text_editor: replace sprites with triangle strips

This commit is contained in:
Zack Buhman 2025-03-03 00:32:09 -06:00
parent 4d3e53eebb
commit 21701d90aa
3 changed files with 129 additions and 74 deletions

View File

@ -30,7 +30,7 @@ constexpr inline int32_t int_26_6(int32_t n)
return v; return v;
} }
cursor_advance render_primary_buffer(ta_parameter_writer& parameter, cursor_advance render_primary_buffer(ta_parameter_writer& writer,
const font * font, const font * font,
const glyph * glyphs, const glyph * glyphs,
const gap_buffer& gb, const gap_buffer& gb,
@ -42,6 +42,9 @@ cursor_advance render_primary_buffer(ta_parameter_writer& parameter,
int32_t h_advance = 0; int32_t h_advance = 0;
int32_t v_advance = 0; int32_t v_advance = 0;
const float r_texture_width = 1.0f / font->texture_width;
const float r_texture_height = 1.0f / font->texture_height;
int32_t init_i = first_line >= 0 ? gb.line.offsets[first_line] + 1 : 0; int32_t init_i = first_line >= 0 ? gb.line.offsets[first_line] + 1 : 0;
for (int32_t i = init_i; i <= gb.size; i++) { for (int32_t i = init_i; i <= gb.size; i++) {
if (i == gb.gap_start) { if (i == gb.gap_start) {
@ -68,9 +71,9 @@ cursor_advance render_primary_buffer(ta_parameter_writer& parameter,
auto& glyph = glyphs[ix]; auto& glyph = glyphs[ix];
if (x + int_26_6(glyph.metrics.horiAdvance) <= window.box.x1) { if (x + int_26_6(glyph.metrics.horiAdvance) <= window.box.x1) {
transform_glyph(parameter, transform_glyph(writer,
font->texture_width, r_texture_width,
font->texture_height, r_texture_height,
glyph, glyph,
x, x,
y y
@ -100,7 +103,7 @@ void render_cursor(ta_parameter_writer& parameter,
float width = int_26_6(cursor.width); float width = int_26_6(cursor.width);
float height = int_26_6(cursor.height); float height = int_26_6(cursor.height);
transform_sprite(parameter, transform_cursor(parameter,
x, // x x, // x
y, // y y, // y
width, width,
@ -114,6 +117,10 @@ void render(ta_parameter_writer& writer,
const gap_buffer& gb, const gap_buffer& gb,
const viewport_window& window) const viewport_window& window)
{ {
glyph_begin(writer,
font->texture_width,
font->texture_height);
cursor_advance cursor = render_primary_buffer(writer, font, glyphs, gb, window); cursor_advance cursor = render_primary_buffer(writer, font, glyphs, gb, window);
render_cursor(writer, cursor, window); render_cursor(writer, cursor, window);

