example: add macaw_twiddle
This commit is contained in:
parent
39aa6b75a6
commit
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@ -21,6 +21,18 @@ MACAW_OBJ = \
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example/macaw.elf: LDSCRIPT = $(LIB)/alt.lds
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example/macaw.elf: $(START_OBJ) $(MACAW_OBJ)
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MACAW_TWIDDLE_OBJ = \
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example/macaw_twiddle.o \
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vga.o \
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holly/core.o \
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holly/region_array.o \
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holly/background.o \
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holly/ta_fifo_polygon_converter.o \
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macaw.data.o
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example/macaw_twiddle.elf: LDSCRIPT = $(LIB)/alt.lds
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example/macaw_twiddle.elf: $(START_OBJ) $(MACAW_TWIDDLE_OBJ)
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MACAW_MULTIPASS_OBJ = \
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example/macaw_multipass.o \
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vga.o \
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@ -113,7 +113,7 @@ void main()
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::_16x4byte
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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162
example/macaw_twiddle.cpp
Normal file
162
example/macaw_twiddle.cpp
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@ -0,0 +1,162 @@
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#include <cstdint>
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#include "align.hpp"
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#include "vga.hpp"
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#include "holly/texture_memory_alloc.hpp"
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#include "holly.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "memorymap.hpp"
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#include "twiddle.hpp"
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#include "macaw.hpp"
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struct vertex {
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float x;
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float y;
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float z;
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float u;
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float v;
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uint32_t color;
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};
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const struct vertex strip_vertices[4] = {
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// [ position ] [ uv coordinates ] [color ]
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{ -0.5f, 0.5f, 0.f, 0.f , 127.f/128.f, 0x00000000}, // the first two base colors in a
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{ -0.5f, -0.5f, 0.f, 0.f , 0.f , 0x00000000}, // non-Gouraud triangle strip are ignored
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{ 0.5f, 0.5f, 0.f, 127.f/128.f, 127.f/128.f, 0x00000000},
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{ 0.5f, -0.5f, 0.f, 127.f/128.f, 0.f , 0x00000000},
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};
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constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
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static float theta = 0;
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constexpr float half_degree = 0.01745329f / 2.f;
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uint32_t transform(uint32_t * ta_parameter_buf,
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const vertex * strip_vertices,
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const uint32_t strip_length)
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{
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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uint32_t texture_address = (offsetof (struct texture_memory_alloc, texture));
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auto polygon = global_polygon_type_0(texture_address);
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polygon.texture_control_word = texture_control_word::pixel_format::_565
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| texture_control_word::scan_order::twiddled
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| texture_control_word::texture_address(texture_address / 8);
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parameter.append<global_polygon_type_0>() = polygon;
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for (uint32_t i = 0; i < strip_length; i++) {
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bool end_of_strip = i == strip_length - 1;
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float x = strip_vertices[i].x;
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float y = strip_vertices[i].y;
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float z = strip_vertices[i].z;
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float x1;
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x1 = x * __builtin_cosf(theta) - z * __builtin_sinf(theta);
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z = x * __builtin_sinf(theta) + z * __builtin_cosf(theta);
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x = x1;
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x *= 240.f;
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y *= 240.f;
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x += 320.f;
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y += 240.f;
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z = 1.f / (z + 10.f);
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parameter.append<vertex_polygon_type_3>() =
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vertex_polygon_type_3(x, y, z,
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strip_vertices[i].u,
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strip_vertices[i].v,
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strip_vertices[i].color,
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end_of_strip);
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}
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parameter.append<global_end_of_list>() = global_end_of_list();
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return parameter.offset;
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}
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void init_texture_memory(const struct opb_size& opb_size)
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{
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volatile texture_memory_alloc * mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory);
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background_parameter(mem->background);
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region_array2(mem->region_array,
