example: add fog

This commit is contained in:
Zack Buhman 2025-04-04 16:12:29 -05:00
parent 608273ef44
commit 33bac06002
2 changed files with 439 additions and 0 deletions

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@ -963,3 +963,16 @@ BEAR_OBJ = \
example/bear.elf: LDSCRIPT = $(LIB)/main.lds
example/bear.elf: $(START_OBJ) $(BEAR_OBJ)
FOG_OBJ = \
example/fog.o \
holly/core.o \
holly/region_array.o \
holly/background.o \
holly/ta_fifo_polygon_converter.o \
holly/video_output.o \
sh7091/serial.o \
$(LIBGCC)
example/fog.elf: LDSCRIPT = $(LIB)/main.lds
example/fog.elf: $(START_OBJ) $(FOG_OBJ)

426
example/fog.cpp Normal file
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@ -0,0 +1,426 @@
#include <stdint.h>
#include "holly/background.hpp"
#include "holly/core.hpp"
#include "holly/core_bits.hpp"
#include "holly/holly.hpp"
#include "holly/isp_tsp.hpp"
#include "holly/region_array.hpp"
#include "holly/ta_bits.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/ta_global_parameter.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/ta_vertex_parameter.hpp"
#include "holly/texture_memory_alloc3.hpp"
#include "holly/video_output.hpp"
#include "sh7091/sh7091.hpp"
#include "sh7091/sh7091_bits.hpp"
#include "sh7091/serial.hpp"
#include "sh7091/vbr.hpp"
#include "systembus.hpp"
#include "systembus_bits.hpp"
#include "memorymap.hpp"
#include "math/vec2.hpp"
#include "math/vec3.hpp"
#include "math/vec4.hpp"
#include "math/mat4x4.hpp"
using vec2 = vec<2, float>;
using vec3 = vec<3, float>;
using vec4 = vec<4, float>;
using mat4x4 = mat<4, 4, float>;
void vbr100()
{
serial::string("vbr100\n");
serial::string("expevt ");
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
serial::string("intevt ");
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
serial::string("tra ");
serial::integer<uint16_t>(sh7091.CCN.TRA);
uint32_t spc;
uint32_t ssr;
asm volatile ("stc spc,%0" : "=r" (spc));
asm volatile ("stc ssr,%0" : "=r" (ssr));
serial::string("spc ");
serial::integer(spc);
serial::string("ssr ");
serial::integer(ssr);
while (1);
}
void vbr400()
{
serial::string("vbr400\n");
serial::string("expevt ");
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
serial::string("intevt ");
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
serial::string("tra ");
serial::integer<uint16_t>(sh7091.CCN.TRA);
uint32_t spc;
uint32_t ssr;
asm volatile ("stc spc,%0" : "=r" (spc));
asm volatile ("stc ssr,%0" : "=r" (ssr));
serial::string("spc ");
serial::integer(spc);
serial::string("ssr ");
serial::integer(ssr);
while (1);
}
static int render_done = 0;
void vbr600()
{
if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) {
uint32_t istnrm = system.ISTNRM;
uint32_t isterr = system.ISTERR;
if (isterr) {
serial::string("isterr: ");
serial::integer<uint32_t>(system.ISTERR);
}
if (istnrm & istnrm::end_of_render_tsp) {
system.ISTNRM = istnrm::end_of_render_tsp
| istnrm::end_of_render_isp
| istnrm::end_of_render_video;
render_done = 1;
return;
}
}
serial::string("vbr600\n");
serial::string("expevt ");
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
serial::string("intevt ");
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
serial::string("tra ");
serial::integer<uint16_t>(sh7091.CCN.TRA);
serial::string("istnrm: ");
serial::integer<uint32_t>(system.ISTNRM);
serial::string("isterr: ");
serial::integer<uint32_t>(system.ISTERR);
