breakout/src/shader/vertex_color.vp.glsl
2025-12-04 08:21:51 -06:00

11 lines
147 B
GLSL

#version 120
attribute vec3 position;
attribute vec3 color;
void main()
{
gl_Position = vec4(position, 1);
gl_FrontColor = vec4(color, 1);
}