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d3d10
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Zack Buhman
31e8291e94
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
models
/robot_player
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
.gitignore
add release build
2025-12-31 14:41:24 -06:00
build_release.bat
add release build
2025-12-31 14:41:24 -06:00
build.bat
add release build
2025-12-31 14:41:24 -06:00
cesium_man.cpp
add makefile build process
2026-01-05 11:26:22 -06:00
cesium_man.hpp
add makefile build process
2026-01-05 11:26:22 -06:00
compile_debug.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
compile_release.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
environment.bat
initial
2025-12-30 15:01:41 -06:00
gltf_instance.hpp
gltf: draw rigged_simple animation
2026-01-04 19:15:39 -06:00
gltf.hpp
gltf: draw rigged_simple animation
2026-01-04 19:15:39 -06:00
link_debug.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
link_release.rsp
add makefile build process
2026-01-05 11:26:22 -06:00
main.cpp
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
main.fx
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
main.rc
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
Makefile
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
notes.txt
initial
2025-12-30 15:01:41 -06:00
rigged_figure.hpp
animate rigged figure
2026-01-04 21:29:32 -06:00
rigged_simple.hpp
gltf: draw rigged_simple animation
2026-01-04 19:15:39 -06:00
robot_player.cpp
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
robot_player.data
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
robot_player.hpp
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
robot_player.png
add robot_player; re-enable texturing
2026-01-05 13:09:28 -06:00
seafloor.data
add texture sampling
2025-12-31 18:42:36 -06:00
skin.hpp
basic skinned animation demo
2026-01-03 15:48:39 -06:00
Description
No description provided
7.9
MiB
Languages
C++
99.3%
HLSL
0.6%