#include #include "holly/texture_memory_alloc2.hpp" #include "holly/isp_tsp.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_bits.hpp" #include "holly/background.hpp" #include "holly/region_array.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/video_output.hpp" #include "sh7091/store_queue.hpp" #include "sh7091/serial.hpp" #include "font/font.hpp" #include "font/dejavusansmono/dejavusansmono.data.h" #include "palette.hpp" #include "printf.h" #include "runner.h" struct vertex { float x; float y; float z; float u; float v; }; const struct vertex strip_vertices[4] = { // [ position ] [ uv coordinates ] { 0.f, 1.f, 0.f, 0.f, 1.f, }, { 0.f, 0.f, 0.f, 0.f, 0.f, }, { 1.f, 1.f, 0.f, 1.f, 1.f, }, { 1.f, 0.f, 0.f, 1.f, 0.f, }, }; constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex)); void transform_start(const uint32_t texture_width, uint32_t texture_height) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | para_control::list_type::translucent | obj_control::col_type::packed_color | obj_control::texture; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::src_alpha | tsp_instruction_word::dst_alpha_instr::one | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::use_alpha | tsp_instruction_word::texture_u_size::from_int(texture_width) | tsp_instruction_word::texture_v_size::from_int(texture_height); const uint32_t texture_address = texture_memory_alloc::texture.start; const uint32_t texture_control_word = texture_control_word::pixel_format::_8bpp_palette | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); *reinterpret_cast(store_queue) = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); sq_transfer_32byte(ta_fifo_polygon_converter); } int32_t transform_char(const uint32_t texture_width, const uint32_t texture_height, const uint32_t first_char_code, const glyph * glyphs, const char c, int32_t horizontal_advance, int32_t vertical_advance) { auto& glyph = glyphs[c - first_char_code]; for (uint32_t i = 0; i < strip_length; i++) { float x = strip_vertices[i].x; float y = strip_vertices[i].y; float z = strip_vertices[i].z; x *= glyph.bitmap.width; y *= glyph.bitmap.height; x += (float)(horizontal_advance + glyph.metrics.horiBearingX) / 64.0; y += (float)(vertical_advance - glyph.metrics.horiBearingY) / 64.0; z = 1.f / (z + 10.f); float u = strip_vertices[i].u; float v = strip_vertices[i].v; u *= glyph.bitmap.width; v *= glyph.bitmap.height; u += glyph.bitmap.x; v += glyph.bitmap.y; u = u / static_cast(texture_width); v = v / static_cast(texture_height); bool end_of_strip = i == strip_length - 1; *reinterpret_cast(store_queue) = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(end_of_strip), x, y, z, u, v, 0, // base_color 0 // offset_color ); sq_transfer_32byte(ta_fifo_polygon_converter); } return glyph.metrics.horiAdvance; } void transfer_scene(const struct font * font, const struct glyph * glyphs) { transform_start(font->texture_width, font->texture_height); int32_t horizontal_advance = font->face_metrics.max_advance / 5; // 26.6 fixed point int32_t vertical_advance = font->face_metrics.height; // 26.6 fixed point for (int i = 0; i < global_output_buffer.buf_ix; i++) { char c = global_output_buffer.buf[i]; if (c < 0x20 && c > 0x7f) { continue; } else if (c == '\n') { horizontal_advance = font->face_metrics.max_advance / 5; vertical_advance += font->face_metrics.height; } else { horizontal_advance += transform_char(font->texture_width, font->texture_height, font->first_char_code, glyphs, c, horizontal_advance, vertical_advance); } } *reinterpret_cast(store_queue) = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); sq_transfer_32byte(ta_fifo_polygon_converter); } void copy_font(const uint8_t * src, const uint32_t z_curve_max_ix) { auto texture = reinterpret_cast(&texture_memory64[texture_memory_alloc::texture.start / 4]); for (uint32_t i = 0; i < z_curve_max_ix / 4; i++) { texture[i] = reinterpret_cast(src)[i]; } } int main() { serial::init(0); serial::string("framebuffer: "); serial::integer((uint32_t)&texture_memory32[texture_memory_alloc::framebuffer[0].start / 4]); constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::_32x4byte | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::no_list; constexpr int render_passes = 1; constexpr struct opb_size opb_size[render_passes] = { { .opaque = 0, .opaque_modifier = 0, .translucent = 32 * 4, .translucent_modifier = 0, .punch_through = 0 } }; holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); constexpr int framebuffer_width = 640; constexpr int framebuffer_height = 480; constexpr int tile_width = framebuffer_width / 32; constexpr int tile_height = framebuffer_height / 32; region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[0].start, texture_memory_alloc::object_list[0].start); region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[1].start, texture_memory_alloc::object_list[1].start); background_parameter2(texture_memory_alloc::background[0].start, 0xff220033); background_parameter2(texture_memory_alloc::background[1].start, 0xff220033); auto font = reinterpret_cast(&_binary_font_dejavusansmono_dejavusansmono_data_start); auto glyphs = reinterpret_cast(&font[1]); auto texture = reinterpret_cast(&glyphs[font->glyph_count]); copy_font(texture, font->max_z_curve_ix); palette_data<256>(); int ta = -1; int core = -2; struct runner_state runner_state = {0}; video_output::set_mode_vga(); bool done = false; while (true) { if (core >= 0) { // core = 0 ; core = 1 // ta = 1 ; ta = 0 core_wait_end_of_render_video(); while (!spg_status::vsync(holly.SPG_STATUS)); holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[core].start; while (spg_status::vsync(holly.SPG_STATUS)); } if (core == 0) { if (done == true) break; done = runner_tick(&runner_state); } // core = -2 ; core = 1 ; core = 0 // ta = -1 ; ta = 0 ; ta = 1 core += 1; ta += 1; if (core > 1) core = 0; if (ta > 1) ta = 0; if (core >= 0) { // core = 1 ; core = 0 // ta = 0 ; ta = 1 ta_wait_translucent_list(); core_start_render2(texture_memory_alloc::region_array[core].start, texture_memory_alloc::isp_tsp_parameters[core].start, texture_memory_alloc::background[core].start, texture_memory_alloc::framebuffer[core].start, framebuffer_width); } // core = -1 ; core = 1 ; core = 0 // ta = 0 ; ta = 0 ; ta = 1 ta_polygon_converter_init2(texture_memory_alloc::isp_tsp_parameters[ta].start, texture_memory_alloc::isp_tsp_parameters[ta].end, texture_memory_alloc::object_list[ta].start, texture_memory_alloc::object_list[ta].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); transfer_scene(font, glyphs); } while (1); serial::string("return\n"); }