This includes a slightly more correct interpretation of GLTF animation samplers.
1582 lines
55 KiB
C++
1582 lines
55 KiB
C++
const DWORD accessor_0[] = {
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0,
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1,
|
|
2,
|
|
1,
|
|
3,
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4,
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3,
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5,
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6,
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5,
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7,
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8,
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7,
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9,
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10,
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11,
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12,
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11,
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13,
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14,
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13,
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15,
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17,
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19,
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20,
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19,
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21,
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22,
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21,
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23,
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23,
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25,
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26,
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25,
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27,
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27,
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29,
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30,
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29,
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31,
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32,
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31,
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33,
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34,
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33,
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35,
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36,
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35,
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37,
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38,
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39,
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48,
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51,
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0,
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70,
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57,
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71,
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73,
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74,
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52,
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73,
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48,
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50,
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82,
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36,
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38,
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83,
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34,
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36,
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84,
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32,
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34,
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85,
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30,
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32,
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86,
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28,
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|
30,
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87,
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|
26,
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|
28,
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|
88,
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24,
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|
26,
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89,
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|
22,
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|
24,
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90,
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20,
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22,
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|
91,
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|
18,
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|
20,
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92,
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16,
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18,
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93,
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14,
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16,
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94,
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|
12,
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14,
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95,
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|
10,
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12,
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|
96,
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8,
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10,
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|
97,
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6,
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8,
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98,
