#include #include #include "holly/texture_memory_alloc2.hpp" #include "holly/isp_tsp.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/ta_bits.hpp" #include "holly/background.hpp" #include "holly/region_array.hpp" #include "holly/holly.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/video_output.hpp" #include "sh7091/store_queue.hpp" #include "sh7091/serial.hpp" #include "sh7091/vbr.hpp" #include "sh7091/sh7091.hpp" #include "sh7091/sh7091_bits.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "font/font.h" #include "font/dejavusansmono/dejavusansmono.data.h" #include "palette.hpp" #include "printf.h" #include "runner.h" #include "maple/maple.hpp" #include "maple/maple_host_command_writer.hpp" #include "maple/maple_bus_bits.hpp" #include "maple/maple_bus_commands.hpp" #include "maple/maple_bus_ft0.hpp" static ft0::data_transfer::data_format maple_ft0_data[4]; static uint8_t send_buf[1024] __attribute__((aligned(32))); static uint8_t recv_buf[1024] __attribute__((aligned(32))); static bool maple_wait = false; void do_get_condition() { if (maple_wait) maple::dma_wait_complete(); auto writer = maple::host_command_writer(send_buf, recv_buf); writer.append_command_all_ports(false); using command_type = maple::get_condition; using response_type = maple::data_transfer; auto [host_command, host_response] = writer.append_command_all_ports(); host_command->bus_data.data_fields.function_type = std::byteswap(function_type::controller); maple::dma_start(send_buf, writer.send_offset, recv_buf, writer.recv_offset); maple_wait = true; for (uint8_t port = 0; port < 4; port++) { auto& bus_data = host_response[port].bus_data; maple_ft0_data[port].digital_button = 0; if (bus_data.command_code != response_type::command_code) { return; } auto& data_fields = bus_data.data_fields; if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0) { return; } maple_ft0_data[port].digital_button = data_fields.data.digital_button; maple_ft0_data[port].analog_coordinate_axis[0] = data_fields.data.analog_coordinate_axis[0]; maple_ft0_data[port].analog_coordinate_axis[1] = data_fields.data.analog_coordinate_axis[1]; maple_ft0_data[port].analog_coordinate_axis[2] = data_fields.data.analog_coordinate_axis[2]; maple_ft0_data[port].analog_coordinate_axis[3] = data_fields.data.analog_coordinate_axis[3]; maple_ft0_data[port].analog_coordinate_axis[4] = data_fields.data.analog_coordinate_axis[4]; maple_ft0_data[port].analog_coordinate_axis[5] = data_fields.data.analog_coordinate_axis[5]; } } struct vertex { float x; float y; float z; float u; float v; }; const struct vertex strip_vertices[4] = { // [ position ] [ uv coordinates ] { 0.f, 1.f, 0.f, 0.f, 1.f, }, { 0.f, 0.f, 0.f, 0.f, 0.f, }, { 1.f, 1.f, 0.f, 1.f, 1.f, }, { 1.f, 0.f, 0.f, 1.f, 0.f, }, }; constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex)); void glyph_start(const uint32_t texture_width, uint32_t texture_height) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | para_control::list_type::translucent | obj_control::col_type::packed_color | obj_control::texture; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::src_alpha | tsp_instruction_word::dst_alpha_instr::one | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::use_alpha | tsp_instruction_word::texture_u_size::from_int(texture_width) | tsp_instruction_word::texture_v_size::from_int(texture_height); const uint32_t texture_address = texture_memory_alloc::texture.start; const uint32_t texture_control_word = texture_control_word::pixel_format::_8bpp_palette | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); *reinterpret_cast(store_queue) = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); sq_transfer_32byte(ta_fifo_polygon_converter); } int32_t transform_char(const uint32_t texture_width, const uint32_t texture_height, const uint32_t first_char_code, const glyph * glyphs, const char c, int32_t horizontal_advance, int32_t vertical_advance) { auto& glyph = glyphs[c - first_char_code]; for (uint32_t i = 0; i < strip_length; i++) { float x = strip_vertices[i].x; float y = strip_vertices[i].y; float z = strip_vertices[i].z; x *= glyph.bitmap.width; y *= glyph.bitmap.height; x += (float)(horizontal_advance + glyph.metrics.horiBearingX) / 64.0; y += (float)(vertical_advance - glyph.metrics.horiBearingY) / 64.0; z = 1.f / (z + 10.f); float u = strip_vertices[i].u; float v = strip_vertices[i].v; u *= glyph.bitmap.width; v *= glyph.bitmap.height; u += glyph.bitmap.x; v += glyph.bitmap.y; u = u / static_cast(texture_width); v = v / static_cast(texture_height); bool end_of_strip = i == strip_length - 1; *reinterpret_cast(store_queue) = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(end_of_strip), x, y, z, u, v, 0, // base_color 0 // offset_color ); sq_transfer_32byte(ta_fifo_polygon_converter); } return glyph.metrics.horiAdvance; } void transfer_scene(const struct font * font, const struct glyph * glyphs) { glyph_start(font->texture_width, font->texture_height); int32_t horizontal_advance = font->face_metrics.max_advance / 5; // 26.6 fixed point int32_t vertical_advance = font->face_metrics.height; // 26.6 fixed point for (int i = 0; i < global_output_buffer.buf_ix; i++) { char c = global_output_buffer.buf[i]; if (c < 0x20 && c > 0x7f) { continue; } else if (c == '\n') { horizontal_advance = font->face_metrics.max_advance / 5; vertical_advance += font->face_metrics.height; } else { horizontal_advance += transform_char(font->texture_width, font->texture_height, font->first_char_code, glyphs, c, horizontal_advance, vertical_advance); } } } void copy_font(const uint8_t * src, const uint32_t z_curve_max_ix) { auto texture = reinterpret_cast(&texture_memory64[texture_memory_alloc::texture.start / 4]); for (uint32_t i = 0; i < z_curve_max_ix / 4; i++) { texture[i] = reinterpret_cast(src)[i]; } } constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list | ta_alloc_ctrl::tm_opb::no_list | ta_alloc_ctrl::t_opb::_32x4byte | ta_alloc_ctrl::om_opb::no_list | ta_alloc_ctrl::o_opb::no_list; constexpr int render_passes = 1; constexpr struct opb_size opb_size[render_passes] = { { .opaque = 0, .opaque_modifier = 0, .translucent = 32 * 4, .translucent_modifier = 0, .punch_through = 0 } }; static int ta; static int core; const struct font * font; const struct glyph * glyphs; constexpr int framebuffer_width = 640; constexpr int framebuffer_height = 480; constexpr int tile_width = framebuffer_width / 32; constexpr int tile_height = framebuffer_height / 32; static uint32_t frame = 0; struct runner_state runner_state = {0}; void render() { if (core >= 0) { // core = 0 ; core = 1 // ta = 1 ; ta = 0 core_wait_end_of_render_video(); frame += 1; holly.FB_R_SOF1 = texture_memory_alloc::framebuffer[core].start; } // core = -2 ; core = 1 ; core = 0 // ta = -1 ; ta = 0 ; ta = 1 core += 1; ta += 1; if (core > 1) core = 0; if (ta > 1) ta = 0; if (core >= 0) { // core = 1 ; core = 0 // ta = 0 ; ta = 1 ta_wait_translucent_list(); core_start_render2(texture_memory_alloc::region_array[core].start, texture_memory_alloc::isp_tsp_parameters[core].start, texture_memory_alloc::background[core].start, texture_memory_alloc::framebuffer[core].start, framebuffer_width); } // core = -1 ; core = 1 ; core = 0 // ta = 0 ; ta = 0 ; ta = 1 ta_polygon_converter_init2(texture_memory_alloc::isp_tsp_parameters[ta].start, texture_memory_alloc::isp_tsp_parameters[ta].end, texture_memory_alloc::object_list[ta].start, texture_memory_alloc::object_list[ta].end, opb_size[0].total(), ta_alloc, tile_width, tile_height); /// transfer_scene(font, glyphs); if (runner_state.want_render) { runner_render(&runner_state, font, glyphs, maple_ft0_data); } *reinterpret_cast(store_queue) = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); sq_transfer_32byte(ta_fifo_polygon_converter); } void vbr600() { /* serial::string("vbr600\n"); serial::string("expevt "); serial::integer(sh7091.CCN.EXPEVT); serial::string("intevt "); serial::integer(sh7091.CCN.INTEVT); serial::string("tra "); serial::integer(sh7091.CCN.TRA); serial::string("istnrm "); serial::integer(system.ISTNRM & system.IML6NRM); */ do_get_condition(); render(); // reset v_blank_in interrupt system.ISTNRM = istnrm::v_blank_in_interrupt; return; } void vbr400() { serial::string("vbr400\n"); while (1); } void vbr100() { serial::string("vbr100\n"); serial::string("expevt "); serial::integer(sh7091.CCN.EXPEVT); serial::string("intevt "); serial::integer(sh7091.CCN.INTEVT); serial::string("tra "); serial::integer(sh7091.CCN.TRA); while (1); } void interrupt_init() { sh7091.CCN.INTEVT = 0; sh7091.CCN.EXPEVT = 0; system.IML2NRM = 0; system.IML2ERR = 0; system.IML2EXT = 0; system.IML4NRM = 0; system.IML4ERR = 0; system.IML4EXT = 0; system.IML6NRM = 0; system.IML6ERR = 0; system.IML6EXT = 0; // enable v-blank-in interrupt at IRL level 6 system.IML6NRM = istnrm::v_blank_in_interrupt; const uint32_t vbr = reinterpret_cast(&__vbr_link_start) - 0x100; // set VBR asm volatile ("ldc %0,vbr" : : "r" (vbr)); uint32_t sr; // read current SR asm volatile ("stc sr,%0" : "=r" (sr)); // unset interrupt block bit sr &= ~sh::sr::bl; // enable interrupt level 6 sr &= ~sh::sr::imask(15); sr |= sh::sr::imask(0b0100); // set new SR asm volatile ("ldc %0,sr" : : "r" (sr)); } int main() { serial::init(0); serial::string("framebuffer: "); serial::integer((uint32_t)&texture_memory32[texture_memory_alloc::framebuffer[0].start / 4]); holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; core_init(); region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[0].start, texture_memory_alloc::object_list[0].start); region_array_multipass(tile_width, tile_height, opb_size, render_passes, texture_memory_alloc::region_array[1].start, texture_memory_alloc::object_list[1].start); background_parameter2(texture_memory_alloc::background[0].start, 0xff220033); background_parameter2(texture_memory_alloc::background[1].start, 0xff220033); font = reinterpret_cast(&_binary_font_dejavusansmono_dejavusansmono_data_start); glyphs = reinterpret_cast(&font[1]); auto texture = reinterpret_cast(&glyphs[font->glyph_count]); copy_font(texture, font->max_z_curve_ix); palette_data<256>(); video_output::set_mode_vga(); ta = -1; core = -2; interrupt_init(); uint32_t done_frame = 0; bool done = false; //int last_state = -1; while (true) { if (!done && runner_tick(&runner_state)) { done = true; done_frame = frame; } if (done && (frame == done_frame + 3)) break; /* if (runner_state.tick != last_state) { last_state = runner_state.tick; serial::integer(runner_state.tick); } */ } serial::string("return\n"); serial::string("return\n"); serial::string("return\n"); serial::string("return\n"); }