View File

@ -29,13 +29,43 @@ const struct vertex strip_vertices[4] = {
}; };
constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex)); constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
void transform_sprite(ta_parameter_writer& parameter, static inline void transfer_quad_type_0(ta_parameter_writer& writer,
float ax, float ay,
float bx, float by,
float cx, float cy,
float dx, float dy,
float z)
{
uint32_t base_color = 0xffffffff;
writer.append<ta_vertex_parameter::polygon_type_0>() =
ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false),
ax, ay, z,
base_color);
writer.append<ta_vertex_parameter::polygon_type_0>() =
ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false),
bx, by, z,
base_color);
writer.append<ta_vertex_parameter::polygon_type_0>() =
ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false),
dx, dy, z,
base_color);
writer.append<ta_vertex_parameter::polygon_type_0>() =
ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(true),
cx, cy, z,
base_color);
}
void transform_cursor(ta_parameter_writer& writer,
const float origin_x, const float origin_x,
const float origin_y, const float origin_y,
const float width, const float width,
const float height) const float height)
{ {
const uint32_t parameter_control_word = para_control::para_type::sprite const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| para_control::list_type::translucent | para_control::list_type::translucent
| obj_control::col_type::packed_color; | obj_control::col_type::packed_color;
@ -46,46 +76,40 @@ void transform_sprite(ta_parameter_writer& parameter,
| tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::fog_control::no_fog; | tsp_instruction_word::fog_control::no_fog;
constexpr uint32_t base_color = 0xffffffff;
parameter.append<ta_global_parameter::sprite>() = const uint32_t texture_control_word = 0;
ta_global_parameter::sprite(parameter_control_word,
isp_tsp_instruction_word, writer.append<ta_global_parameter::polygon_type_0>() =
tsp_instruction_word, ta_global_parameter::polygon_type_0(parameter_control_word,
0, // texture_control_word isp_tsp_instruction_word,
base_color, tsp_instruction_word,
0, // offset_color texture_control_word,
0, // data_size_for_sort_dma 0, // data_size_for_sort_dma
0 // next_address_for_sort_dma 0 // next_address_for_sort_dma
); );
const float z = 0.1f; const float z = 0.1f;
parameter.append<ta_vertex_parameter::sprite_type_0>() =
ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter, transfer_quad_type_0(writer,
strip_vertices[0].x * width + origin_x, strip_vertices[0].x * width + origin_x,
strip_vertices[0].y * height + origin_y, strip_vertices[0].y * height + origin_y,
z, strip_vertices[1].x * width + origin_x,
strip_vertices[1].x * width + origin_x, strip_vertices[1].y * height + origin_y,
strip_vertices[1].y * height + origin_y, strip_vertices[2].x * width + origin_x,
z, strip_vertices[2].y * height + origin_y,
strip_vertices[2].x * width + origin_x, strip_vertices[3].x * width + origin_x,
strip_vertices[2].y * height + origin_y, strip_vertices[3].y * height + origin_y,
z, z
strip_vertices[3].x * width + origin_x, );
strip_vertices[3].y * height + origin_y
);
} }
void transform_glyph(ta_parameter_writer& parameter, void glyph_begin(ta_parameter_writer& writer,
const uint32_t texture_width, uint32_t texture_height, const uint32_t texture_width, uint32_t texture_height)
const glyph& glyph,
const float origin_x,
const float origin_y)
{ {
const uint32_t parameter_control_word = para_control::para_type::sprite const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| para_control::list_type::translucent | para_control::list_type::translucent
| obj_control::col_type::packed_color | obj_control::col_type::packed_color
| obj_control::texture | obj_control::texture;
| obj_control::_16bit_uv;
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::always const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::always
| isp_tsp_instruction_word::culling_mode::no_culling; | isp_tsp_instruction_word::culling_mode::no_culling;
@ -103,17 +127,55 @@ void transform_glyph(ta_parameter_writer& parameter,
| texture_control_word::palette_selector8(0) | texture_control_word::palette_selector8(0)
