const int skin_0__joints__length = 19; extern const DWORD accessor_0[]; const int accessor_0__length = 14016; const int accessor_0__size = (sizeof (DWORD)) * 14016; extern const D3DXVECTOR4 accessor_1[]; const int accessor_1__length = 3273; const int accessor_1__size = (sizeof (D3DXVECTOR4)) * 3273; extern const D3DXVECTOR3 accessor_2[]; const int accessor_2__length = 3273; const int accessor_2__size = (sizeof (D3DXVECTOR3)) * 3273; extern const D3DXVECTOR3 accessor_3[]; const int accessor_3__length = 3273; const int accessor_3__size = (sizeof (D3DXVECTOR3)) * 3273; extern const D3DXVECTOR2 accessor_4[]; const int accessor_4__length = 3273; const int accessor_4__size = (sizeof (D3DXVECTOR2)) * 3273; extern const D3DXVECTOR4 accessor_5[]; const int accessor_5__length = 3273; const int accessor_5__size = (sizeof (D3DXVECTOR4)) * 3273; extern const float accessor_6[]; const int accessor_6__length = 48; const int accessor_6__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_7[]; const int accessor_7__length = 48; const int accessor_7__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_8[]; const int accessor_8__length = 48; const int accessor_8__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_9[]; const int accessor_9__length = 48; const int accessor_9__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_10[]; const int accessor_10__length = 48; const int accessor_10__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_11[]; const int accessor_11__length = 48; const int accessor_11__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_12[]; const int accessor_12__length = 48; const int accessor_12__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_13[]; const int accessor_13__length = 48; const int accessor_13__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_14[]; const int accessor_14__length = 48; const int accessor_14__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_15[]; const int accessor_15__length = 48; const int accessor_15__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_16[]; const int accessor_16__length = 48; const int accessor_16__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_17[]; const int accessor_17__length = 48; const int accessor_17__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_18[]; const int accessor_18__length = 48; const int accessor_18__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_19[]; const int accessor_19__length = 48; const int accessor_19__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_20[]; const int accessor_20__length = 48; const int accessor_20__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_21[]; const int accessor_21__length = 48; const int accessor_21__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_22[]; const int accessor_22__length = 48; const int accessor_22__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_23[]; const int accessor_23__length = 48; const int accessor_23__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_24[]; const int accessor_24__length = 48; const int accessor_24__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_25[]; const int accessor_25__length = 48; const int accessor_25__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_26[]; const int accessor_26__length = 48; const int accessor_26__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_27[]; const int accessor_27__length = 48; const int accessor_27__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_28[]; const int accessor_28__length = 48; const int accessor_28__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_29[]; const int accessor_29__length = 48; const int accessor_29__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_30[]; const int accessor_30__length = 48; const int accessor_30__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_31[]; const int accessor_31__length = 48; const int accessor_31__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_32[]; const int accessor_32__length = 48; const int accessor_32__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_33[]; const int accessor_33__length = 48; const int accessor_33__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_34[]; const int accessor_34__length = 48; const int accessor_34__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_35[]; const int accessor_35__length = 48; const int accessor_35__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_36[]; const int accessor_36__length = 48; const int accessor_36__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_37[]; const int accessor_37__length = 48; const int accessor_37__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_38[]; const int accessor_38__length = 48; const int accessor_38__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_39[]; const int accessor_39__length = 48; const int accessor_39__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_40[]; const int accessor_40__length = 48; const int accessor_40__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_41[]; const int accessor_41__length = 48; const int accessor_41__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_42[]; const int accessor_42__length = 48; const int accessor_42__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_43[]; const int accessor_43__length = 48; const int accessor_43__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_44[]; const int accessor_44__length = 48; const int accessor_44__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_45[]; const int accessor_45__length = 48; const int accessor_45__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_46[]; const int accessor_46__length = 48; const int accessor_46__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_47[]; const int accessor_47__length = 48; const int accessor_47__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_48[]; const int accessor_48__length = 48; const int accessor_48__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_49[]; const int accessor_49__length = 48; const int accessor_49__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_50[]; const int accessor_50__length = 48; const int accessor_50__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_51[]; const int accessor_51__length = 48; const int accessor_51__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_52[]; const int accessor_52__length = 48; const int accessor_52__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_53[]; const int accessor_53__length = 48; const int accessor_53__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_54[]; const int accessor_54__length = 48; const int accessor_54__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_55[]; const int accessor_55__length = 48; const int accessor_55__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_56[]; const int accessor_56__length = 48; const int accessor_56__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_57[]; const int accessor_57__length = 48; const int accessor_57__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_58[]; const int accessor_58__length = 48; const int accessor_58__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_59[]; const int accessor_59__length = 48; const int accessor_59__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_60[]; const int accessor_60__length = 48; const int accessor_60__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_61[]; const int accessor_61__length = 48; const int accessor_61__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_62[]; const int accessor_62__length = 48; const int accessor_62__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_63[]; const int accessor_63__length = 48; const int accessor_63__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_64[]; const int accessor_64__length = 48; const int accessor_64__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_65[]; const int accessor_65__length = 48; const int accessor_65__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_66[]; const int accessor_66__length = 48; const int accessor_66__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_67[]; const int accessor_67__length = 48; const int accessor_67__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_68[]; const int accessor_68__length = 48; const int accessor_68__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_69[]; const int accessor_69__length = 48; const int accessor_69__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_70[]; const int accessor_70__length = 48; const int accessor_70__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_71[]; const int accessor_71__length = 48; const int accessor_71__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_72[]; const int accessor_72__length = 48; const int accessor_72__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_73[]; const int accessor_73__length = 48; const int accessor_73__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_74[]; const int accessor_74__length = 48; const int accessor_74__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_75[]; const int accessor_75__length = 48; const int accessor_75__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_76[]; const int accessor_76__length = 48; const int accessor_76__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_77[]; const int accessor_77__length = 48; const int accessor_77__size = (sizeof (D3DXVECTOR3)) * 48; extern const float accessor_78[]; const int accessor_78__length = 48; const int accessor_78__size = (sizeof (float)) * 48; extern const D3DXVECTOR3 accessor_79[]; const int accessor_79__length = 48; const int accessor_79__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXVECTOR4 accessor_80[]; const int accessor_80__length = 48; const int accessor_80__size = (sizeof (D3DXVECTOR4)) * 48; extern const D3DXVECTOR3 accessor_81[]; const int accessor_81__length = 48; const int accessor_81__size = (sizeof (D3DXVECTOR3)) * 48; extern const D3DXMATRIX accessor_82[]; const int accessor_82__length = 19; const int accessor_82__size = (sizeof (D3DXMATRIX)) * 19; extern const Node node_0; extern const Node node_1; extern const Node node_2; extern const Node node_3; extern const Node node_4; extern const Node node_5; extern const Node node_6; extern const Node node_7; extern const Node node_8; extern const Node node_9; extern const Node node_10; extern const Node node_11; extern const Node node_12; extern const Node node_13; extern const Node node_14; extern const Node node_15; extern const Node node_16; extern const Node node_17; extern const Node node_18; extern const Node node_19; extern const Node node_20; extern const Node node_21; extern const Node * nodes[]; const int nodes__length = 22; extern const AnimationChannel animation_0__channels[]; const int animation_0__channels__length = 57;