uint32_t spc;
uint32_t ssr;
asm volatile ("stc spc,%0" : "=r" (spc));
asm volatile ("stc ssr,%0" : "=r" (ssr));
serial::string("spc ");
serial::integer(spc);
serial::string("ssr ");
serial::integer(ssr);
while (1);
}
void interrupt_init()
{
system.IML2NRM = 0;
system.IML2ERR = 0;
system.IML2EXT = 0;
system.IML4NRM = 0;
system.IML4ERR = 0;
system.IML4EXT = 0;
system.IML6NRM = 0;
system.IML6ERR = 0;
system.IML6EXT = 0;
system.ISTERR = 0xffffffff;
system.ISTNRM = 0xffffffff;
sh7091.CCN.INTEVT = 0;
sh7091.CCN.EXPEVT = 0;
uint32_t vbr = reinterpret_cast<uint32_t>(&__vbr_link_start) - 0x100;
serial::string("vbr ");
serial::integer<uint32_t>(vbr);
serial::string("vbr100 ");
serial::integer<uint32_t>(reinterpret_cast<uint32_t>(&vbr100));
asm volatile ("ldc %0,vbr"
:
: "r" (vbr));
uint32_t sr;
asm volatile ("stc sr,%0"
: "=r" (sr));
serial::string("sr ");
serial::integer<uint32_t>(sr);
sr &= ~sh::sr::bl; // BL
sr &= ~sh::sr::imask(15); // imask
serial::string("sr ");
serial::integer<uint32_t>(sr);
asm volatile ("ldc %0,sr"
:
: "r" (sr));
}
vec3 square[] = {
{0 + 50, 0 + 50, 0.00392156862745098},
{640 - 50, 0 + 50, 0.9725490196078431},
{640 - 50, 480 - 50, 0.9725490196078431},
{0 + 50, 480 - 50, 0.00392156862745098},
};
vec2 texcoord[] = {
{0, 0},
{1, 0},
{1, 1},
{0, 1},
};
uint32_t offset[] = {
0,
0xffUL << 24,
0xffUL << 24,
0
};
void global_polygon_type_0(ta_parameter_writer& writer,
uint32_t list,
uint32_t cull)
{
const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| list
| obj_control::col_type::packed_color
| obj_control::gouraud
| obj_control::offset
| obj_control::texture
;
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
| cull;
const uint32_t tsp_instruction_word = 0
//| tsp_instruction_word::fog_control::per_vertex
| tsp_instruction_word::fog_control::look_up_table
| tsp_instruction_word::src_alpha_instr::one
| tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::texture_shading_instruction::modulate
| tsp_instruction_word::texture_u_size::from_int(8)
| tsp_instruction_word::texture_v_size::from_int(8)
;
const uint32_t texture_address = texture_memory_alloc.texture.start;
const uint32_t texture_control_word = texture_control_word::pixel_format::_565
| texture_control_word::scan_order::twiddled
| texture_control_word::texture_address(texture_address / 8);
writer.append<ta_global_parameter::polygon_type_0>() =
ta_global_parameter::polygon_type_0(parameter_control_word,
isp_tsp_instruction_word,
tsp_instruction_word,
texture_control_word,
0, // data size for sort dma
0 // next address for sort dma
);
}
static inline void render_quad_type_3(ta_parameter_writer& writer,
vec3 ap,
vec3 bp,
vec3 cp,
vec3 dp,
vec2 at,
vec2 bt,
vec2 ct,
vec2 dt,
uint32_t base_color,
uint32_t aoc,
uint32_t boc,
uint32_t coc,
uint32_t doc)
{
writer.append<ta_vertex_parameter::polygon_type_3>() =
ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false),
ap.x, ap.y, ap.z,
at.x, at.y,
base_color,
aoc);
writer.append<ta_vertex_parameter::polygon_type_3>() =
ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false),
bp.x, bp.y, bp.z,
bt.x, bt.y,
base_color,
boc);
writer.append<ta_vertex_parameter::polygon_type_3>() =
ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false),
dp.x, dp.y, dp.z,
dt.x, dt.y,
base_color,
doc);
writer.append<ta_vertex_parameter::polygon_type_3>() =
ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(true),
