 0.01745329f / 2;
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#define MODEL icosphere
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#define MODEL suzanne
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vec3 rotate(const vec3& vertex, float theta)
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{
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@ -219,7 +219,7 @@ void init_texture_memory(const struct opb_size& opb_size)
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);
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}
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uint32_t _ta_parameter_buf[((32 * (5 * 6 + 1)) + 32) / 4];
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uint32_t _ta_parameter_buf[((32 * 8192) + 32) / 4];
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void main()
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{
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