10 Commits

Author SHA1 Message Date
683115e0c1 collada: implement animated rotate and scale
This also improves the correctness of channel source interpretation.
2026-01-27 22:02:25 -06:00
802136c03c collada_scene: render materials 2026-01-26 20:46:54 -06:00
b8cea38d9f collada_scene: basic scene rendering 2026-01-26 13:21:12 -06:00
2a0d4dd20b initial collada metadata data model 2026-01-25 00:15:50 -06:00
27824a0de1 collada: render animated/skinned cube 2026-01-24 17:31:01 -06:00
e868d33281 initial collada mesh rendering 2026-01-24 01:14:40 -06:00
7985ad3434 remove dependency on d3dx
This is mostly because it is not possible to statically link d3dx10.

Coincidentally, the directxmath API appears to be superior to d3dxmath in most
ways.
2026-01-13 12:50:02 -06:00
48b1c3b8d4 draw light positions again 2026-01-08 21:24:02 -06:00
b35f6af638 partially restructure project 2026-01-05 18:12:02 -06:00
31e8291e94 add robot_player; re-enable texturing 2026-01-05 13:09:28 -06:00