| texture_control_word::texture_address(texture_address / 8); | texture_control_word::texture_address(texture_address / 8);
parameter.append<ta_global_parameter::sprite>() = writer.append<ta_global_parameter::polygon_type_0>() =
ta_global_parameter::sprite(parameter_control_word, ta_global_parameter::polygon_type_0(parameter_control_word,
isp_tsp_instruction_word, isp_tsp_instruction_word,
tsp_instruction_word, tsp_instruction_word,
texture_control_word, texture_control_word,
0, // base_color 0, // data_size_for_sort_dma
0, // offset_color 0 // next_address_for_sort_dma
0, // data_size_for_sort_dma );
0 // next_address_for_sort_dma }
);
static inline void transfer_quad_type_1(ta_parameter_writer& writer,
struct vertex va, struct vertex vb, struct vertex vc, struct vertex vd, float z)
{
writer.append<ta_vertex_parameter::polygon_type_1>() =
ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false),
va.x, va.y, z,
va.u, va.v,
0, // base_color
0); // offset_color
writer.append<ta_vertex_parameter::polygon_type_1>() =
ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false),
vb.x, vb.y, z,
vb.u, vb.v,
0, // base_color
0); // offset_color
writer.append<ta_vertex_parameter::polygon_type_1>() =
ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(false),
vd.x, vd.y, z,
vd.u, vd.v,
0, // base_color
0); // offset_color
writer.append<ta_vertex_parameter::polygon_type_1>() =
ta_vertex_parameter::polygon_type_1(polygon_vertex_parameter_control_word(true),
vc.x, vc.y, z,
vc.u, vc.v,
0, // base_color
0); // offset_color
}
void transform_glyph(ta_parameter_writer& writer,
const float r_texture_width,
const float r_texture_height,
const glyph& glyph,
const float origin_x,
const float origin_y)
{
struct vertex out[strip_length]; struct vertex out[strip_length];
for (uint32_t i = 0; i < strip_length; i++) { for (uint32_t i = 0; i < strip_length; i++) {
float x = strip_vertices[i].x; float x = strip_vertices[i].x;
@ -121,8 +183,6 @@ void transform_glyph(ta_parameter_writer& parameter,
x *= glyph.bitmap.width; x *= glyph.bitmap.width;
y *= glyph.bitmap.height; y *= glyph.bitmap.height;
//x *= texture_width;
//y *= texture_height;
x += origin_x + float_26_6(glyph.metrics.horiBearingX); x += origin_x + float_26_6(glyph.metrics.horiBearingX);
y += origin_y - float_26_6(glyph.metrics.horiBearingY); y += origin_y - float_26_6(glyph.metrics.horiBearingY);
@ -132,8 +192,8 @@ void transform_glyph(ta_parameter_writer& parameter,
v *= glyph.bitmap.height; v *= glyph.bitmap.height;
u += glyph.bitmap.x; u += glyph.bitmap.x;
v += glyph.bitmap.y; v += glyph.bitmap.y;
u = u / static_cast<float>(texture_width); u = u * r_texture_width;
v = v / static_cast<float>(texture_height); v = v * r_texture_height;
out[i].x = x; out[i].x = x;
out[i].y = y; out[i].y = y;
@ -142,21 +202,5 @@ void transform_glyph(ta_parameter_writer& parameter,
} }
const float z = 0.1f; const float z = 0.1f;
parameter.append<ta_vertex_parameter::sprite_type_1>() = transfer_quad_type_1(writer, out[0], out[1], out[2], out[3], z);
ta_vertex_parameter::sprite_type_1(para_control::para_type::vertex_parameter,
out[0].x,
out[0].y,
z,
out[1].x,
out[1].y,
z,
out[2].x,
out[2].y,
z,
out[3].x,
out[3].y,
uv_16bit(out[0].u, out[0].v),
uv_16bit(out[1].u, out[1].v),
uv_16bit(out[2].u, out[2].v)
);
} }

View File

@ -5,14 +5,18 @@
#include "holly/ta_parameter.hpp" #include "holly/ta_parameter.hpp"
#include "font/font.h" #include "font/font.h"
void transform_sprite(ta_parameter_writer& parameter, void transform_cursor(ta_parameter_writer& writer,
const float origin_x, const float origin_x,
const float origin_y, const float origin_y,
const float width, const float width,
const float height); const float height);
void transform_glyph(ta_parameter_writer& parameter, void glyph_begin(ta_parameter_writer& writer,
const uint32_t texture_width, uint32_t texture_height, const uint32_t texture_width, uint32_t texture_height);
void transform_glyph(ta_parameter_writer& writer,
const float r_texture_width,
const float r_texture_height,
const glyph& glyph, const glyph& glyph,
const float origin_x, const float origin_x,
const float origin_y); const float origin_y);