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4,
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6,
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99,
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|
2,
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|
4,
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|
100,
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|
64,
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2,
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101,
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64,
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0,
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2,
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2,
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1,
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4,
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4,
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3,
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6,
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6,
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5,
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8,
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8,
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10,
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12,
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11,
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14,
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13,
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16,
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20,
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20,
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22,
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22,
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21,
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24,
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23,
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26,
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26,
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25,
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28,
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28,
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27,
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30,
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30,
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29,
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32,
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|
32,
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31,
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34,
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34,
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33,
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36,
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36,
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35,
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38,
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38,
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40,
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40,
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42,
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42,
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41,
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44,
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44,
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43,
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46,
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46,
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45,
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48,
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50,
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48,
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49,
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52,
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50,
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51,
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73,
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52,
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53,
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73,
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|
53,
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55,
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55,
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54,
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57,
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|
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56,
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|
102,
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103,
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104,
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|
105,
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102,
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106,
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107,
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108,
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|
108,
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109,
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62,
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62,
|
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110,
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111,
|
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111,
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112,
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62,
|
|
113,
|
|
114,
|
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115,
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115,
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116,
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60,
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60,
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117,
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118,
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118,
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119,
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120,
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120,
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121,
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122,
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122,
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123,
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61,
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61,
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124,
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125,
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125,
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126,
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61,
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127,
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128,
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129,
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129,
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130,
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102,
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102,
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105,
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106,
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106,
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|
108,
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62,
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62,
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|
112,
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|
113,
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113,
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|
115,
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60,
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60,
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|
118,
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61,
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120,
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122,
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61,
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61,
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126,
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127,
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127,
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|
129,
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|
102,
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|
102,
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106,
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62,
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|
62,
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113,
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60,
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118,
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120,
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61,
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127,
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102,
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102,
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62,
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61,
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65,
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63,
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64,
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59,
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58,
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65,
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131,
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132,
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133,
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133,
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134,
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135,
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135,
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136,
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137,
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137,
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138,
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68,
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68,
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139,
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140,
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140,
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141,
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68,
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142,
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143,
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66,
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144,
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145,
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66,
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146,
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147,
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148,
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149,
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147,
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147,
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150,
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151,
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151,
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152,
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67,
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153,
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154,
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154,
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155,
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156,
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157,
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158,
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158,
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159,
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131,
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131,
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133,
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68,
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|
135,
|
|
137,
