example/bloom: bloom occlusion
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@ -556,7 +556,7 @@ constexpr vec2 plane[] = {
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{ 0, 1},
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};
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void transfer_ss_plane(ta_parameter_writer& writer)
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void transfer_ss_plane(ta_parameter_writer& writer, vec3 c)
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{
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uint32_t control = para_control::list_type::translucent
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| obj_control::texture;
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@ -597,8 +597,6 @@ void transfer_ss_plane(ta_parameter_writer& writer)
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constexpr vec2 ct = plane[2] * tscale;
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constexpr vec2 dt = plane[3] * tscale;
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constexpr vec3 c = {1.0, 1.0, 1.0};
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transfer_quad_textured(writer,
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ap, bp, cp, dp,
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at, bt, ct, dt,
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@ -678,6 +676,13 @@ vec3 color_point(const mat4x4& trans, const vec3& base_color, const vec3& positi
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void transfer_scene1(ta_parameter_writer& writer, const mat4x4& trans)
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{
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vec3 zero = {0, 0, 0};
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transfer_mesh<color_identity, screen_transform1>(writer, trans, &objects[0], zero);
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for (int i = 1; i < 6; i++) {
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transfer_mesh<color_identity, screen_transform1>(writer, trans, &objects[i], zero);
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}
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for (int i = 0; i < 4; i++) {
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transfer_mesh<color_identity, screen_transform1>(writer, trans, &objects[6 + i], colors[i]);
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}
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@ -688,7 +693,7 @@ void transfer_scene1(ta_parameter_writer& writer, const mat4x4& trans)
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void transfer_scene2(ta_parameter_writer& writer, const mat4x4& trans)
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{
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transfer_ss_plane(writer);
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transfer_ss_plane(writer, colors[3]);
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writer.append<ta_global_parameter::end_of_list>() =
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ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
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