d3d10/cesium_man.hpp

446 lines
12 KiB
C++

const int skin_0__joints__length = 19;
extern const DWORD accessor_0[];
const int accessor_0__length = 14016;
const int accessor_0__size = (sizeof (DWORD)) * 14016;
extern const D3DXVECTOR4 accessor_1[];
const int accessor_1__length = 3273;
const int accessor_1__size = (sizeof (D3DXVECTOR4)) * 3273;
extern const D3DXVECTOR3 accessor_2[];
const int accessor_2__length = 3273;
const int accessor_2__size = (sizeof (D3DXVECTOR3)) * 3273;
extern const D3DXVECTOR3 accessor_3[];
const int accessor_3__length = 3273;
const int accessor_3__size = (sizeof (D3DXVECTOR3)) * 3273;
extern const D3DXVECTOR2 accessor_4[];
const int accessor_4__length = 3273;
const int accessor_4__size = (sizeof (D3DXVECTOR2)) * 3273;
extern const D3DXVECTOR4 accessor_5[];
const int accessor_5__length = 3273;
const int accessor_5__size = (sizeof (D3DXVECTOR4)) * 3273;
extern const float accessor_6[];
const int accessor_6__length = 48;
const int accessor_6__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_7[];
const int accessor_7__length = 48;
const int accessor_7__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_8[];
const int accessor_8__length = 48;
const int accessor_8__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_9[];
const int accessor_9__length = 48;
const int accessor_9__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_10[];
const int accessor_10__length = 48;
const int accessor_10__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_11[];
const int accessor_11__length = 48;
const int accessor_11__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_12[];
const int accessor_12__length = 48;
const int accessor_12__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_13[];
const int accessor_13__length = 48;
const int accessor_13__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_14[];
const int accessor_14__length = 48;
const int accessor_14__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_15[];
const int accessor_15__length = 48;
const int accessor_15__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_16[];
const int accessor_16__length = 48;
const int accessor_16__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_17[];
const int accessor_17__length = 48;
const int accessor_17__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_18[];
const int accessor_18__length = 48;
const int accessor_18__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_19[];
const int accessor_19__length = 48;
const int accessor_19__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_20[];
const int accessor_20__length = 48;
const int accessor_20__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_21[];
const int accessor_21__length = 48;
const int accessor_21__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_22[];
const int accessor_22__length = 48;
const int accessor_22__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_23[];
const int accessor_23__length = 48;
const int accessor_23__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_24[];
const int accessor_24__length = 48;
const int accessor_24__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_25[];
const int accessor_25__length = 48;
const int accessor_25__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_26[];
const int accessor_26__length = 48;
const int accessor_26__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_27[];
const int accessor_27__length = 48;
const int accessor_27__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_28[];
const int accessor_28__length = 48;
const int accessor_28__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_29[];
const int accessor_29__length = 48;
const int accessor_29__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_30[];
const int accessor_30__length = 48;
const int accessor_30__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_31[];
const int accessor_31__length = 48;
const int accessor_31__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_32[];
const int accessor_32__length = 48;
const int accessor_32__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_33[];
const int accessor_33__length = 48;
const int accessor_33__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_34[];
const int accessor_34__length = 48;
const int accessor_34__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_35[];
const int accessor_35__length = 48;
const int accessor_35__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_36[];
const int accessor_36__length = 48;
const int accessor_36__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_37[];
const int accessor_37__length = 48;
const int accessor_37__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_38[];
const int accessor_38__length = 48;
const int accessor_38__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_39[];
const int accessor_39__length = 48;
const int accessor_39__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_40[];
const int accessor_40__length = 48;
const int accessor_40__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_41[];
const int accessor_41__length = 48;
const int accessor_41__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_42[];
const int accessor_42__length = 48;
const int accessor_42__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_43[];
const int accessor_43__length = 48;
const int accessor_43__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_44[];