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|
68,
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68,
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|
141,
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142,
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143,
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144,
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66,
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146,
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148,
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147,
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147,
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151,
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67,
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155,
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156,
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156,
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158,
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|
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|
133,
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|
135,
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68,
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68,
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142,
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66,
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66,
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|
147,
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|
67,
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|
67,
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158,
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|
131,
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131,
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68,
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|
67,
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|
71,
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|
59,
|
|
69,
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|
69,
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|
65,
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|
70,
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|
72,
|
|
57,
|
|
71,
|
|
74,
|
|
55,
|
|
72,
|
|
75,
|
|
73,
|
|
74,
|
|
76,
|
|
52,
|
|
75,
|
|
77,
|
|
50,
|
|
76,
|
|
78,
|
|
48,
|
|
77,
|
|
79,
|
|
46,
|
|
78,
|
|
80,
|
|
44,
|
|
79,
|
|
81,
|
|
42,
|
|
80,
|
|
82,
|
|
40,
|
|
81,
|
|
83,
|
|
38,
|
|
82,
|
|
84,
|
|
36,
|
|
83,
|
|
85,
|
|
34,
|
|
84,
|
|
86,
|
|
32,
|
|
85,
|
|
87,
|
|
30,
|
|
86,
|
|
88,
|
|
28,
|
|
87,
|
|
89,
|
|
26,
|
|
88,
|
|
90,
|
|
24,
|
|
89,
|
|
91,
|
|
22,
|
|
90,
|
|
92,
|
|
20,
|
|
91,
|
|
93,
|
|
18,
|
|
92,
|
|
94,
|
|
16,
|
|
93,
|
|
95,
|
|
14,
|
|
94,
|
|
96,
|
|
12,
|
|
95,
|
|
97,
|
|
10,
|
|
96,
|
|
98,
|
|
8,
|
|
97,
|
|
99,
|
|
6,
|
|
98,
|
|
100,
|
|
4,
|
|
99,
|
|
101,
|
|
2,
|
|
100,
|
|
70,
|
|
64,
|
|
101,
|
|
};
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const int accessor_0_length = (sizeof (accessor_0)) / (sizeof (accessor_0[0]));
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const D3DXVECTOR4 accessor_1[] = {
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D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
};
|
|
|
|
const int accessor_1_length = (sizeof (accessor_1)) / (sizeof (accessor_1[0]));
|
|
|
|
const D3DXVECTOR3 accessor_2[] = {
|
|
D3DXVECTOR3( 0.0000005f, -0.9938294f, 0.1109191f),
|
|
D3DXVECTOR3( 0.1938866f, -0.9747333f, 0.1109191f),
|
|
D3DXVECTOR3( 0.1947389f, -0.9790167f, 0.0600256f),
|
|
D3DXVECTOR3( 0.3803219f, -0.9181787f, 0.1109191f),
|
|
D3DXVECTOR3( 0.3819937f, -0.9222136f, 0.0600256f),
|
|
D3DXVECTOR3( 0.5521420f, -0.8263391f, 0.1109191f),
|
|
D3DXVECTOR3( 0.5545684f, -0.8299704f, 0.0600256f),
|
|
D3DXVECTOR3( 0.7027436f, -0.7027435f, 0.1109192f),
|
|
D3DXVECTOR3( 0.7058315f, -0.7058320f, 0.0600256f),
|
|
D3DXVECTOR3( 0.8263392f, -0.5521417f, 0.1109192f),
|
|
D3DXVECTOR3( 0.8299701f, -0.5545689f, 0.0600256f),
|
|
D3DXVECTOR3( 0.9181789f, -0.3803218f, 0.1109192f),
|
|
D3DXVECTOR3( 0.9222137f, -0.3819932f, 0.0600256f),
|
|
D3DXVECTOR3( 0.9747333f, -0.1938864f, 0.1109192f),
|
|
D3DXVECTOR3( 0.9790168f, -0.1947386f, 0.0600256f),
|
|
D3DXVECTOR3( 0.9938294f, -0.0000002f, 0.1109192f),
|
|
D3DXVECTOR3( 0.9981969f, 0.0000000f, 0.0600257f),
|
|
D3DXVECTOR3( 0.9747334f, 0.1938861f, 0.1109192f),
|
|
D3DXVECTOR3( 0.9790168f, 0.1947387f, 0.0600257f),
|
|
D3DXVECTOR3( 0.9181789f, 0.3803218f, 0.1109192f),
|
|
D3DXVECTOR3( 0.9222138f, 0.3819931f, 0.0600257f),
|
|
D3DXVECTOR3( 0.8263391f, 0.5521419f, 0.1109193f),
|
|
D3DXVECTOR3( 0.8299704f, 0.5545686f, 0.0600257f),
|
|
D3DXVECTOR3( 0.7027436f, 0.7027434f, 0.1109194f),
|
|
D3DXVECTOR3( 0.7058315f, 0.7058320f, 0.0600257f),
|
|
D3DXVECTOR3( 0.5521422f, 0.8263389f, 0.1109194f),
|
|
D3DXVECTOR3( 0.5545687f, 0.8299701f, 0.0600257f),
|
|
D3DXVECTOR3( 0.3803217f, 0.9181789f, 0.1109194f),
|
|
D3DXVECTOR3( 0.3819934f, 0.9222136f, 0.0600257f),
|
|
D3DXVECTOR3( 0.1938850f, 0.9747336f, 0.1109194f),
|
|
D3DXVECTOR3( 0.1947384f, 0.9790168f, 0.0600258f),
|
|
D3DXVECTOR3(-0.0000003f, 0.9938295f, 0.1109193f),
|
|
D3DXVECTOR3( 0.0000003f, 0.9981968f, 0.0600257f),
|
|
D3DXVECTOR3(-0.1938858f, 0.9747335f, 0.1109194f),
|
|
D3DXVECTOR3(-0.1947395f, 0.9790167f, 0.0600257f),
|
|
D3DXVECTOR3(-0.3803224f, 0.9181786f, 0.1109194f),
|
|
D3DXVECTOR3(-0.3819943f, 0.9222133f, 0.0600257f),
|
|
D3DXVECTOR3(-0.5521423f, 0.8263389f, 0.1109194f),
|
|
D3DXVECTOR3(-0.5545687f, 0.8299702f, 0.0600257f),
|
|
D3DXVECTOR3(-0.7027437f, 0.7027433f, 0.1109193f),
|
|
D3DXVECTOR3(-0.7058324f, 0.7058311f, 0.0600258f),
|
|
D3DXVECTOR3(-0.8263394f, 0.5521415f, 0.1109193f),
|
|
D3DXVECTOR3(-0.8299710f, 0.5545675f, 0.0600257f),
|
|
D3DXVECTOR3(-0.9181791f, 0.3803210f, 0.1109193f),
|
|
D3DXVECTOR3(-0.9222137f, 0.3819931f, 0.0600257f),
|
|
D3DXVECTOR3(-0.9747336f, 0.1938852f, 0.1109192f),
|
|
D3DXVECTOR3(-0.9790169f, 0.1947383f, 0.0600257f),
|
|
D3DXVECTOR3(-0.9938294f, -0.0000011f, 0.1109192f),
|
|
D3DXVECTOR3(-0.9981969f, -0.0000009f, 0.0600257f),
|
|
D3DXVECTOR3(-0.9747331f, -0.1938876f, 0.1109192f),
|
|
D3DXVECTOR3(-0.9790167f, -0.1947395f, 0.0600256f),
|
|
D3DXVECTOR3(-0.9181783f, -0.3803234f, 0.1109192f),
|
|
D3DXVECTOR3(-0.9222134f, -0.3819942f, 0.0600256f),
|
|
D3DXVECTOR3(-0.8263384f, -0.5521429f, 0.1109192f),
|
|
