cube: a perspective cube
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@ -2,7 +2,7 @@ MAKEFILE_PATH := $(abspath $(lastword $(MAKEFILE_LIST)))
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DIR := $(dir $(MAKEFILE_PATH))
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LIB ?= .
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OPT ?= -O3
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OPT ?= -Os
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DEBUG ?= -g -gdwarf-4
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GENERATED ?=
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189
example/cube.cpp
189
example/cube.cpp
@ -1,12 +1,197 @@
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#include <cstdint>
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#include "align.hpp"
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#include "vga.hpp"
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#include "holly/texture_memory_alloc.hpp"
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#include "holly.hpp"
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#include "holly/core.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "holly/ta_parameter.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "memorymap.hpp"
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#include "rgb.hpp"
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#include "serial.hpp"
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#include "macaw.hpp"
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struct vertex {
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float x;
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float y;
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float z;
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float u;
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float v;
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};
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vertex cube_faces[][4] = {
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{ // front
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{ -1.0f, -1.0f, 1.0f, 0.f, 0.f},
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{ -1.0f, 1.0f, 1.0f, 0.f, 1.f},
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{ 1.0f, -1.0f, 1.0f, 1.f, 0.f},
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{ 1.0f, 1.0f, 1.0f, 1.f, 1.f},
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},
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{ // back
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{ -1.0f, -1.0f, -1.0f, 1.f, 0.f},
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{ -1.0f, 1.0f, -1.0f, 1.f, 1.f},
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{ 1.0f, -1.0f, -1.0f, 0.f, 0.f},
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{ 1.0f, 1.0f, -1.0f, 0.f, 1.f},
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},
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{ // right side
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{ 1.0f, -1.0f, 1.0f, 0.f, 0.f},
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{ 1.0f, 1.0f, 1.0f, 0.f, 1.f},
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{ 1.0f, -1.0f, -1.0f, 1.f, 0.f},
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{ 1.0f, 1.0f, -1.0f, 1.f, 1.f},
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},
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{ // left side
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{ -1.0f, -1.0f, 1.0f, 1.f, 0.f},
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{ -1.0f, 1.0f, 1.0f, 1.f, 1.f},
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{ -1.0f, -1.0f, -1.0f, 0.f, 0.f},
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{ -1.0f, 1.0f, -1.0f, 0.f, 1.f},
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},
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};
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constexpr uint32_t num_faces = (sizeof (cube_faces)) / (sizeof (cube_faces[0]));
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constexpr uint32_t color = 0xffff00ff;
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static float theta = 0;
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constexpr float half_degree = 0.01745329f / 2.f;
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void transform(ta_parameter_writer& parameter,
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const vertex * strip_vertices,
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const uint32_t strip_length)
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{
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uint32_t texture_address = (offsetof (struct texture_memory_alloc, texture));
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parameter.append<global_polygon_type_0>() = global_polygon_type_0(texture_address);
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for (uint32_t i = 0; i < strip_length; i++) {
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bool end_of_strip = i == strip_length - 1;
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float x = strip_vertices[i].x;
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float y = strip_vertices[i].y;
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float z = strip_vertices[i].z;
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float t;
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t = y * __builtin_cosf(theta) - z * __builtin_sinf(theta);
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z = y * __builtin_sinf(theta) + z * __builtin_cosf(theta);
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y = t;
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float theta2 = 3.14 * __builtin_sinf(theta / 2);
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t = x * __builtin_cosf(theta2) - z * __builtin_sinf(theta2);
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z = x * __builtin_sinf(theta2) + z * __builtin_cosf(theta2);
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x = t;
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z += 3;
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// perspective
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x = x / z;
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y = y / z;
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x *= 240.f;
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y *= 240.f;
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x += 320.f;
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y += 240.f;
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z = 1 / z;
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parameter.append<vertex_polygon_type_3>() =
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vertex_polygon_type_3(x, y, z,
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strip_vertices[i].u,
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strip_vertices[i].v,
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color,
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end_of_strip);
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}
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}
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void init_texture_memory(const struct opb_size& opb_size)
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{
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volatile texture_memory_alloc * mem = reinterpret_cast<volatile texture_memory_alloc *>(texture_memory);
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background_parameter(mem->background);
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region_array2(mem->region_array,
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(offsetof (struct texture_memory_alloc, object_list)),
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640 / 32, // width
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480 / 32, // height
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opb_size
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);
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}
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void copy_macaw_texture()
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{
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auto src = reinterpret_cast<const uint8_t *>(&_binary_macaw_data_start);
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auto size = reinterpret_cast<const uint32_t>(&_binary_macaw_data_size);
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auto mem = reinterpret_cast<texture_memory_alloc *>(0xa400'0000);
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for (uint32_t px = 0; px < size / 3; px++) {
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uint8_t r = src[px * 3 + 0];
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uint8_t g = src[px * 3 + 1];
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uint8_t b = src[px * 3 + 2];
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uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0);
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mem->texture[px] = rgb565;
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}
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}
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uint32_t _ta_parameter_buf[((32 * (5 * 6 + 1)) + 32) / 4];
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void main()
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{
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vga();
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copy_macaw_texture();
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while (1);
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
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constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
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| ta_alloc_ctrl::tm_opb::no_list
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| ta_alloc_ctrl::t_opb::no_list
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| ta_alloc_ctrl::om_opb::no_list
