diff --git a/src/render.cpp b/src/render.cpp index e301efe..2ed62b4 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -157,16 +157,22 @@ void render(mesh block_mesh, ((float)state->pal[tile * 3 + 1]) * cs, ((float)state->pal[tile * 3 + 2]) * cs, 1.0f); - if (destroyed_time != 0.0) { - base_color = vec4(1, 0, 0, (float)((2.0 - dt) * 0.5)); - } vec3 block_position = vec3(x * 4.0f, -y * 2.0f, 0.0f); + float rot = 0.0; + + if (destroyed_time != 0.0) { + base_color = vec4(1, 0, 0, (float)((2.0 - dt) * 0.5)); + block_position.y -= dt * 10.0; + block_position.z += 1; + rot = dt; + } mat4x4 rx = rotate_x(-PI / 2.0f); + mat4x4 rz = rotate_z(rot); mat4x4 t = translate(block_position); - mat4x4 trans = a * t * rx; + mat4x4 trans = a * t * rz * rx; //mat3x3 normal_trans = transpose(inverse(submatrix(trans, 0, 0))); mat3x3 normal_trans = submatrix(rx, 3, 3); @@ -359,7 +365,7 @@ void render_font(struct mesh plane_mesh, "Keyboard is not supported.", "PlayStation DualShock 4 recommended.", "Press cross to launch ball(s).", - "Analog triggers to move paddle.", + "Analog triggers move the paddle.", "Finish level 1 before the timer elapses.", }; const int intro_length = (sizeof (intro)) / (sizeof (intro[0]));