D3DXVECTOR3(-0.7027428f, -0.7027444f, 0.1109192f),
|
|
D3DXVECTOR3(-0.7058306f, -0.7058328f, 0.0600256f),
|
|
D3DXVECTOR3(-0.5521408f, -0.8263399f, 0.1109192f),
|
|
D3DXVECTOR3(-0.5545669f, -0.8299714f, 0.0600256f),
|
|
D3DXVECTOR3(-0.3803205f, -0.9181793f, 0.1109191f),
|
|
D3DXVECTOR3(-0.3819924f, -0.9222141f, 0.0600256f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000005f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000002f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.1938853f, -0.9747336f, 0.1109191f),
|
|
D3DXVECTOR3( 0.0000006f, -0.9981968f, 0.0600256f),
|
|
D3DXVECTOR3(-0.1947377f, -0.9790170f, 0.0600256f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000016f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.1950820f, -0.9807493f, 0.0085909f),
|
|
D3DXVECTOR3( 0.0000007f, -0.9999632f, 0.0085909f),
|
|
D3DXVECTOR3(-0.3826677f, -0.9238463f, 0.0085909f),
|
|
D3DXVECTOR3(-0.5555484f, -0.8314399f, 0.0085909f),
|
|
D3DXVECTOR3(-0.8299701f, -0.5545690f, 0.0600256f),
|
|
D3DXVECTOR3(-0.7070795f, -0.7070819f, 0.0085909f),
|
|
D3DXVECTOR3(-0.8314383f, -0.5555508f, 0.0085909f),
|
|
D3DXVECTOR3(-0.9238448f, -0.3826708f, 0.0085909f),
|
|
D3DXVECTOR3(-0.9807488f, -0.1950847f, 0.0085909f),
|
|
D3DXVECTOR3(-0.9999632f, 0.0000000f, 0.0085910f),
|
|
D3DXVECTOR3(-0.9807494f, 0.1950817f, 0.0085910f),
|
|
D3DXVECTOR3(-0.9238458f, 0.3826684f, 0.0085910f),
|
|
D3DXVECTOR3(-0.8314393f, 0.5555494f, 0.0085910f),
|
|
D3DXVECTOR3(-0.7070813f, 0.7070801f, 0.0085910f),
|
|
D3DXVECTOR3(-0.5555496f, 0.8314391f, 0.0085911f),
|
|
D3DXVECTOR3(-0.3826699f, 0.9238452f, 0.0085911f),
|
|
D3DXVECTOR3(-0.1950834f, 0.9807491f, 0.0085911f),
|
|
D3DXVECTOR3( 0.0000000f, 0.9999632f, 0.0085911f),
|
|
D3DXVECTOR3( 0.1950830f, 0.9807492f, 0.0085911f),
|
|
D3DXVECTOR3( 0.3826691f, 0.9238455f, 0.0085911f),
|
|
D3DXVECTOR3( 0.5555490f, 0.8314396f, 0.0085910f),
|
|
D3DXVECTOR3( 0.7070804f, 0.7070810f, 0.0085910f),
|
|
D3DXVECTOR3( 0.8314391f, 0.5555496f, 0.0085910f),
|
|
D3DXVECTOR3( 0.9238455f, 0.3826695f, 0.0085910f),
|
|
D3DXVECTOR3( 0.9807491f, 0.1950834f, 0.0085910f),
|
|
D3DXVECTOR3( 0.9999632f, 0.0000006f, 0.0085909f),
|
|
D3DXVECTOR3( 0.9807492f, -0.1950829f, 0.0085909f),
|
|
D3DXVECTOR3( 0.9238454f, -0.3826697f, 0.0085909f),
|
|
D3DXVECTOR3( 0.8314392f, -0.5555496f, 0.0085909f),
|
|
D3DXVECTOR3( 0.7070811f, -0.7070803f, 0.0085909f),
|
|
D3DXVECTOR3( 0.5555495f, -0.8314391f, 0.0085909f),
|
|
D3DXVECTOR3( 0.3826688f, -0.9238457f, 0.0085909f),
|
|
D3DXVECTOR3( 0.1950835f, -0.9807491f, 0.0085909f),
|
|
D3DXVECTOR3( 0.0000004f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000020f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000025f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000002f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000009f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000005f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000159f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000051f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000013f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000159f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000060f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000080f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000060f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000010f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000005f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3(-0.0000071f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000159f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000159f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000005f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000051f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000004f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000159f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000043f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, -1.0000000f),
|
|
D3DXVECTOR3( 0.0000001f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000016f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000196f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000068f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000392f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000525f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000217f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000036f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000126f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000003f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000098f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000006f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000392f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000081f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000392f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3(-0.0000013f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000126f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000027f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000392f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000005f, 0.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 1.0000000f),
|
|
};
|
|
|
|
const int accessor_2_length = (sizeof (accessor_2)) / (sizeof (accessor_2[0]));
|
|
|
|
const D3DXVECTOR3 accessor_3[] = {
|
|
D3DXVECTOR3( 0.0000000f, -0.9999996f, -4.5750771f),
|
|
D3DXVECTOR3( 0.1950903f, -0.9807848f, -4.5750771f),
|
|
D3DXVECTOR3( 0.0954743f, -0.4799818f, 0.0000000f),
|
|
D3DXVECTOR3( 0.3826835f, -0.9238791f, -4.5750771f),
|
|
D3DXVECTOR3( 0.1872796f, -0.4521329f, 0.0000000f),
|
|
D3DXVECTOR3( 0.5555703f, -0.8314692f, -4.5750771f),
|
|
D3DXVECTOR3( 0.2718878f, -0.4069089f, 0.0000000f),
|
|
D3DXVECTOR3( 0.7071068f, -0.7071064f, -4.5750771f),
|
|
D3DXVECTOR3( 0.3460475f, -0.3460476f, 0.0000000f),
|
|
D3DXVECTOR3( 0.8314697f, -0.5555698f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4069089f, -0.2718879f, 0.0000000f),
|
|
D3DXVECTOR3( 0.9238795f, -0.3826830f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4521329f, -0.1872797f, 0.0000000f),
|
|
D3DXVECTOR3( 0.9807853f, -0.1950899f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4799817f, -0.0954744f, 0.0000000f),
|
|
D3DXVECTOR3( 1.0000000f, 0.0000003f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4893851f, -0.0000002f, 0.0000000f),
|
|