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| ta_alloc_ctrl::o_opb::_16x4byte;
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constexpr struct opb_size opb_size = { .opaque = 16 * 4
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, .opaque_modifier = 0
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, .translucent = 0
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, .translucent_modifier = 0
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, .punch_through = 0
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};
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constexpr uint32_t tiles = (640 / 32) * (320 / 32);
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holly.SOFTRESET = softreset::pipeline_soft_reset
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| softreset::ta_soft_reset;
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holly.SOFTRESET = 0;
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core_init();
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init_texture_memory(opb_size);
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uint32_t frame_ix = 0;
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constexpr uint32_t num_frames = 1;
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while (1) {
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ta_polygon_converter_init(opb_size.total() * tiles, ta_alloc);
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auto parameter = ta_parameter_writer(ta_parameter_buf);
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for (uint32_t i = 0; i < num_faces; i++) {
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transform(parameter, cube_faces[i], 4);
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}
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parameter.append<global_end_of_list>() = global_end_of_list();
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ta_polygon_converter_transfer(ta_parameter_buf, parameter.offset);
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ta_wait_opaque_list();
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core_start_render(frame_ix, num_frames);
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v_sync_out();
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v_sync_in();
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core_wait_end_of_render_video(frame_ix, num_frames);
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theta += half_degree;
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frame_ix += 1;
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}
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}
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@ -74,7 +74,10 @@ CUBE_OBJ = \
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example/cube.o \
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vga.o \
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holly/core.o \
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holly/ta_fifo_polygon_converter.o
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holly/region_array.o \
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holly/background.o \
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holly/ta_fifo_polygon_converter.o \
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macaw.data.o
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example/cube.elf: LDSCRIPT = $(LIB)/alt.lds
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example/cube.elf: $(START_OBJ) $(CUBE_OBJ)
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@ -89,12 +89,8 @@ void init_texture_memory(const struct opb_size& opb_size)
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);
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}
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uint32_t _ta_parameter_buf[((32 * (strip_length + 2)) + 32) / 4];
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void main()
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void copy_macaw_texture()
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{
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vga();
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auto src = reinterpret_cast<const uint8_t *>(&_binary_macaw_data_start);
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auto size = reinterpret_cast<const uint32_t>(&_binary_macaw_data_size);
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auto mem = reinterpret_cast<texture_memory_alloc *>(0xa400'0000);
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@ -106,6 +102,14 @@ void main()
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uint16_t rgb565 = ((r / 8) << 11) | ((g / 4) << 5) | ((b / 8) << 0);
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mem->texture[px] = rgb565;
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}
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}
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uint32_t _ta_parameter_buf[((32 * (strip_length + 2)) + 32) / 4];
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void main()
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{
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vga();
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copy_macaw_texture();
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// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
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// This is mandatory for ch2-dma to the ta fifo polygon converter.
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@ -13,14 +13,13 @@
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void core_init()
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{
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holly.ISP_FEED_CFG = isp_feed_cfg::cache_size_for_translucency(0x200)
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| isp_feed_cfg::pre_sort_mode;
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holly.ISP_FEED_CFG = isp_feed_cfg::cache_size_for_translucency(0x200);
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holly.FPU_SHAD_SCALE = fpu_shad_scale::scale_factor_for_shadows(1);
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holly.FPU_CULL_VAL = _i(1.f);
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holly.FPU_PERP_VAL = _i(0.f);
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holly.SPAN_SORT_CFG = span_sort_cfg::span_sort_enable
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| span_sort_cfg::offset_sort_enable;
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holly.SPAN_SORT_CFG = 0; /*span_sort_cfg::span_sort_enable
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| span_sort_cfg::offset_sort_enable;*/
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holly.FOG_COL_RAM = fog_col_ram::red(127)
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| fog_col_ram::green(127)
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@ -95,8 +95,6 @@ void region_array2(volatile uint32_t * buf,
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region_array[ix].tile |= REGION_ARRAY__LAST_REGION;
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uint32_t tile_index = y * width + x;
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constexpr uint32_t opaque_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
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constexpr uint32_t translucent_list_opb_size = 16 * 4; // in bytes; this must match O_OPB in TA_ALLOC_CTRL
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region_array[ix].opaque_list_pointer = (opb_size.opaque == 0) ? REGION_ARRAY__LIST_POINTER__EMPTY :
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(ol_base + (opb_size.opaque * tile_index)
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);
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@ -174,17 +174,14 @@ struct global_polygon_type_0 {
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// untextured
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global_polygon_type_0()
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: parameter_control_word( para_control::para_type::polygon_or_modifier_volume
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| para_control::list_type::translucent
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| obj_control::col_type::packed_color
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| obj_control::gouraud )
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| obj_control::col_type::packed_color )
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, isp_tsp_instruction_word( isp_tsp_instruction_word::depth_compare_mode::always
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| isp_tsp_instruction_word::culling_mode::no_culling )
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, tsp_instruction_word( tsp_instruction_word::src_alpha_instr::src_alpha
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| tsp_instruction_word::dst_alpha_instr::inverse_src_alpha
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| tsp_instruction_word::fog_control::no_fog
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| tsp_instruction_word::use_alpha )
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| tsp_instruction_word::fog_control::no_fog )
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, texture_control_word( 0 )
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@ -201,7 +198,7 @@ struct global_polygon_type_0 {
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| obj_control::col_type::packed_color
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| obj_control::texture )
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, isp_tsp_instruction_word( isp_tsp_instruction_word::depth_compare_mode::always
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, isp_tsp_instruction_word( isp_tsp_instruction_word::depth_compare_mode::greater
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| isp_tsp_instruction_word::culling_mode::no_culling )
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// <Note> Because a value of "0.0" is invalid for [MIP-Map] D [adjust], it must not be specified.
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