cp.x, cp.y, cp.z,
ct.x, ct.y,
base_color,
coc);
}
void transfer_scene(ta_parameter_writer& writer)
{
global_polygon_type_0(writer,
para_control::list_type::opaque,
isp_tsp_instruction_word::culling_mode::no_culling);
render_quad_type_3(writer,
square[0],
square[1],
square[2],
square[3],
texcoord[0],
texcoord[1],
texcoord[2],
texcoord[3],
0xff00ff00,
offset[0],
offset[1],
offset[2],
offset[3]);
writer.append<ta_global_parameter::end_of_list>() =
ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
}
void fog_init()
{
// for look-up table mode
// 2 ** 0 * 128 = 1.0
/*
holly.FOG_DENSITY = 0
| fog_density::fog_scale_mantissa(128)
| fog_density::fog_scale_exponent(0)
;
*/
holly.FOG_DENSITY = 0
| fog_density::fog_scale_mantissa(255)
| fog_density::fog_scale_exponent(7)
;
holly.FOG_CLAMP_MIN = 0x0;
holly.FOG_CLAMP_MAX = 0xffffffff;
holly.FOG_COL_RAM = 0xff0000; // for look-up table mode
holly.FOG_COL_VERT = 0xff0000; // red
for (int i = 0; i < 128; i++) {
holly.FOG_TABLE[i] = ((i * 2) << 8) | ((i + 1) * 2);
}
}
void texture_init()
{
volatile uint32_t * base = &texture_memory64[texture_memory_alloc.texture.start / 4];
for (int i = 0; i < 8 * 8 / 2; i++) {
base[i] = 0xffffffff;
}
}
uint8_t __attribute__((aligned(32))) ta_parameter_buf[1024 * 1024];
void main()
{
serial::init(0);
interrupt_init();
constexpr uint32_t ta_alloc = 0
| ta_alloc_ctrl::pt_opb::no_list
| ta_alloc_ctrl::tm_opb::no_list
| ta_alloc_ctrl::t_opb::no_list
| ta_alloc_ctrl::om_opb::no_list
| ta_alloc_ctrl::o_opb::_16x4byte;
constexpr int render_passes = 1;
constexpr struct opb_size opb_size[render_passes] = {
{
.opaque = 16 * 4,
.opaque_modifier = 0,
.translucent = 0,
.translucent_modifier = 0,
.punch_through = 0
}
};
holly.SOFTRESET = softreset::pipeline_soft_reset
| softreset::ta_soft_reset;
holly.SOFTRESET = 0;
core_init();
fog_init();
texture_init();
system.IML6NRM = istnrm::end_of_render_tsp;
const int framebuffer_width = 640;
const int framebuffer_height = 480;
const int tile_width = framebuffer_width / 32;
const int tile_height = framebuffer_height / 32;
for (int i = 0; i < 2; i++) {
region_array_multipass(tile_width,
tile_height,
opb_size,
render_passes,
texture_memory_alloc.region_array[i].start,
texture_memory_alloc.object_list[i].start);
background_parameter2(texture_memory_alloc.background[i].start,
0xff202040);
}
int ta = 0;
int core = 0;
ta_parameter_writer writer = ta_parameter_writer(ta_parameter_buf);
video_output::set_mode_vga();
while (1) {
ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters[ta].start,
texture_memory_alloc.isp_tsp_parameters[ta].end,
texture_memory_alloc.object_list[ta].start,
texture_memory_alloc.object_list[ta].end,
opb_size[0].total(),
ta_alloc,
tile_width,
tile_height);
writer.offset = 0;
transfer_scene(writer);
ta_polygon_converter_writeback(writer.buf, writer.offset);
ta_polygon_converter_transfer(writer.buf, writer.offset);
ta_wait_opaque_list();
render_done = 0;
core_start_render2(texture_memory_alloc.region_array[core].start,
texture_memory_alloc.isp_tsp_parameters[core].start,
texture_memory_alloc.background[core].start,
texture_memory_alloc.framebuffer[core].start,
framebuffer_width);
while (render_done == 0) {
asm volatile ("nop");
};
while (!spg_status::vsync(holly.SPG_STATUS));
holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[ta].start;
while (spg_status::vsync(holly.SPG_STATUS));
}
}