D3DXVECTOR3( 0.9807853f, 0.1950906f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4799817f, 0.0954741f, 0.0000000f),
|
|
D3DXVECTOR3( 0.9238796f, 0.3826836f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4521329f, 0.1872793f, 0.0000000f),
|
|
D3DXVECTOR3( 0.8314697f, 0.5555706f, -4.5750771f),
|
|
D3DXVECTOR3( 0.4069089f, 0.2718876f, 0.0000000f),
|
|
D3DXVECTOR3( 0.7071068f, 0.7071072f, -4.5750771f),
|
|
D3DXVECTOR3( 0.3460475f, 0.3460473f, 0.0000000f),
|
|
D3DXVECTOR3( 0.5555702f, 0.8314701f, -4.5750771f),
|
|
D3DXVECTOR3( 0.2718878f, 0.4069086f, 0.0000000f),
|
|
D3DXVECTOR3( 0.3826833f, 0.9238801f, -4.5750771f),
|
|
D3DXVECTOR3( 0.1872795f, 0.4521327f, 0.0000000f),
|
|
D3DXVECTOR3( 0.1950901f, 0.9807857f, -4.5750771f),
|
|
D3DXVECTOR3( 0.0954742f, 0.4799815f, 0.0000000f),
|
|
D3DXVECTOR3(-0.0000003f, 1.0000000f, -4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, 0.4893849f, 0.0000000f),
|
|
D3DXVECTOR3(-0.1950907f, 0.9807856f, -4.5750771f),
|
|
D3DXVECTOR3(-0.0954744f, 0.4799815f, 0.0000000f),
|
|
D3DXVECTOR3(-0.3826839f, 0.9238798f, -4.5750771f),
|
|
D3DXVECTOR3(-0.1872797f, 0.4521325f, 0.0000000f),
|
|
D3DXVECTOR3(-0.5555707f, 0.8314697f, -4.5750771f),
|
|
D3DXVECTOR3(-0.2718879f, 0.4069085f, 0.0000000f),
|
|
D3DXVECTOR3(-0.7071073f, 0.7071068f, -4.5750771f),
|
|
D3DXVECTOR3(-0.3460476f, 0.3460471f, 0.0000000f),
|
|
D3DXVECTOR3(-0.8314700f, 0.5555701f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4069089f, 0.2718873f, 0.0000000f),
|
|
D3DXVECTOR3(-0.9238799f, 0.3826830f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4521329f, 0.1872790f, 0.0000000f),
|
|
D3DXVECTOR3(-0.9807854f, 0.1950898f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4799817f, 0.0954737f, 0.0000000f),
|
|
D3DXVECTOR3(-1.0000000f, -0.0000006f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4893850f, -0.0000006f, 0.0000000f),
|
|
D3DXVECTOR3(-0.9807851f, -0.1950909f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4799815f, -0.0954749f, 0.0000000f),
|
|
D3DXVECTOR3(-0.9238791f, -0.3826841f, -4.5750771f),
|
|
D3DXVECTOR3(-0.4521325f, -0.1872802f, 0.0000000f),
|
|
D3DXVECTOR3(-0.8314689f, -0.5555709f, -4.5750771f),
|
|
D3DXVECTOR3(-0.7071059f, -0.7071073f, -4.5750771f),
|
|
D3DXVECTOR3(-0.3460470f, -0.3460481f, 0.0000000f),
|
|
D3DXVECTOR3(-0.5555691f, -0.8314700f, -4.5750771f),
|
|
D3DXVECTOR3(-0.2718871f, -0.4069093f, 0.0000000f),
|
|
D3DXVECTOR3(-0.3826821f, -0.9238797f, -4.5750771f),
|
|
D3DXVECTOR3(-0.1872788f, -0.4521332f, 0.0000000f),
|
|
D3DXVECTOR3(-0.3826839f, 0.9238798f, -4.5750771f),
|
|
D3DXVECTOR3( 0.9238796f, 0.3826836f, -4.5750771f),
|
|
D3DXVECTOR3(-0.9238791f, -0.3826841f, -4.5750771f),
|
|
D3DXVECTOR3(-0.1950888f, -0.9807851f, -4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, -0.4893852f, 0.0000000f),
|
|
D3DXVECTOR3(-0.0954735f, -0.4799820f, 0.0000000f),
|
|
D3DXVECTOR3( 0.0878060f, 0.4414305f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4414310f, 0.0878052f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4414311f, -0.0878066f, 4.5750771f),
|
|
D3DXVECTOR3(-0.0878053f, -0.4414317f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, -0.4500797f, 4.5750771f),
|
|
D3DXVECTOR3(-0.1722372f, -0.4158197f, 4.5750771f),
|
|
D3DXVECTOR3(-0.2500500f, -0.3742281f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4069084f, -0.2718884f, 0.0000000f),
|
|
D3DXVECTOR3(-0.3182535f, -0.3182550f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3742268f, -0.2500516f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4158186f, -0.1722388f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4414309f, -0.0878071f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4500791f, -0.0000010f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4414310f, 0.0878052f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4158191f, 0.1722369f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3742272f, 0.2500498f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3182542f, 0.3182533f, 4.5750771f),
|
|
D3DXVECTOR3(-0.2500507f, 0.3742265f, 4.5750771f),
|
|
D3DXVECTOR3(-0.1722379f, 0.4158183f, 4.5750771f),
|
|
D3DXVECTOR3(-0.0878062f, 0.4414305f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, 0.4500786f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0878060f, 0.4414305f, 4.5750771f),
|
|
D3DXVECTOR3( 0.1722378f, 0.4158184f, 4.5750771f),
|
|
D3DXVECTOR3( 0.2500506f, 0.3742266f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3182541f, 0.3182535f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3742272f, 0.2500500f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4158190f, 0.1722372f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4414311f, 0.0878054f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4500792f, -0.0000006f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4414311f, -0.0878066f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4158190f, -0.1722384f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3742272f, -0.2500511f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3182541f, -0.3182546f, 4.5750771f),
|
|
D3DXVECTOR3( 0.2500507f, -0.3742277f, 4.5750771f),
|
|
D3DXVECTOR3( 0.1722379f, -0.4158194f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0878062f, -0.4414315f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3826835f, -0.9238791f, -4.5750771f),
|
|
D3DXVECTOR3( 0.1950903f, -0.9807848f, -4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, -0.9999996f, -4.5750771f),
|
|
D3DXVECTOR3(-0.1950888f, -0.9807851f, -4.5750771f),
|
|
D3DXVECTOR3(-0.3826821f, -0.9238797f, -4.5750771f),
|
|
D3DXVECTOR3(-0.5555691f, -0.8314700f, -4.5750771f),
|
|
D3DXVECTOR3(-0.7071059f, -0.7071073f, -4.5750771f),
|
|
D3DXVECTOR3(-0.8314689f, -0.5555709f, -4.5750771f),
|
|
D3DXVECTOR3(-0.9807851f, -0.1950909f, -4.5750771f),
|
|
D3DXVECTOR3(-1.0000000f, -0.0000006f, -4.5750771f),
|
|
D3DXVECTOR3(-0.9807854f, 0.1950898f, -4.5750771f),
|
|
D3DXVECTOR3(-0.9238799f, 0.3826830f, -4.5750771f),
|
|
D3DXVECTOR3(-0.8314700f, 0.5555701f, -4.5750771f),
|
|
D3DXVECTOR3(-0.7071073f, 0.7071068f, -4.5750771f),
|
|
D3DXVECTOR3(-0.5555707f, 0.8314697f, -4.5750771f),
|
|
D3DXVECTOR3(-0.1950907f, 0.9807856f, -4.5750771f),
|
|
D3DXVECTOR3(-0.0000003f, 1.0000000f, -4.5750771f),
|
|
D3DXVECTOR3( 0.1950901f, 0.9807857f, -4.5750771f),
|
|
D3DXVECTOR3( 0.3826833f, 0.9238801f, -4.5750771f),
|
|
D3DXVECTOR3( 0.5555702f, 0.8314701f, -4.5750771f),
|
|
D3DXVECTOR3( 0.7071068f, 0.7071072f, -4.5750771f),
|
|