const int accessor_44__length = 48;
const int accessor_44__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_45[];
const int accessor_45__length = 48;
const int accessor_45__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_46[];
const int accessor_46__length = 48;
const int accessor_46__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_47[];
const int accessor_47__length = 48;
const int accessor_47__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_48[];
const int accessor_48__length = 48;
const int accessor_48__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_49[];
const int accessor_49__length = 48;
const int accessor_49__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_50[];
const int accessor_50__length = 48;
const int accessor_50__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_51[];
const int accessor_51__length = 48;
const int accessor_51__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_52[];
const int accessor_52__length = 48;
const int accessor_52__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_53[];
const int accessor_53__length = 48;
const int accessor_53__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_54[];
const int accessor_54__length = 48;
const int accessor_54__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_55[];
const int accessor_55__length = 48;
const int accessor_55__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_56[];
const int accessor_56__length = 48;
const int accessor_56__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_57[];
const int accessor_57__length = 48;
const int accessor_57__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_58[];
const int accessor_58__length = 48;
const int accessor_58__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_59[];
const int accessor_59__length = 48;
const int accessor_59__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_60[];
const int accessor_60__length = 48;
const int accessor_60__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_61[];
const int accessor_61__length = 48;
const int accessor_61__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_62[];
const int accessor_62__length = 48;
const int accessor_62__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_63[];
const int accessor_63__length = 48;
const int accessor_63__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_64[];
const int accessor_64__length = 48;
const int accessor_64__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_65[];
const int accessor_65__length = 48;
const int accessor_65__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_66[];
const int accessor_66__length = 48;
const int accessor_66__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_67[];
const int accessor_67__length = 48;
const int accessor_67__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_68[];
const int accessor_68__length = 48;
const int accessor_68__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_69[];
const int accessor_69__length = 48;
const int accessor_69__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_70[];
const int accessor_70__length = 48;
const int accessor_70__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_71[];
const int accessor_71__length = 48;
const int accessor_71__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_72[];
const int accessor_72__length = 48;
const int accessor_72__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_73[];
const int accessor_73__length = 48;
const int accessor_73__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_74[];
const int accessor_74__length = 48;
const int accessor_74__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_75[];
const int accessor_75__length = 48;
const int accessor_75__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_76[];
const int accessor_76__length = 48;
const int accessor_76__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_77[];
const int accessor_77__length = 48;
const int accessor_77__size = (sizeof (D3DXVECTOR3)) * 48;
extern const float accessor_78[];
const int accessor_78__length = 48;
const int accessor_78__size = (sizeof (float)) * 48;
extern const D3DXVECTOR3 accessor_79[];
const int accessor_79__length = 48;
const int accessor_79__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXVECTOR4 accessor_80[];
const int accessor_80__length = 48;
const int accessor_80__size = (sizeof (D3DXVECTOR4)) * 48;
extern const D3DXVECTOR3 accessor_81[];
const int accessor_81__length = 48;
const int accessor_81__size = (sizeof (D3DXVECTOR3)) * 48;
extern const D3DXMATRIX accessor_82[];
const int accessor_82__length = 19;
const int accessor_82__size = (sizeof (D3DXMATRIX)) * 19;
extern const Node node_0;
extern const Node node_1;
extern const Node node_2;
extern const Node node_3;
extern const Node node_4;
extern const Node node_5;
extern const Node node_6;
extern const Node node_7;
extern const Node node_8;
extern const Node node_9;
extern const Node node_10;
extern const Node node_11;
extern const Node node_12;
extern const Node node_13;
extern const Node node_14;
extern const Node node_15;
extern const Node node_16;
extern const Node node_17;
extern const Node node_18;
extern const Node node_19;
extern const Node node_20;
extern const Node node_21;
extern const Node * nodes[];
const int nodes__length = 22;
extern const AnimationChannel animation_0__channels[];
const int animation_0__channels__length = 57;