18 lines
279 B
C++
18 lines
279 B
C++
#include <math.h>
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#include <stdio.h>
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#include "update.hpp"
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#include "collision.hpp"
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#include "state.h"
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#include "level/level1.data.h"
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#include "level/level1.data.pal.h"
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#include "math/float_types.hpp"
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#include "math/transform.hpp"
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void update(struct game_state * state)
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{
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}
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