D3DXVECTOR3( 0.8314697f, 0.5555706f, -4.5750771f),
|
|
D3DXVECTOR3( 0.9807853f, 0.1950906f, -4.5750771f),
|
|
D3DXVECTOR3( 1.0000000f, 0.0000003f, -4.5750771f),
|
|
D3DXVECTOR3( 0.9807853f, -0.1950899f, -4.5750771f),
|
|
D3DXVECTOR3( 0.9238795f, -0.3826830f, -4.5750771f),
|
|
D3DXVECTOR3( 0.8314697f, -0.5555698f, -4.5750771f),
|
|
D3DXVECTOR3( 0.7071068f, -0.7071064f, -4.5750771f),
|
|
D3DXVECTOR3( 0.5555703f, -0.8314692f, -4.5750771f),
|
|
D3DXVECTOR3(-0.0878053f, -0.4414317f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, -0.4500797f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0878062f, -0.4414315f, 4.5750771f),
|
|
D3DXVECTOR3( 0.1722379f, -0.4158194f, 4.5750771f),
|
|
D3DXVECTOR3( 0.2500507f, -0.3742277f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3182541f, -0.3182546f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3742272f, -0.2500511f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4158190f, -0.1722384f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4500792f, -0.0000006f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4414311f, 0.0878054f, 4.5750771f),
|
|
D3DXVECTOR3( 0.4158190f, 0.1722372f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3742272f, 0.2500500f, 4.5750771f),
|
|
D3DXVECTOR3( 0.3182541f, 0.3182535f, 4.5750771f),
|
|
D3DXVECTOR3( 0.2500506f, 0.3742266f, 4.5750771f),
|
|
D3DXVECTOR3( 0.1722378f, 0.4158184f, 4.5750771f),
|
|
D3DXVECTOR3( 0.0000000f, 0.4500786f, 4.5750771f),
|
|
D3DXVECTOR3(-0.2500507f, 0.3742265f, 4.5750771f),
|
|
D3DXVECTOR3(-0.0878062f, 0.4414305f, 4.5750771f),
|
|
D3DXVECTOR3(-0.1722379f, 0.4158183f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3182542f, 0.3182533f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3742272f, 0.2500498f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4158191f, 0.1722369f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4500791f, -0.0000010f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4414309f, -0.0878071f, 4.5750771f),
|
|
D3DXVECTOR3(-0.4158186f, -0.1722388f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3742268f, -0.2500516f, 4.5750771f),
|
|
D3DXVECTOR3(-0.3182535f, -0.3182550f, 4.5750771f),
|
|
D3DXVECTOR3(-0.2500500f, -0.3742281f, 4.5750771f),
|
|
D3DXVECTOR3(-0.1722372f, -0.4158197f, 4.5750771f),
|
|
};
|
|
|
|
const int accessor_3_length = (sizeof (accessor_3)) / (sizeof (accessor_3[0]));
|
|
|
|
const D3DXVECTOR4 accessor_4[] = {
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386018f, 0.2613982f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 0.7386019f, 0.2613981f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
D3DXVECTOR4( 1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f),
|
|
};
|
|
|
|
const int accessor_4_length = (sizeof (accessor_4)) / (sizeof (accessor_4[0]));
|
|
|
|
const float accessor_5[] = {
|
|
0.04166661947965622,
|
|
0.08333330601453781,
|
|
0.125,
|
|
0.16666659712791443,
|
|
0.20833329856395721,
|
|
0.25,
|
|
0.29166659712791443,
|
|
0.3333333134651184,
|
|
0.3750000298023224,
|
|
0.41666659712791443,
|
|
0.4583333134651184,
|
|
0.5,
|
|
0.5416666865348816,
|
|
0.5833333134651184,
|
|
0.625,
|
|
0.6666666865348816,
|
|
0.7083333134651184,
|
|
0.75,
|
|
0.7916666865348816,
|
|
0.8333333134651184,
|
|
0.8750000596046448,
|
|
0.9166666865348816,
|
|
0.9583333134651184,
|
|
1.0,
|
|
1.0416669845581055,
|
|
1.0833330154418945,
|
|
1.125,
|
|
1.1666669845581055,
|
|
1.2083330154418945,
|
|
1.25,
|
|
1.2916669845581055,
|
|
1.3333330154418945,
|
|
1.3750001192092896,
|
|
1.4166669845581055,
|
|
1.4583330154418945,
|
|
1.5,
|
|
1.5416669845581055,
|
|
1.5833330154418945,
|
|
1.6250001192092896,
|
|
1.6666669845581055,
|
|
1.7083330154418945,
|
|
1.75,
|
|
1.7916669845581055,
|
|
1.8333330154418945,
|
|
1.8750001192092896,
|
|
1.9166669845581055,
|
|
1.9583330154418945,
|
|
2.0,
|
|
2.0416669845581055,
|
|
2.0833330154418945,
|
|
};
|
|
|
|
const int accessor_5_length = (sizeof (accessor_5)) / (sizeof (accessor_5[0]));
|
|
|
|
const D3DXVECTOR3 accessor_6[] = {
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
D3DXVECTOR3(-0.0000000f, 0.0279775f, 4.1870770f),
|
|
};
|
|
|
|
const int accessor_6_length = (sizeof (accessor_6)) / (sizeof (accessor_6[0]));
|
|
|
|
const D3DXVECTOR4 accessor_7[] = {
|
|
D3DXVECTOR4(-0.0000000f, 0.0002899f, 0.0000000f, -0.9999999f),
|
|
D3DXVECTOR4( 0.0123278f, 0.0002899f, -0.0000036f, -0.9999240f),
|
|
D3DXVECTOR4( 0.0246959f, 0.0002898f, -0.0000072f, -0.9996950f),
|
|
D3DXVECTOR4( 0.0370989f, 0.0002897f, -0.0000108f, -0.9993116f),
|
|
D3DXVECTOR4( 0.0495311f, 0.0002896f, -0.0000144f, -0.9987726f),
|
|
D3DXVECTOR4( 0.0619868f, 0.0002894f, -0.0000180f, -0.9980769f),
|
|
D3DXVECTOR4( 0.0744603f, 0.0002891f, -0.0000216f, -0.9972240f),
|
|
D3DXVECTOR4( 0.0869457f, 0.0002888f, -0.0000252f, -0.9962130f),
|
|
D3DXVECTOR4( 0.0994372f, 0.0002885f, -0.0000288f, -0.9950438f),
|
|
D3DXVECTOR4( 0.1119287f, 0.0002881f, -0.0000325f, -0.9937162f),
|
|
D3DXVECTOR4( 0.1244145f, 0.0002877f, -0.0000361f, -0.9922303f),
|
|
D3DXVECTOR4( 0.1368884f, 0.0002872f, -0.0000397f, -0.9905865f),
|
|
D3DXVECTOR4( 0.1493447f, 0.0002867f, -0.0000433f, -0.9887851f),
|
|
D3DXVECTOR4( 0.1617772f, 0.0002861f, -0.0000469f, -0.9868273f),
|
|
D3DXVECTOR4( 0.1741802f, 0.0002855f, -0.0000505f, -0.9847137f),
|
|
D3DXVECTOR4( 0.1865479f, 0.0002848f, -0.0000541f, -0.9824458f),
|
|
D3DXVECTOR4( 0.1988743f, 0.0002841f, -0.0000577f, -0.9800249f),
|
|
D3DXVECTOR4( 0.2111539f, 0.0002834f, -0.0000612f, -0.9774528f),
|
|
D3DXVECTOR4( 0.2233810f, 0.0002826f, -0.0000648f, -0.9747311f),
|
|
D3DXVECTOR4( 0.2355499f, 0.0002818f, -0.0000683f, -0.9718622f),
|
|
D3DXVECTOR4( 0.2476555f, 0.0002809f, -0.0000718f, -0.9688481f),
|
|
D3DXVECTOR4( 0.2596923f, 0.0002800f, -0.0000753f, -0.9656914f),
|
|
D3DXVECTOR4( 0.2716552f, 0.0002790f, -0.0000788f, -0.9623946f),
|
|
D3DXVECTOR4( 0.2835392f, 0.0002780f, -0.0000822f, -0.9589606f),
|
|
D3DXVECTOR4( 0.2953396f, 0.0002770f, -0.0000856f, -0.9553922f),
|
|
D3DXVECTOR4( 0.2840131f, 0.0002780f, -0.0000823f, -0.9588203f),
|
|
D3DXVECTOR4( 0.2726091f, 0.0002789f, -0.0000790f, -0.9621248f),
|
|
D3DXVECTOR4( 0.2611320f, 0.0002799f, -0.0000757f, -0.9653031f),
|
|
D3DXVECTOR4( 0.2495863f, 0.0002807f, -0.0000724f, -0.9683525f),
|
|
D3DXVECTOR4( 0.2379764f, 0.0002816f, -0.0000690f, -0.9712709f),
|
|
D3DXVECTOR4( 0.2263070f, 0.0002824f, -0.0000656f, -0.9740559f),
|
|
D3DXVECTOR4( 0.2145831f, 0.0002832f, -0.0000622f, -0.9767057f),
