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d3d10
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Zack Buhman
48b1c3b8d4
draw light positions again
2026-01-08 21:24:02 -06:00
font
partially restructure project
2026-01-05 18:12:02 -06:00
include
draw light positions again
2026-01-08 21:24:02 -06:00
models
draw light positions again
2026-01-08 21:24:02 -06:00
src
draw light positions again
2026-01-08 21:24:02 -06:00
.gitignore
add release build
2025-12-31 14:41:24 -06:00
bloom.fx
bloom: implement two-pass gaussian blur
2026-01-08 18:26:40 -06:00
compile_debug.rsp
partially restructure project
2026-01-05 18:12:02 -06:00
compile_release.rsp
partially restructure project
2026-01-05 18:12:02 -06:00
environment.bat
initial
2025-12-30 15:01:41 -06:00
font.fx
bloom: implement two-pass gaussian blur
2026-01-08 18:26:40 -06:00
link_debug.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
link_release.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
main.fx
draw light positions again
2026-01-08 21:24:02 -06:00
main.rc
draw light positions again
2026-01-08 21:24:02 -06:00
Makefile
draw light positions again
2026-01-08 21:24:02 -06:00
notes.txt
initial
2025-12-30 15:01:41 -06:00
shader_debug.rsp
draw light positions again
2026-01-08 21:24:02 -06:00
shader_release.rsp
draw light positions again
2026-01-08 21:24:02 -06:00
static.fx
draw light positions again
2026-01-08 21:24:02 -06:00
Description
No description provided
7.9
MiB
Languages
C++
99.3%
HLSL
0.6%