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(offsetof (struct texture_memory_alloc, object_list)),
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640 / 32, // width
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480 / 32, // height
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opb_size
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);
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}
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uint32_t _ta_parameter_buf[((32 * (strip_length + 2)) + 32) / 4];
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void main()
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{
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vga();
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auto src = reinterpret_cast<const uint8_t *>(&_binary_macaw_data_start);
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auto size = reinterpret_cast<const uint32_t>(&_binary_macaw_data_size);
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auto mem = reinterpret_cast<texture_memory_alloc *>(0xa400'0000);
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uint16_t temp[size / 3];
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for (uint32_t px = 0; px < size / 3; px++) {
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uint8_t r = src[px * 3 + 0];
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uint8_t g = src[px * 3 + 1];
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uint8_t b = src[px * 3 + 2];
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uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0);
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temp[px] = rgb565;
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}
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twiddle::texture(mem->texture, temp, 128, 128);
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory(opb_size);
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uint32_t frame_ix = 0;
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constexpr uint32_t num_frames = 1;
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while (true) {
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ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc);
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uint32_t ta_parameter_size = transform(ta_parameter_buf, strip_vertices, strip_length);
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ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
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ta_wait_opaque_list();
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core_start_render(frame_ix, num_frames);
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v_sync_out();
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v_sync_in();
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core_wait_end_of_render_video(frame_ix, num_frames);
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theta += half_degree;
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frame_ix += 1;
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}
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}
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142
holly.hpp
142
holly.hpp
@ -4,92 +4,92 @@
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#include "type.hpp"
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struct holly_reg {
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reg32 ID; /* Device ID */
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reg32 REVISION; /* Revision Number */
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reg32 SOFTRESET; /* CORE & TA software reset */
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reg32 ID; /* Device ID */
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reg32 REVISION; /* Revision Number */
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reg32 SOFTRESET; /* CORE & TA software reset */
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reg8 _pad0[8];
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reg32 STARTRENDER; /* Drawing start */
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reg32 TEST_SELECT; /* Test (writing this register is prohibited) */
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reg32 STARTRENDER; /* Drawing start */
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reg32 TEST_SELECT; /* Test (writing this register is prohibited) */
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reg8 _pad1[4];
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reg32 PARAM_BASE; /* Base address for ISP parameters */
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reg32 PARAM_BASE; /* Base address for ISP parameters */
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reg8 _pad2[8];
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reg32 REGION_BASE; /* Base address for Region Array */
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reg32 SPAN_SORT_CFG; /* Span Sorter control */
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reg32 REGION_BASE; /* Base address for Region Array */
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reg32 SPAN_SORT_CFG; /* Span Sorter control */
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reg8 _pad3[12];
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reg32 VO_BORDER_COL; /* Border area color */
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reg32 FB_R_CTRL; /* Frame buffer read control */
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reg32 FB_W_CTRL; /* Frame buffer write control */
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reg32 FB_W_LINESTRIDE; /* Frame buffer line stride */
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reg32 FB_R_SOF1; /* Read start address for field - 1/strip - 1 */
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reg32 FB_R_SOF2; /* Read start address for field - 2/strip - 2 */
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reg32 VO_BORDER_COL; /* Border area color */
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reg32 FB_R_CTRL; /* Frame buffer read control */
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reg32 FB_W_CTRL; /* Frame buffer write control */
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reg32 FB_W_LINESTRIDE; /* Frame buffer line stride */
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reg32 FB_R_SOF1; /* Read start address for field - 1/strip - 1 */
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reg32 FB_R_SOF2; /* Read start address for field - 2/strip - 2 */
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reg8 _pad4[4];
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reg32 FB_R_SIZE; /* Frame buffer XY size */
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reg32 FB_W_SOF1; /* Write start address for field - 1/strip - 1 */
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reg32 FB_W_SOF2; /* Write start address for field - 2/strip - 2 */
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reg32 FB_X_CLIP; /* Pixel clip X coordinate */
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reg32 FB_Y_CLIP; /* Pixel clip Y coordinate */
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reg32 FB_R_SIZE; /* Frame buffer XY size */
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reg32 FB_W_SOF1; /* Write start address for field - 1/strip - 1 */
