font_bitmap: use 4bpp palette
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@ -33,8 +33,8 @@ MACAW_TWIDDLE_OBJ = \
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example/macaw_twiddle.elf: LDSCRIPT = $(LIB)/alt.lds
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example/macaw_twiddle.elf: $(START_OBJ) $(MACAW_TWIDDLE_OBJ)
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FONT_OBJ = \
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example/font.o \
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FONT_BITMAP_OBJ = \
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example/font_bitmap.o \
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vga.o \
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holly/core.o \
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holly/region_array.o \
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@ -43,8 +43,8 @@ FONT_OBJ = \
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serial.o \
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sperrypc.data.o
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example/font.elf: LDSCRIPT = $(LIB)/alt.lds
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example/font.elf: $(START_OBJ) $(FONT_OBJ)
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example/font_bitmap.elf: LDSCRIPT = $(LIB)/alt.lds
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example/font_bitmap.elf: $(START_OBJ) $(FONT_BITMAP_OBJ)
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MACAW_MULTIPASS_OBJ = \
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example/macaw_multipass.o \
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@ -107,7 +107,7 @@ uint32_t transform(uint32_t * ta_parameter_buf, const char * s, const uint32_t l
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| tsp_instruction_word::texture_u_size::_8 // 8px
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| tsp_instruction_word::texture_v_size::_8; // 8px
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polygon.texture_control_word = texture_control_word::pixel_format::_8bpp_palette
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polygon.texture_control_word = texture_control_word::pixel_format::_4bpp_palette
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| texture_control_word::scan_order::twiddled
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| texture_control_word::texture_address((texture_address + 8 * 8 * (s[string_ix] - ' ')) / 8);
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parameter.append<global_polygon_type_0>() = polygon;
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@ -182,7 +182,7 @@ inline void inflate_character(const uint8_t * src, const uint8_t c)
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} temp2;
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//twiddle::texture(&texture[offset], temp, 8, 8);
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twiddle::texture(temp2.u8, temp, 8, 8);
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twiddle::texture_4bpp(temp2.u8, temp, 8, 8);
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for (uint32_t i = 0; i < 8 * 8 / 4; i++) {
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texture[(offset / 4) + i] = temp2.u32[i];
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}
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47
twiddle.hpp
47
twiddle.hpp
@ -1,4 +1,5 @@
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#include <cstdint>
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#include <array>
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namespace twiddle {
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@ -57,6 +58,38 @@ static_assert(from_xy(0b000, 0b101) == 17);
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static_assert(from_xy(0b000, 0b110) == 20);
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static_assert(from_xy(0b000, 0b111) == 21);
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constexpr inline std::array<uint32_t, 2>
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from_ix(uint32_t curve_ix)
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{
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std::array<uint32_t, 2> x_y = {0, 0};
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uint32_t curve_bit = 0;
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while (curve_ix != 0) {
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x_y[(curve_bit + 1) % 2] |= (curve_ix & 1) << (curve_bit / 2);
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curve_ix >>= 1;
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curve_bit += 1;
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}
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return x_y;
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}
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static_assert(from_ix(0) == std::array<uint32_t, 2>{{0b000, 0b000}});
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static_assert(from_ix(2) == std::array<uint32_t, 2>{{0b001, 0b000}});
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static_assert(from_ix(8) == std::array<uint32_t, 2>{{0b010, 0b000}});
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static_assert(from_ix(10) == std::array<uint32_t, 2>{{0b011, 0b000}});
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static_assert(from_ix(32) == std::array<uint32_t, 2>{{0b100, 0b000}});
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static_assert(from_ix(34) == std::array<uint32_t, 2>{{0b101, 0b000}});
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static_assert(from_ix(40) == std::array<uint32_t, 2>{{0b110, 0b000}});
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static_assert(from_ix(42) == std::array<uint32_t, 2>{{0b111, 0b000}});
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static_assert(from_ix(1) == std::array<uint32_t, 2>{{0b000, 0b001}});
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static_assert(from_ix(4) == std::array<uint32_t, 2>{{0b000, 0b010}});
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static_assert(from_ix(5) == std::array<uint32_t, 2>{{0b000, 0b011}});
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static_assert(from_ix(16) == std::array<uint32_t, 2>{{0b000, 0b100}});
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static_assert(from_ix(17) == std::array<uint32_t, 2>{{0b000, 0b101}});
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static_assert(from_ix(20) == std::array<uint32_t, 2>{{0b000, 0b110}});
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static_assert(from_ix(21) == std::array<uint32_t, 2>{{0b000, 0b111}});
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template <typename T>
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void texture(volatile T * dst, const T * src, const uint32_t width, const uint32_t height)
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{
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@ -69,4 +102,18 @@ void texture(volatile T * dst, const T * src, const uint32_t width, const uint32
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}
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}
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template <typename T>
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void texture_4bpp(volatile T * dst, const T * src, const uint32_t width, const uint32_t height)
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{
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for (uint32_t y = 0; y < height; y++) {
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for (uint32_t x = 0; x < width; x++) {
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uint32_t twiddle_ix = from_xy(x, y);
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T value = src[y * width + x];
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uint32_t shift = (4 * (twiddle_ix & 1));
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dst[twiddle_ix / 2] &= ~(0b1111 << shift);
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dst[twiddle_ix / 2] |= value << shift;
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}
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}
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}
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}
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