|
|
D3DXVECTOR4( 0.2028092f, 0.0002839f, -0.0000588f, -0.9792182f),
|
|
D3DXVECTOR4( 0.1909906f, 0.0002846f, -0.0000554f, -0.9815918f),
|
|
D3DXVECTOR4( 0.1791320f, 0.0002852f, -0.0000519f, -0.9838250f),
|
|
D3DXVECTOR4( 0.1672386f, 0.0002858f, -0.0000485f, -0.9859164f),
|
|
D3DXVECTOR4( 0.1553157f, 0.0002864f, -0.0000450f, -0.9878649f),
|
|
D3DXVECTOR4( 0.1433683f, 0.0002869f, -0.0000416f, -0.9896694f),
|
|
D3DXVECTOR4( 0.1314018f, 0.0002874f, -0.0000381f, -0.9913291f),
|
|
D3DXVECTOR4( 0.1194213f, 0.0002878f, -0.0000346f, -0.9928436f),
|
|
D3DXVECTOR4( 0.1074321f, 0.0002882f, -0.0000311f, -0.9942124f),
|
|
D3DXVECTOR4( 0.0954396f, 0.0002886f, -0.0000277f, -0.9954352f),
|
|
D3DXVECTOR4( 0.0834489f, 0.0002889f, -0.0000242f, -0.9965121f),
|
|
D3DXVECTOR4( 0.0714653f, 0.0002892f, -0.0000207f, -0.9974431f),
|
|
D3DXVECTOR4( 0.0594940f, 0.0002894f, -0.0000172f, -0.9982287f),
|
|
D3DXVECTOR4( 0.0475402f, 0.0002896f, -0.0000138f, -0.9988693f),
|
|
D3DXVECTOR4( 0.0356088f, 0.0002897f, -0.0000103f, -0.9993657f),
|
|
D3DXVECTOR4( 0.0237051f, 0.0002898f, -0.0000069f, -0.9997190f),
|
|
D3DXVECTOR4( 0.0118338f, 0.0002899f, -0.0000034f, -0.9999300f),
|
|
D3DXVECTOR4(-0.0000000f, 0.0002899f, 0.0000000f, -0.9999999f),
|
|
};
|
|
|
|
const int accessor_7_length = (sizeof (accessor_7)) / (sizeof (accessor_7[0]));
|
|
|
|
const D3DXVECTOR3 accessor_8[] = {
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999998f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 0.9999999f, 1.0000000f, 0.9999998f),
|
|
D3DXVECTOR3( 0.9999999f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 0.9999999f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 0.9999999f, 0.9999998f),
|
|
D3DXVECTOR3( 1.0000000f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 0.9999999f, 1.0000001f, 0.9999999f),
|
|
D3DXVECTOR3( 0.9999999f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 0.9999999f, 1.0000000f, 0.9999998f),
|
|
D3DXVECTOR3( 1.0000000f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999998f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999998f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 1.0000000f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999998f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 0.9999999f),
|
|
D3DXVECTOR3( 1.0000001f, 0.9999999f, 1.0000000f),
|
|
};
|
|
|
|
const int accessor_8_length = (sizeof (accessor_8)) / (sizeof (accessor_8[0]));
|
|
|
|
const D3DXMATRIX accessor_9[] = {
|
|
D3DXMATRIX( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f,
|
|
-1.0000000f, 0.0000000f, 0.0000000f, 0.0000000f,
|
|
0.0000000f, 0.0000000f, 1.0000000f, 0.0000000f,
|
|
0.0000000f, 0.0000001f, 4.1803298f, 1.0000000f),
|
|
D3DXMATRIX( 0.0000000f, 1.0000000f, 0.0000000f, 0.0000000f,
|
|
-0.9999998f, 0.0000000f, 0.0005798f, 0.0000000f,
|
|
0.0005798f, 0.0000000f, 0.9999998f, 0.0000000f,
|
|
-0.0000039f, -0.0279773f, -0.0067467f, 1.0000000f),
|
|
};
|
|
|
|
const int accessor_9_length = (sizeof (accessor_9)) / (sizeof (accessor_9[0]));
|
|
|
|
const Mesh mesh_0 = {
|
|
accessor_3, // position
|
|
(sizeof (accessor_3)),
|
|
accessor_2, // normal
|
|
(sizeof (accessor_2)),
|
|
NULL, // texcoord_0
|
|
0,
|
|
accessor_4, // weights_0
|
|
(sizeof (accessor_4)),
|
|
accessor_1, // joints_0
|
|
(sizeof (accessor_1)),
|
|
accessor_0, // indices
|
|
(sizeof (accessor_0)),
|
|
};
|
|
|
|
extern const Skin skin_0;
|
|
const Node node_0 = {
|
|
-1, // parent_ix
|
|
NULL, // skin
|
|
NULL, // mesh
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 0.0000000f), // translation
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 1.0000000f), // rotation
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 1.0000000f), // scale
|
|
};
|
|
|
|
const Node node_1 = {
|
|
0, // parent_ix
|
|
NULL, // skin
|
|
NULL, // mesh
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 0.0000000f), // translation
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 1.0000000f), // rotation
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 1.0000000f), // scale
|
|
};
|
|
|
|
const Node node_2 = {
|
|
1, // parent_ix
|
|
&skin_0, // skin
|
|
&mesh_0, // mesh
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 0.0000000f), // translation
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 1.0000000f), // rotation
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 1.0000000f), // scale
|
|
};
|
|
|
|
const Node node_3 = {
|
|
1, // parent_ix
|
|
NULL, // skin
|
|
NULL, // mesh
|
|
D3DXVECTOR3( 0.0000000f, 0.0000000f, 0.0000000f), // translation
|
|
D3DXVECTOR4( 0.0000000f, 0.0000000f, 0.0000000f, 1.0000000f), // rotation
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 1.0000000f), // scale
|
|
};
|
|
|
|
const Node node_4 = {
|
|
3, // parent_ix
|
|
NULL, // skin
|
|
NULL, // mesh
|
|
D3DXVECTOR3( 0.0000000f, 0.0279775f, 4.1870770f), // translation
|
|
D3DXVECTOR4(-0.0000000f, 0.0002899f, -0.0000000f, -0.9999999f), // rotation
|
|
D3DXVECTOR3( 1.0000000f, 1.0000000f, 1.0000000f), // scale
|
|
};
|
|
|
|
const Node * nodes[] = {
|
|
&node_0,
|
|
&node_1,
|
|
&node_2,
|
|
&node_3,
|
|
&node_4,
|
|
};
|
|
|
|
const int nodes_length = (sizeof (nodes)) / (sizeof (nodes[0]));
|
|
|
|
const int skin_0__joints[] = {
|
|
3,
|
|
4,
|
|
};
|
|
|
|
const Skin skin_0 = {
|
|
accessor_9, // inverse bind matrices
|
|
skin_0__joints, // joints
|
|
2, // joints length
|
|
};
|
|
|
|
const AnimationSampler animation_0__sampler_0 = {
|
|
accessor_5, // input, keyframe timestamps
|
|
accessor_6, // output, keyframe values (void *)
|
|
accessor_5_length, // length
|
|
};
|
|
|
|
const AnimationSampler animation_0__sampler_1 = {
|
|
accessor_5, // input, keyframe timestamps
|
|
accessor_7, // output, keyframe values (void *)
|
|
accessor_5_length, // length
|
|
};
|
|
|
|
const AnimationSampler animation_0__sampler_2 = {
|
|
accessor_5, // input, keyframe timestamps
|
|
accessor_8, // output, keyframe values (void *)
|
|
accessor_5_length, // length
|
|
};
|
|
|
|
const AnimationChannel animation_0__channels[] = {
|
|
&animation_0__sampler_0, // animation sampler
|
|
{
|
|
4, // target node index
|
|
ACP__TRANSLATION, // target path
|
|
},
|
|
&animation_0__sampler_1, // animation sampler
|
|
{
|
|
4, // target node index
|
|
ACP__ROTATION, // target path
|
|
},
|
|
&animation_0__sampler_2, // animation sampler
|
|
{
|
|
4, // target node index
|
|
ACP__SCALE, // target path
|
|
},
|
|
};
|
|
|
|
|