#ifndef _CUBE_HPP_ #define _CUBE_HPP_ namespace cube { extern const D3DXVECTOR3 accessor_0[]; const int accessor_0__length = 24; const int accessor_0__size = (sizeof (D3DXVECTOR3)) * 24; extern const D3DXVECTOR3 accessor_1[]; const int accessor_1__length = 24; const int accessor_1__size = (sizeof (D3DXVECTOR3)) * 24; extern const D3DXVECTOR2 accessor_2[]; const int accessor_2__length = 24; const int accessor_2__size = (sizeof (D3DXVECTOR2)) * 24; extern const DWORD accessor_3[]; const int accessor_3__length = 36; const int accessor_3__size = (sizeof (DWORD)) * 36; extern const Node node_0; extern const Node * nodes[]; const int nodes__length = 1; } #endif