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reg32 FB_W_SOF2; /* Write start address for field - 2/strip - 2 */
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reg32 FB_X_CLIP; /* Pixel clip X coordinate */
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reg32 FB_Y_CLIP; /* Pixel clip Y coordinate */
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reg8 _pad5[4];
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reg32 FPU_SHAD_SCALE; /* Intensity Volume mode */
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reg32 FPU_CULL_VAL; /* Comparison value for culling */
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reg32 FPU_PARAM_CFG; /* Parameter read control */
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reg32 HALF_OFFSET; /* Pixel sampling control */
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reg32 FPU_PERP_VAL; /* Comparison value for perpendicular polygons */
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reg32 ISP_BACKGND_D; /* Background surface depth */
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reg32 ISP_BACKGND_T; /* Background surface tag */
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reg32 FPU_SHAD_SCALE; /* Intensity Volume mode */
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reg32 FPU_CULL_VAL; /* Comparison value for culling */
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reg32 FPU_PARAM_CFG; /* Parameter read control */
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reg32 HALF_OFFSET; /* Pixel sampling control */
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reg32 FPU_PERP_VAL; /* Comparison value for perpendicular polygons */
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reg32 ISP_BACKGND_D; /* Background surface depth */
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reg32 ISP_BACKGND_T; /* Background surface tag */
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reg8 _pad6[8];
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reg32 ISP_FEED_CFG; /* Translucent polygon sort mode */
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reg32 ISP_FEED_CFG; /* Translucent polygon sort mode */
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reg8 _pad7[4];
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reg32 SDRAM_REFRESH; /* Texture memory refresh counter */
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reg32 SDRAM_ARB_CFG; /* Texture memory arbiter control */
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reg32 SDRAM_CFG; /* Texture memory control */
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reg32 SDRAM_REFRESH; /* Texture memory refresh counter */
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reg32 SDRAM_ARB_CFG; /* Texture memory arbiter control */
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reg32 SDRAM_CFG; /* Texture memory control */
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reg8 _pad8[4];
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reg32 FOG_COL_RAM; /* Color for Look Up table Fog */
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reg32 FOG_COL_VERT; /* Color for vertex Fog */
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reg32 FOG_DENSITY; /* Fog scale value */
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reg32 FOG_CLAMP_MAX; /* Color clamping maximum value */
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reg32 FOG_CLAMP_MIN; /* Color clamping minimum value */
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reg32 SPG_TRIGGER_POS; /* External trigger signal HV counter value */
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reg32 SPG_HBLANK_INT; /* H-blank interrupt control */
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reg32 SPG_VBLANK_INT; /* V-blank interrupt control */
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reg32 SPG_CONTROL; /* Sync pulse generator control */
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reg32 SPG_HBLANK; /* H-blank control */
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reg32 SPG_LOAD; /* HV counter load value */
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reg32 SPG_VBLANK; /* V-blank control */
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reg32 SPG_WIDTH; /* Sync width control */
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reg32 TEXT_CONTROL; /* Texturing control */
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reg32 VO_CONTROL; /* Video output control */
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reg32 VO_STARTX; /* Video output start X position */
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reg32 VO_STARTY; /* Video output start Y position */
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reg32 SCALER_CTL; /* X & Y scaler control */
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reg32 FOG_COL_RAM; /* Color for Look Up table Fog */
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reg32 FOG_COL_VERT; /* Color for vertex Fog */
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reg32 FOG_DENSITY; /* Fog scale value */
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reg32 FOG_CLAMP_MAX; /* Color clamping maximum value */
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reg32 FOG_CLAMP_MIN; /* Color clamping minimum value */
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reg32 SPG_TRIGGER_POS; /* External trigger signal HV counter value */
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reg32 SPG_HBLANK_INT; /* H-blank interrupt control */
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reg32 SPG_VBLANK_INT; /* V-blank interrupt control */
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reg32 SPG_CONTROL; /* Sync pulse generator control */
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reg32 SPG_HBLANK; /* H-blank control */
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reg32 SPG_LOAD; /* HV counter load value */
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reg32 SPG_VBLANK; /* V-blank control */
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reg32 SPG_WIDTH; /* Sync width control */
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reg32 TEXT_CONTROL; /* Texturing control */
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reg32 VO_CONTROL; /* Video output control */
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reg32 VO_STARTX; /* Video output start X position */
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reg32 VO_STARTY; /* Video output start Y position */
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reg32 SCALER_CTL; /* X & Y scaler control */
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reg8 _pad9[16];
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reg32 PAL_RAM_CTRL; /* Palette RAM control */
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reg32 SPG_STATUS; /* Sync pulse generator status */
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reg32 FB_BURSTCTRL; /* Frame buffer burst control */
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reg32 FB_C_SOF; /* Current frame buffer start address */
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reg32 Y_COEFF; /* Y scaling coefficent */
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reg32 PT_ALPHA_REF; /* Alpha value for Punch Through polygon comparison */
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reg32 PAL_RAM_CTRL; /* Palette RAM control */
