example: fix video_output example
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@ -2,7 +2,7 @@ MAKEFILE_PATH := $(abspath $(lastword $(MAKEFILE_LIST)))
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DIR := $(dir $(MAKEFILE_PATH))
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DIR := $(dir $(MAKEFILE_PATH))
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LIB ?= .
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LIB ?= .
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OPT ?= -Og
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OPT ?= -O2
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GENERATED ?=
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GENERATED ?=
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AARCH = --isa=sh4 --little
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AARCH = --isa=sh4 --little
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@ -90,7 +90,7 @@ void init_texture_memory(const struct opb_size& opb_size)
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void main()
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void main()
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{
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{
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serial::init(4);
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serial::init(0);
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serial::string("main\n");
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serial::string("main\n");
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video_output::set_mode_vga();
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video_output::set_mode_vga();
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@ -14,7 +14,7 @@
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#include "holly/texture_memory_alloc.hpp"
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#include "holly/texture_memory_alloc.hpp"
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#include "holly/background.hpp"
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#include "holly/background.hpp"
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#include "holly/region_array.hpp"
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#include "holly/region_array.hpp"
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#include "sh7091/store_queue.hpp"
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#include "sh7091/serial.hpp"
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#include "sh7091/serial.hpp"
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void print_cable_type_resolution(const uint32_t cable_type, const struct video_output::framebuffer_resolution& framebuffer_resolution)
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void print_cable_type_resolution(const uint32_t cable_type, const struct video_output::framebuffer_resolution& framebuffer_resolution)
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@ -59,9 +59,9 @@ struct vertex transform_vertex(const struct vertex& v,
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};
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};
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}
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}
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uint32_t transform(uint32_t * ta_parameter_buf,
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void transform(uint32_t * ta_parameter_buf,
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const struct video_output::framebuffer_resolution& framebuffer_resolution,
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const struct video_output::framebuffer_resolution& framebuffer_resolution,
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const float theta)
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const float theta)
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{
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{
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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@ -85,7 +85,7 @@ uint32_t transform(uint32_t * ta_parameter_buf,
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constexpr uint32_t base_color = 0xffff0000;
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constexpr uint32_t base_color = 0xffff0000;
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parameter.append<ta_global_parameter::sprite>() =
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*reinterpret_cast<ta_global_parameter::sprite *>(store_queue) =
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ta_global_parameter::sprite(parameter_control_word,
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ta_global_parameter::sprite(parameter_control_word,
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isp_tsp_instruction_word,
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isp_tsp_instruction_word,
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tsp_instruction_word,
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tsp_instruction_word,
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@ -94,18 +94,21 @@ uint32_t transform(uint32_t * ta_parameter_buf,
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0, // offset_color
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0, // offset_color
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0, // data_size_for_sort_dma
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0, // data_size_for_sort_dma
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0); // next_address_for_sort_dma
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0); // next_address_for_sort_dma
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sq_transfer_32byte(ta_fifo_polygon_converter);
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parameter.append<ta_vertex_parameter::sprite_type_0>() =
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*reinterpret_cast<ta_vertex_parameter::sprite_type_0 *>(store_queue) =
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ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter,
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ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter,
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a.x, a.y, a.z,
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a.x, a.y, a.z,
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b.x, b.y, b.z,
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b.x, b.y, b.z,
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c.x, c.y, c.z,
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c.x, c.y, c.z,
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d.x, d.y);
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d.x, d.y);
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sq_transfer_64byte(ta_fifo_polygon_converter);
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// curiously, there is no quad_vertices[3].z in vertex_sprite_type_0
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// curiously, there is no quad_vertices[3].z in vertex_sprite_type_0
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parameter.append<ta_global_parameter::end_of_list>() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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*reinterpret_cast<ta_global_parameter::end_of_list *>(store_queue) =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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sq_transfer_32byte(ta_fifo_polygon_converter);
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return parameter.offset;
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}
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}
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void init_texture_memory(const struct opb_size& opb_size, const struct video_output::framebuffer_resolution& framebuffer_resolution)
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void init_texture_memory(const struct opb_size& opb_size, const struct video_output::framebuffer_resolution& framebuffer_resolution)
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@ -122,6 +125,7 @@ uint32_t _ta_parameter_buf[((32 + 64 + 32) + 32) / 4];
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void main()
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void main()
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{
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{
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serial::init(0);
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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@ -141,13 +145,15 @@ void main()
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| softreset::ta_soft_reset;
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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holly.SOFTRESET = 0;
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holly.VO_BORDER_COL = 0xffffff00;
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uint32_t cable_type = video_output::get_cable_type();
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uint32_t cable_type = video_output::get_cable_type();
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auto framebuffer_resolution = video_output::set_mode_by_cable_type(cable_type);
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auto framebuffer_resolution = video_output::set_mode_by_cable_type(cable_type);
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print_cable_type_resolution(cable_type, framebuffer_resolution);
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print_cable_type_resolution(cable_type, framebuffer_resolution);
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init_texture_memory(opb_size, framebuffer_resolution);
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init_texture_memory(opb_size, framebuffer_resolution);
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core_init();
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core_init();
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float theta = 0;
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float theta = 10;
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uint32_t frame_ix = 0;
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uint32_t frame_ix = 0;
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while (true) {
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while (true) {
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@ -155,21 +161,26 @@ void main()
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ta_alloc,
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ta_alloc,
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framebuffer_resolution.width / 32,
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framebuffer_resolution.width / 32,
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framebuffer_resolution.height / 32);
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framebuffer_resolution.height / 32);
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uint32_t ta_parameter_size = transform(ta_parameter_buf, framebuffer_resolution, theta);
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transform(ta_parameter_buf, framebuffer_resolution, theta);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
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ta_wait_opaque_list();
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ta_wait_opaque_list();
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core_start_render(framebuffer_resolution.width, // frame_width
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core_start_render2(texture_memory_alloc::region_array.start,
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frame_ix);
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texture_memory_alloc::isp_tsp_parameters.start,
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texture_memory_alloc::background.start,
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texture_memory_alloc::framebuffer[frame_ix].start,
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framebuffer_resolution.width
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);
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core_wait_end_of_render_video();
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core_wait_end_of_render_video();
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while (!spg_status::vsync(holly.SPG_STATUS));
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while (!spg_status::vsync(holly.SPG_STATUS));
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core_flip(frame_ix);
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core_flip(frame_ix);
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if (cable_type != video_output::get_cable_type()) {
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uint32_t new_cable_type = video_output::get_cable_type();
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cable_type = video_output::get_cable_type();
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if (cable_type != new_cable_type) {
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framebuffer_resolution = video_output::set_mode_by_cable_type(cable_type);
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framebuffer_resolution = video_output::set_mode_by_cable_type(new_cable_type);
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print_cable_type_resolution(cable_type, framebuffer_resolution);
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print_cable_type_resolution(new_cable_type, framebuffer_resolution);
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init_texture_memory(opb_size, framebuffer_resolution);
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init_texture_memory(opb_size, framebuffer_resolution);
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cable_type = new_cable_type;
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}
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}
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while (spg_status::vsync(holly.SPG_STATUS));
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while (spg_status::vsync(holly.SPG_STATUS));
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