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reg32 SPG_STATUS; /* Sync pulse generator status */
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reg32 FB_BURSTCTRL; /* Frame buffer burst control */
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reg32 FB_C_SOF; /* Current frame buffer start address */
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reg32 Y_COEFF; /* Y scaling coefficent */
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reg32 PT_ALPHA_REF; /* Alpha value for Punch Through polygon comparison */
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reg8 _pad10[4];
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reg32 TA_OL_BASE; /* Object List write start address */
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reg32 TA_ISP_BASE; /* ISP/TSP Parameter write start address */
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reg32 TA_OL_LIMIT; /* Object List write limit address */
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reg32 TA_ISP_LIMIT; /* ISP/TSP Parameter limit address */
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reg32 TA_NEXT_OPB; /* Start address for the Object Pointer Block */
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reg32 TA_ITP_CURRENT; /* Starting address where the next ISP/TSP Parameters are stored */
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reg32 TA_GLOB_TILE_CLIP; /* Global Tile Clip control */
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reg32 TA_ALLOC_CTRL; /* Object list control */
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reg32 TA_LIST_INIT; /* TA initialization */
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reg32 TA_YUV_TEX_BASE; /* YUV422 texture write start address */
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reg32 TA_YUV_TEX_CTRL; /* YUV converter control */
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reg32 TA_YUV_TEX_CNT; /* YUV converter macro block counter value */
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reg32 TA_OL_BASE; /* Object List write start address */
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reg32 TA_ISP_BASE; /* ISP/TSP Parameter write start address */
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reg32 TA_OL_LIMIT; /* Object List write limit address */
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reg32 TA_ISP_LIMIT; /* ISP/TSP Parameter limit address */
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reg32 TA_NEXT_OPB; /* Start address for the Object Pointer Block */
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reg32 TA_ITP_CURRENT; /* Starting address where the next ISP/TSP Parameters are stored */
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reg32 TA_GLOB_TILE_CLIP; /* Global Tile Clip control */
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reg32 TA_ALLOC_CTRL; /* Object list control */
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reg32 TA_LIST_INIT; /* TA initialization */
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reg32 TA_YUV_TEX_BASE; /* YUV422 texture write start address */
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reg32 TA_YUV_TEX_CTRL; /* YUV converter control */
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reg32 TA_YUV_TEX_CNT; /* YUV converter macro block counter value */
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reg8 _pad11[12];
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reg32 TA_LIST_CONT; /* TA continuation processing */
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reg32 TA_NEXT_OPB_INIT; /* Additional OPB starting address */
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reg32 TA_LIST_CONT; /* TA continuation processing */
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reg32 TA_NEXT_OPB_INIT; /* Additional OPB starting address */
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reg8 _pad12[152];
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reg8 FOG_TABLE[512]; /* Look-up table fog data */
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reg32 FOG_TABLE[128]; /* Look-up table fog data */
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reg8 _pad13[512];
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reg8 TA_OL_POINTERS[2400];/* TA Object List Pointer data */
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reg32 TA_OL_POINTERS[600]; /* TA Object List Pointer data */
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reg8 _pad14[160];
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reg8 PALETTE_RAM[4096]; /* Palette RAM */
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reg32 PALETTE_RAM[1024]; /* Palette RAM */
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};
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static_assert((offsetof (struct holly_reg, ID)) == 0x0);
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@ -137,7 +137,10 @@ namespace texture_control_word {
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constexpr uint32_t _8bpp_palette = 6 << 27;
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}
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constexpr uint32_t scan_order = 1 << 26;
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namespace scan_order {
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constexpr uint32_t twiddled = 0 << 26;
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constexpr uint32_t non_twiddled = 1 << 26;
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}
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constexpr uint32_t stride_select = 1 << 25;
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// in 8-byte units
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@ -186,7 +186,7 @@ struct global_polygon_type_0 {
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| tsp_instruction_word::texture_v_size::_128 ) // 128px
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, texture_control_word( texture_control_word::pixel_format::_565
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| texture_control_word::scan_order // non-twiddled
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| texture_control_word::scan_order::non_twiddled
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| texture_control_word::texture_address(texture_address / 8) )
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, _res0(0)
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@ -95,10 +95,10 @@ def new_writer():
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type = size_to_type(size)
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return f"{type} {name};"
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else:
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type = size_to_type(1)
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return f"{type} {name}[{size}];"
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type = size_to_type(4)
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return f"{type} {name}[{size // 4}];"
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yield field().ljust(25) + f"/* {description} */"
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yield field().ljust(27) + f"/* {description} */"
|
||||
|
||||
stack.append((address, name))
|
||||
last_address = address + size
|
||||
|
Binary file not shown.
72
twiddle.hpp
Normal file
72
twiddle.hpp
Normal file
@ -0,0 +1,72 @@
|
||||
#include <cstdint>
|
||||
|
||||
namespace twiddle {
|
||||
|
||||
/*
|
||||
This reproduces the twiddle index table shown in
|
||||
"3.6.2.1 Twiddled Format".
|
||||
|
||||
x →
|
||||
000 001 010 011
|
||||
--------------------------------
|
||||
| xyxyxy xyxyxy xyxyxy xyxyxy
|
||||
|===============================
|
||||
y 000 | 000000 000010 001000 001010
|
||||
↓ 001 | 000001 000011 001001 001011
|
||||
010 | 000100 000110 001100 001110
|
||||
011 | 000101 000111 001101 001111
|
||||
|
||||
alternately, in verilog syntax:
|
||||
|
||||
|
||||
input [2:0] x; // x coordinate
|
||||
input [2:0] y; // y coordinate
|
||||
output [5:0] t; // twiddled index
|
||||
assign t = {x[2], y[2], x[1], y[1], x[0], y[0]};
|
||||
*/
|
||||
|
||||
constexpr inline uint32_t from_xy(uint32_t x, uint32_t y)
|
||||
{
|
||||
// maximum texture size : 1024x1024
|
||||
// maximum 1-dimensional index: 0xfffff
|
||||
// bits : 19-0
|
||||
|
||||
uint32_t twiddle_ix = 0;
|
||||
for (int i = 0; i <= (19 / 2); i++) {
|
||||
twiddle_ix |= ((y >> i) & 1) << (i * 2 + 0);
|
||||
twiddle_ix |= ((x >> i) & 1) << (i * 2 + 1);
|
||||
}
|
||||
|
||||
return twiddle_ix;
|
||||
}
|
||||
|
||||
static_assert(from_xy(0b000, 0b000) == 0);
|
||||
static_assert(from_xy(0b001, 0b000) == 2);
|
||||
static_assert(from_xy(0b010, 0b000) == 8);
|
||||
static_assert(from_xy(0b011, 0b000) == 10);
|
||||
static_assert(from_xy(0b100, 0b000) == 32);
|
||||
static_assert(from_xy(0b101, 0b000) == 34);
|
||||
static_assert(from_xy(0b110, 0b000) == 40);
|
||||
static_assert(from_xy(0b111, 0b000) == 42);
|
||||
|
||||
static_assert(from_xy(0b000, 0b001) == 1);
|
||||
static_assert(from_xy(0b000, 0b010) == 4);
|
||||
static_assert(from_xy(0b000, 0b011) == 5);
|
||||
static_assert(from_xy(0b000, 0b100) == 16);
|
||||
static_assert(from_xy(0b000, 0b101) == 17);
|
||||
static_assert(from_xy(0b000, 0b110) == 20);
|
||||
static_assert(from_xy(0b000, 0b111) == 21);
|
||||
|
||||
template <typename T>
|
||||
void texture(T * dst, const T * src, const uint32_t width, const uint32_t height)
|
||||
{
|
||||
for (uint32_t y = 0; y < height; y++) {
|
||||
for (uint32_t x = 0; x < width; x++) {
|
||||
uint32_t twiddle_ix = from_xy(x, y);
|
||||
T value = src[y * width + x];
|
||||
dst[twiddle_ix] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user